How Can I Build a Non-Traditional Propulsion Car for a Physics Project?

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SUMMARY

The discussion focuses on building a non-traditional propulsion car for a physics project, which must travel 8-12 meters, stop automatically, and fit within a 1 meter cube without human, animal, or commercial propulsion. Suggested mechanisms include using a rubber band or spring for propulsion, with a braking system triggered by distance. Compact materials like cardboard or 3D printing are recommended for construction, and adjustable components are essential for fine-tuning the car's distance on testing day.

PREREQUISITES
  • Understanding of mechanical propulsion systems, specifically rubber band and spring mechanisms.
  • Knowledge of basic physics principles related to motion and energy transfer.
  • Familiarity with design and prototyping techniques, including 3D printing.
  • Experience with simple mechanical systems for braking and adjustments.
NEXT STEPS
  • Research rubber band mechanics and calculate optimal windings for distance.
  • Explore design principles for compact structures suitable for a 1 meter cube.
  • Learn about braking systems, focusing on lever mechanisms and disc brakes.
  • Investigate adjustable components for fine-tuning propulsion and distance control.
USEFUL FOR

Students in physics projects, hobbyists interested in mechanical design, and educators looking for innovative project ideas in engineering and physics.

starspin213
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ok: so i got this project for physics, and we have permission to ask ANNYYYOONNE we want for ideas/help (that is..except our teacher)...and well, please help! we have to build a car that can travel a distance of 8-12 meters. it cannot be propelled by human, animal, or commerical propulsion. it must stop automatically. it cannot be tethered or controlled by remote control. it must fit in a 1 meter cube.
purpose: on the day of testing, the teacher will pick 1 of 400 distances between 8 and 12 meters. we have 5 minutes to then configure our car and make it "go" and reach the distance. the car with the fastest time and distance closest to the mark wins.

help. we don't know where to start. pleaasse help!
 
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I'd do a windable rubber band car. Test it ahead of time to find out how many windings to go a range of distances.
 


Hi there,

Building a car for a physics project can seem like a daunting task, but don't worry, I'm here to help! First of all, it's great that you have permission to ask for help and ideas from anyone except your teacher. This means you have a wider pool of resources to draw from.

To start, let's break down the requirements for your car. It needs to travel a distance of 8-12 meters, stop automatically, fit in a 1 meter cube, and cannot be propelled by human, animal, or commercial means. These specifications suggest that the car will need to be powered by some sort of mechanical or electrical mechanism.

One idea could be to use a rubber band or spring mechanism to power the car. You can wind up the rubber band or compress the spring, and when released, it will provide the energy for the car to move. To stop the car, you can have a braking mechanism that is triggered by reaching the desired distance. This can be achieved by using a simple lever system or a more complex mechanism like a disc brake.

Next, let's talk about fitting the car into a 1 meter cube. This may require you to think creatively and use compact materials such as cardboard, lightweight wood, or even 3D printing. You can also consider using a folding design that can be unfolded to fit the required dimensions.

Now, for the challenge on the day of testing, you will need to be able to adjust the car to reach a distance between 8-12 meters in just 5 minutes. This means your car should have adjustable components such as the angle of the wheels or the tension of the rubber band/spring. It's also important to have a clear and easy-to-use control system for these adjustments.

Overall, my suggestion is to start by brainstorming different ideas and sketching out potential designs. Then, gather materials and start building and testing prototypes. Don't be afraid to experiment and make adjustments as needed. And remember, the key to success is to plan, test, and iterate.

Good luck with your project! I'm sure with some hard work and creativity, you will be able to build a winning car.
 

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