Creating : one frame at a time

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In summary, the conversation discusses the misconception that humans create reality through the act of observation and the significance of the human eye's frame rate in this concept. It is pointed out that this premise is incorrect and that the frame rate of 25 frames per second has no particular physical or perceptual significance. The conversation also touches on the history of this frame rate being tied to the European power grid and the limitations of human biology in perceiving time. It is stated that there are equipment that can measure time at a much smaller scale, further disproving the idea that humans create reality every 0.04 seconds. The conversation ends with a humorous acknowledgement of the misconception and the fact that the universe existed long before human eyes.
  • #1
physics_boi95
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hey guys,
this may sound dumb, but if it takes an observer to collapse a wave form and create reality, and if the human eye works at about 25 frames per second, does that mean that we only create everything around us every 0.04 seconds?

thanks.
 
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  • #2
No. Your premise is simply incorrect. It's not true that QM says a human being "creates reality".
 
  • #3
"25 frames/sec" has no particular physical or perceptual significance. It's just a rather arbitrary number taken from the PAL TV format. Which in turn is due to the 50 Hz European power grid (North America has a 60 Hz grid, and the 30 fps NTSC standard). And the 50 Hz power grid standard is just due to AEG having decided way back in the 19th century that 50 was a nice, 'almost metric' number that was still large enough to not cause significant flicker in early incandescent bulbs.
 
  • #4
physics_boi95 said:
hey guys,
this may sound dumb, but if it takes an observer to collapse a wave form and create reality, and if the human eye works at about 25 frames per second, does that mean that we only create everything around us every 0.04 seconds?

thanks.

Observer not collapase wave form - no, not physics - but brains ticking at 40 Hertzs that strobscopes make weird - this biologoy.
 
  • #5
physics_boi95 said:
hey guys,
this may sound dumb, but if it takes an observer to collapse a wave form and create reality, and if the human eye works at about 25 frames per second, does that mean that we only create everything around us every 0.04 seconds?

thanks.

I have equipments that measure something up to 3 picoseconds time resolution. That fact in itself should falsify your question.

Zz.
 
  • #6
Not to mention that the universe was around long before human eyes.
 
  • #7
oh. haha I'm dumb.
 
  • #8
ZapperZ said:
I have equipments that measure something up to 3 picoseconds time resolution.

Femtoseconds (1E-15) even.
 
  • #9
alxm said:
Femtoseconds (1E-15) even.

I know there are, but I am not in possession of such equipment or use any regularly.

Zz.
 

1. What is "Creating: one frame at a time"?

"Creating: one frame at a time" refers to the process of producing a film or animation by breaking it down into individual frames and then stringing them together to create the illusion of movement.

2. Why is creating one frame at a time important?

Creating one frame at a time allows for precise control over the visual elements of a film or animation. It also allows for detailed and complex scenes to be created, resulting in a more polished and professional end product.

3. What tools are used for creating one frame at a time?

Some common tools used for creating one frame at a time include animation software such as Adobe Animate or Toon Boom, as well as traditional hand-drawn animation techniques. Other tools may include a light table, pencils, and erasers.

4. How long does it take to create a film or animation one frame at a time?

The time it takes to create a film or animation one frame at a time can vary greatly depending on the length and complexity of the project, as well as the skill level of the animator. However, it can take anywhere from several months to several years to complete a full-length animated film.

5. What skills are required to create a film or animation one frame at a time?

To create a film or animation one frame at a time, one must have a strong understanding of animation principles such as timing, spacing, and squash and stretch. Additionally, skills in drawing, storytelling, and computer software may also be necessary depending on the specific project.

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