Calculating Moments of Inertia for Arbitrary Sections

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Discussion Overview

The discussion revolves around the calculation of moments of inertia for arbitrary planar sections, focusing on the differences between moments calculated about various axes such as the origin, centroid, and others. Participants explore the implications of these calculations in the context of geometric properties and applications in rotational analysis.

Discussion Character

  • Technical explanation
  • Conceptual clarification
  • Debate/contested
  • Mathematical reasoning

Main Points Raised

  • One participant questions the necessity of multiple moments of inertia for a section, asking about their differences and typical applications.
  • Another participant suggests that moments of inertia are relative to a specific reference point, similar to how vectors describe location.
  • A participant seeks clarification on whether calculating moments about the origin suffices and how to derive moments about the centroid for a polygon, presenting equations derived from Green's theorem.
  • One participant mentions that moments of inertia are primarily used in rotational analysis and that special shapes have principal moments based on symmetry, which can be translated to arbitrary axes.
  • A later reply indicates that the author is developing a program to calculate geometrical properties, including moments of inertia, and expresses a preference for providing moments about the origin over the centroid.

Areas of Agreement / Disagreement

Participants express varying levels of understanding regarding the differences between moments of inertia about different axes, and there is no consensus on the best approach for calculating these moments for arbitrary sections. The discussion remains unresolved regarding the implications of these calculations.

Contextual Notes

Participants mention specific mathematical formulations for calculating moments of inertia, but there are unresolved questions about the assumptions and conditions under which these formulas apply, particularly for arbitrary shapes.

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Hi all,

Why are there so many moments of inertia for a given section? That is, i come across moments about the origin, x-axis, y-axis, centroid, xy-axis...etc... What are the differences? are there typical applications?

Please point me in the correct direction

Thanks in advance, any help is greatly appreciated

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There are so many moments of inertia for the same reason there are so many vectors to describe the location of an object! Location and moment of inertia are always relative to something.
 
Hi tide,

i don't quite get it. So let's say i have a planar region (2D) with vertices known, does it suffice if i find the moments of inertia about the origin for the section of interest? If i find the moments about the origin, does it make a difference if i find it about the centroid of the section? if i want to find the moments about the centroid, how can i do it (for an arbitrary polygon)? Derived from Green's theorem, the moments about the origin is

1/12 * sum { (y_{i+1} - y_{i} )(x_{i+1} + x_{i})(x_{i+1}^2 + x_{i}^2)
- (x_{i+1} - x_{i} )(y_{i+1} + y_{i})(y_{i+1}^2 + y_{i}^2)

(http://www.enel.ucalgary.ca/~shannon/v2/green/ ) I've tried deriving and it produces the same results

About the centroid the equation is
I_xx =
1/12 * sum { (x_{i+1} - x_{i} )(y_{i+1}^3 + y_{i}^2*y_{i+1} + y_{i}*y_{i+1}^2 + y_{i}^3)}

I can't tell the difference between the 2...

Since we are discussing 2D planar sections, are we talking about Area Moments? And area moments is expressed about the centroid of the area?
 
Last edited by a moderator:
What exactly are you trying to do?

Moments of inertia are typically used when you need to analyze rotation and it's usually about some specific axis. Special shapes have "principle moments of inertia" based on their symmetry and you can use that to find the moments about an arbitrary axis using the translation rules for moments.
 
Tide said:
What exactly are you trying to do?

Moments of inertia are typically used when you need to analyze rotation and it's usually about some specific axis. Special shapes have "principle moments of inertia" based on their symmetry and you can use that to find the moments about an arbitrary axis using the translation rules for moments.

Actually i am writing a program to provide the user with the geometrical properties of a section. The section is approximated by straight lines and all vertices are known. With regards to symmetry, i assume none, cos the section is "arbitrary". I aim to provide the user with the area, perimeter, centroid, and moments of inertia. these are all done except inertia, i figure it would be of more use to provide the user with the moments about the origin than the centroid. (i'm hoping to find the difference between the 2 so that i can my program can give more useful results.) And from here, maybe move on to radius of gyration and principle axes of inertia. I hope this clears some doubts.
 

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