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Very low FPS in far cry 3

by Kutt
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Kutt
#1
Dec11-12, 02:38 AM
P: 236
I'm probably getting 10-15 fps in Far Cry 3. The game is extremely jittery and barely playable.

I even tried turning down the graphics settings to the lowest possible and I still have the problem.

I have a $3,000 enthusiast gaming PC with multiple graphics cards.
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Greg Bernhardt
#2
Dec11-12, 06:55 AM
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Quote Quote by Kutt View Post
I'm probably getting 10-15 fps in Far Cry 3. The game is extremely jittery and barely playable.

I even tried turning down the graphics settings to the lowest possible and I still have the problem.

I have a $3,000 enthusiast gaming PC with multiple graphics cards.
That is disappointing. Sounds like bad programming. Guess you'll have to wait for a patch or two.
Kutt
#3
Dec11-12, 01:16 PM
P: 236
Quote Quote by Greg Bernhardt View Post
That is disappointing. Sounds like bad programming. Guess you'll have to wait for a patch or two.
Dual SLI GTX 680's (my PC) should max out this game and still get over 60FPS.

trollcast
#4
Dec11-12, 01:24 PM
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Very low FPS in far cry 3

Quote Quote by Kutt View Post
Dual SLI GTX 680's (my PC) should max out this game and still get over 60FPS.
Have you tried playing in single gpu mode?

Doing a bit of googling uncovers some issues with farcry 3 and dual gpu set ups.
Kutt
#5
Dec11-12, 03:49 PM
P: 236
Quote Quote by trollcast View Post
Have you tried playing in single gpu mode?

Doing a bit of googling uncovers some issues with farcry 3 and dual gpu set ups.
Could it be an issue with micro-stuttering?
justsomeguy
#6
Dec11-12, 03:59 PM
P: 166
A friend of mine recently pointed out that some games do better if you turn off "core parking" as well. This is a feature built into modern processors that's similar to the HLT instruction, but per-core, which windows uses to save power when a core has no load.

Some games create workloads that confuse the parking algorithm causing it to turn parking off and on repeatedly for a core, resulting in stuttering.
trollcast
#7
Dec11-12, 04:06 PM
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Quote Quote by Kutt View Post
Could it be an issue with micro-stuttering?
Looks like it.

http://forums.overclockers.co.uk/sho...hlight=cry+sli

Probably would be best to read that thread and join up there and ask if any of the solutions posted in there don't help you.
Kutt
#8
Dec11-12, 06:07 PM
P: 236
This is the worst micro-stuttering and frame skipping problem I have ever experiences in a PC game.

I certainly hope ubisoft is aware of this problem and releases a patch to fix it.


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