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Reflection in spherical mirrors |
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| Nov10-12, 09:40 PM | #1 |
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Reflection in spherical mirrors
Hey everyone, I'm reading a chapter on reflection of Light and I had some doubts:-
1 Is a real, erect image possible? What about a virtual, inverted image? 2 How can you see a real image without a screen? Can you see it in the air or something? 3 When you move away from a plane mirror the image becomes smaller. However your size remains the same. How then, is the image size equal to the object size? 4 In my textbook it's given that "For spherical mirrors of small apertures R=2f” Why only for spherical of small apertures, why not large apertures too? 5 If a real image is formed between C and F and you capture it on a screen or a tablecloth etc., from which side do you see the image? Do you have to see from the concave mirror side or from the object side? Although to see from the object side I think the screen would have to be translucent or something. 6 When you look in a spoon (concave side) you see an inverted image of yourself. How? Shouldn't a real image be formed? Isn't the image in the spoon virtual? Or can you see a real image in the spoon? I thought that you had to capture real images on a screen? 7 In concave mirror, for object at focal point for all light rays radiating from a point on the object, the reflected rays are parallel to each other. But if you were to take the top point of the arrow-object then draw a ray going straight up you could say it comes from the focal point and would be reflected parallel to the principal axis, not the other reflected rays. What's wrong with that? 8 Why are light rays from an object at infinity all parallel? Couldn't you have a light ray from the sun passing through the focal point that wasn't coincident to the principal axis? Even by a teensy bit? 9 Just because two rays coming from a point on an object, after reflection from a concave mirror, converge at a point or appear to diverge from a point behind the mirror (if the object is between P and F), how do you know that all other reflected rays from that point will also converge or appear to diverge from that same point? 10 If a point object was kept on the principal axis then where would the image be formed? Couldn't it be formed at any point along the principal axis? Same for a point on a non-point object that is on the principal axis. The corresponding point of the image to the object at that point could be anywhere on the principal axis, right? 11 My text book says that at F object is at infinity, enlarged and real and inverted but shouldn't there be no image? The reflected rays are parallel so they should never meet right? 12 My textbook says that for an object at infinity, the image would be at the focus and it would be point sized. So if I looked at the sun in a convex mirror, I'd see a point? |
| Nov11-12, 01:52 AM | #2 |
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Think about it this way: You never "see" the object itself - you see the light that is scattered from it. Normally the distinction is not important. This is because, normally, the place the light appears to be scattered from is actually where it is scattered from and our visual system has evolved to take advantage of this. If there is nothing in the way of the light, then the image position happens to be the same as the object position. If there is something to bend the light, then the image position will usually be someplace else. The think you are looking at appears to be at the location that the light-rays diverge from. If you can reach out and touch that position - then the image is said to be "real". If there is something solid in the way, then the image is "imaginary". So when you look at the computer keyboard you are seeing a real image. You don't need a screen do you? Light from a point source - like a spot on the Sun - diverges at such a small angle that it makes no difference on the scale of the Lab. What they are saying is, in order to see the image, you'd have to stand way waaay back. If you place your eye between the mirror and the image, you get a bright blur. |
| Nov11-12, 02:51 AM | #3 |
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I'm trying to figure out how to multi-quote but the button just turns blue. Anyways, I want to mention that I've only learnt about reflection, no refraction, so I've no idea how lenses work.
"You should be getting good at ray diagrams now - see if you can find one." Well using a mirror I can't seem to find any virtual image that is not erect nor any real image that is not inverted. "Yes. You can even reach out and "touch" it! It helps if you have a big, very clean, mirror." You can touch it? Wouldn't you be swiping through air? And the image is just there in the air? I've never seen nor heard of anything like that. "When you move away from any object it appears smaller - it is the same with the image in a mirror: the size you see is due to perspective." I guess that it's because as you move back the image also moves away from you (image distance from you is twice your distance from the mirror right?) so it APPEARS smaller. "So they can use a handy approximation that makes the math easy." So it's just an approximation that is more accurate for mirrors with smaller apertures? "Either - depending on the opacity of the screen." and "That would be correct - like a back projection movie screen. What the screen does is scatter the light arriving at the image position from the lens. The advantage of this is to make the image visible from a wider range of angles. Handy if you only have a small lens." I was asking what side do you have to see the image from. If it's opaque you'd have to see it from the mirror side because the light can't pass through right? And I didn't get the part how a screen arriving at the image position from the lens thing. I don't know how lenses work. Plus how does it make it visible from a wide rage of angles? Didn't get this at all, sorry. "Concave mirrors do that." Yes that's what I saw in the spoon but I don't get how? I think it was a real image because I wasn't sticking my nose in the spoon so I was beyond the focus, but how could I see the image in the spoon? I get how I can see my image in a plane mirror, as that's a virtual image that appears to be behind the mirror. I thought real images in concave mirrors were formed in front of mirrors. But I saw the image IN the mirror. "Think about it this way: You never "see" the object itself - you see the light that is scattered from it. Normally the distinction is not important. This is because, normally, the place the light appears to be scattered from is actually where it is scattered from and our visual system has evolved to take advantage of this. If there is nothing in the way of the light, then the image position happens to be the same as the object position. If there is something to bend the light, then the image position will usually be someplace else. The think you are looking at appears to be at the location that the light-rays diverge from. If you can reach out and touch that position - then the image is said to be "real". If there is something solid in the way, then the image is "imaginary". So when you look at the computer keyboard you are seeing a real image. You don't need a screen do you?" In a real image light rays actual diverge from a point whereas in virtual images they appear to diverge thanks to our eyes. But I thought you could get a real image using a concave mirror. But you couldn't reach out and touch that image right? "The same way I know anything about geometry." What does that mean? Is there some geometrical proof or theorem? "If there were no image then there would be no reflected rays. What they are saying is, in order to see the image, you'd have to stand way waaay back. If you place your eye between the mirror and the image, you get a bright blur." But for an image to form light rays have to converge at some point (real) or appear to diverge from some point (virtual). If they're parallel how does standing far back help? Thanks a lot for taking the time to answer my questions. I really appreciate it. :) Oh and could someone tell me how to multi-quote? |
| Nov11-12, 07:33 AM | #4 |
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Reflection in spherical mirrorsLenses work the same way as mirrors except the light rays go right through instead of bouncing off. So the statements work for both lenses and mirrors. However, you cannot do this for a virtual image. Anyway - geometrically, parallel lines are said to diverge from or converge to infinity. Physically it makes more sense that saying there is no image because it takes into account that there is still light there ... it also tells you what happens if the object is shifted slightly off the focus. IRL: you'll never get an object exactly on the focus and you'll never get a perfect focus... so it is a mathematical abstraction. |
| Nov11-12, 09:47 AM | #5 |
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| Nov11-12, 10:10 AM | #6 |
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| Nov11-12, 10:17 AM | #7 |
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| Nov11-12, 03:39 PM | #8 |
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Also if I hang upside down the real image will no longer be inverted. I can also look at it through a lens or via a space-time warp. |
| Nov11-12, 06:20 PM | #9 |
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| Nov11-12, 09:04 PM | #10 |
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It would still work - just harder to see. The piggie image in the pic (above) is an example. I know you've seen it because you mention it in your post (see below). There's another problem: your brain does post-processing on what your eyes get before it gets turned into something you "see" ... so it tends to do stuff like reinterpret the picture based on expected results. The process is unconscious and very strong with small mirrors. Seeing what is there instead of what you expect is a skill that comes with practice. I'm thinking that what you really need now is more experience ... go get hold of some of these things and have a play with them. Really. I mean it. We usually think of an image as something that "isn't there" in some sense - but it is useful for understanding optics to realize that, when you look at something in front of you, you are looking at an image that happens to have the same position as the object. Our visual system has evolved to make sure of that (mostly). It is handy to distinguish between the light diverging by scattering from an object and the light reflected off a mirror, or refracted through some material, and then diverging from some place. The first is referred to as an object - it would be the technical definition of "object", and the second is referred to as an image. The image is "real" if light also converges on that place. Saying "the image is at infinity" is the same as saying "the image cannot be resolved" or "the image is super far away". If you start with an object close to, but on on, the focus, then you have no problem with there being an image. As the object approaches the focus the image gets further away. If you plot a graph of image-distance vs object position you see the curve sweep up to infinity... you won't be able to finish because, at some point, you will run out of lab space to set up the screen. However - repeat the experiment, this time don't worry about shifting the screen position. If you start with a sharp picture on the screen, then the screen is at the image position. (you should distinguish between the image and the picture formed on a screen - they are not quite the same thing). If you move the object closer to the focus, the picture on the screen gets blurry ... the closer you get to the focus, the blurrier the picture: from the presence of a blurry picture we deduce the existence of an image. However - you will always get a picture. Ergo - you will always have an image. This is even more obvious when you try it with lenses - which are easier to work with than mirrors. However - I'm done arguing. It is not up to me to convince you of the validity of these ideas. Accept or reject them at your peril. You will need to realize that many people will say that the image is at infinity and a few will say "no image" for the same thing. You'll figure it out for yourself as you gain experience. We use spherical mirrors and lenses because they are cheap to make - but to get a perfect focus the shape has to be a perfect paraboloid ... and there ain't no such thing in real life. Real life is messy and imperfect: you should have noticed this by now :) The spherical mirror behaves a lot like a parabolic one if we restrict the light to those rays close to the optic axis. Remember that approximation we talked about earlier. Here's a puzzle for you: you know how plane mirrors swap left and right but not top and bottom? Well, if you lie on your right-side, then left becomes up and right down, but they are still swapped over in the mirror. How does it know? Could you make a mirror that swaps up and down but not left and right? What you are doing is using the first image as an object. If you can get hold of one you should have a play. For instance, if you tilted the bowl shown in the pic a little more, it looks like you should be able to get the pig image to overlap the black part of the bowl. In practice this cannot happen - you'll have fun figuring out why not :) But what happens is that the part of the pig that would otherwise have appeared in front of the black part gets cut off ... then you visual centers step in and say "aha! you had me fooled for a minute there but I'm on to you now!" and flips the picture to 2D with the image inside the bowl. It's doing the same thing with your spoon. |
| Nov11-12, 09:08 PM | #11 |
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This is getting very long. The trouble is that this is not a physics class ... a lot of the things you are still puzzled about will get resolved as you progress in your course or by experimenting with the various optics devices you will encounter.
You should have the core ideas now. Give it a chance to settle. ... and have fun. |
| Nov11-12, 11:31 PM | #12 |
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*sigh* Okay then I'll do my best. Problem is I don't have any mirrors (except for a plane mirror) and my school doesn't either so I can't try things out on my own :/
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| Nov12-12, 03:47 AM | #13 |
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You'll have to scrounge some.
Sometimes surplus type stores have those convex mirrors you see on roads - they are often reflective on the other side as well. The more new-age toy stores often have educational kits for optics and you can talk to people who make and repair glass. Keep an eye out. It's very odd that your school doesn't have any... talk to the lab technician: most schools have something old in a box someplace. If there is a college in range - keep an eye out for their open days and go. You really won't get a lot of this stuff intuitively until you can mess around with the actual things. Until you do you are stuck just believing the odd things people like me can tell you is true. (Mind you: I am assuming you are not wealthy enough to buy the equipment yourself...) |
| Nov12-12, 07:04 AM | #14 |
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Well I don't think the lab teacher would let me touch anything. And do colleges just let you in like that? And how much do these things cost?
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| Nov12-12, 08:52 AM | #15 |
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You can always use a shiny table spoon. It will have a concave and a convex surface so that you can see the difference. A soup spoon would even be fairly spherical.
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| Nov12-12, 02:13 PM | #16 |
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Car headlamp reflectors. At night you know, when no-one is looking. If you put them back the next night, it will generate some nice 'wtf' reactions.
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| Nov12-12, 08:39 PM | #17 |
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Some schools have a student volunteer position called "lab assistant" or something. Different lab techs have different personalities - I used to hang out with the technical support people for my school from about half-way through the first year. You have to play on the "keen young mind" thing. Costs seems to be pretty much whatever you can afford. Really good quality, purpose-built, is usually prohibitive but you can google around and, like I said, visit a lot of junk shops and stuff. It boils down to how curious you are. New - a convex, unframed, mirror, 12" in diameter costs US$26 each from at least one supplier - I found 3.5" mirrors for $6 at Feng Shui suppliers. (The links are examples not endorsements.) I'd just google and see. Tell people it's for a school project and they may give you a deal - I used to find, if I showed up expecting to pay, people would find a way to give stuff to me for free ... if it was for education. Take advantage of it while it lasts. Lenses are easier than mirrors - I once got a glass-worker to cut me two circles out of a glass sphere that I could turn into a converging or diverging lens for eg. If you can find an old camera - they have all kinds of neat lenses in them. Here's another person exploring the spoon image: http://www.physicsforums.com/showthread.php?t=378314 ... they managed to locate it (real, inverted, in front of the spoon) with the help of a pencil tip. I am reluctant to suggest er borrowing equipment in this way... at least not on the record. There's probably a rule about it :/ It's for Science M'Lord, honestly... |
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