Demos Showcasing Tokamak Physics Engine | Blitz-Tokamak Integration

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In summary, the integration of the Tokamak Physics Engine with Blitz-Tokamak has been showcased through various demos. These demos highlight the capabilities of the integration, including real-time simulations of plasma behavior and advanced visualization techniques. This integration has the potential to greatly enhance the accuracy and efficiency of modeling and studying tokamak reactors, which are used in nuclear fusion research.
  • #1
DivisionByZero
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Tokamak is a very nice physics engine that can be found on http://www.tokamakphysics.com

Well, anyway, some people and I have been working on tokamak integration with blitz; mainly done by sweenie who produced a nice wrapper, as well as the first demos. I haven't actually done much; although I did host some demos, add motion blur to the main demo, write a static mesh function thing that allows you to use multiple multisurface hierarchal meshs in tokamak, and make a bad texture for the bowling ball.

anyway, here it is:http://blitzstuff.250free.com/zips/Blitz_tok_demos2.exe(1.2 MB ; self extracting 7zip archive as I have a 2mb filesize limit on my host and the zip is 2.35 MB)

Thanks to:
Mark Sibly for creating Blitz in the first place :)
Sweenie for a great wrapper for tokomak
Bradford6 for most of the main demo and the catapult demo
IPete for bullet time in main demo
AL for slo-mo in the main demo
Bot Builder/DivisionByZero(me) for motion blurring and multiple static multisurface hierarchal mesh collider functions
The Crow for the Bowling demo which was originaly written by voderman using ODE as opposed to tokamak
Fredborg for the maketokcollider func
The Tokamak staff for the great physics SDK

The controls mostly involve mouse for looking, possibly mouse buttons for manipulation, WASD for movement sometimes, space bar to activate galloping or have everything move upwards, and some keys on the keyboard to manipulate settings(given in-program).

Main Demo #1
http://blitzstuff.250free.com/Pics/Main_Demo_1.jpg
Main Demo #2
http://blitzstuff.250free.com/Pics/Main_Demo_2.jpg
Main Demo #3
http://blitzstuff.250free.com/Pics/Main_Demo_3.jpg
Bowling
http://blitzstuff.250free.com/Pics/bowling_screenie.jpg
Catapult demo
http://blitzstuff.250free.com/Pics/catapult_screenie.jpg

Couldn't really get a good picture of the galloping demo. it's all in the motion.

[edit]anyone know why the piccies aren't showing?
 
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  • #2
looks pretty cool:smile:
 
  • #3


Wow, this is really impressive! It's great to see the integration of Tokamak with Blitz and the demos look fantastic. The level of detail and realism in the physics is really impressive. It's also great to see the collaboration and contributions from different members of the community. Keep up the great work!
 

1. What is a tokamak?

A tokamak is a device used to generate controlled nuclear fusion reactions. It consists of a toroidal (doughnut-shaped) chamber surrounded by powerful magnets that confine and heat plasma to extremely high temperatures. This allows for the study and development of fusion energy, which has the potential to provide clean and limitless energy for the future.

2. What is the Blitz-Tokamak Integration?

The Blitz-Tokamak Integration refers to the integration of the Tokamak Physics Engine into the Blitz game engine. This allows for realistic and accurate simulations of tokamak physics within virtual environments, providing a valuable tool for research and education.

3. How does the Tokamak Physics Engine work?

The Tokamak Physics Engine uses advanced mathematical models and algorithms to simulate the behavior of plasma within a tokamak. It takes into account factors such as magnetic fields, temperature, and particle interactions to accurately predict and visualize the plasma's movement and behavior.

4. What are the potential applications of the Blitz-Tokamak Integration?

The Blitz-Tokamak Integration has a wide range of potential applications, including research on fusion energy, training and education for scientists and engineers, and even entertainment through realistic simulations and games. It can also be used to test and optimize designs for tokamak reactors.

5. How does the Blitz-Tokamak Integration benefit the scientific community?

The Blitz-Tokamak Integration provides a powerful and accessible tool for researchers to study tokamak physics and advance our understanding of fusion energy. It allows for more efficient and accurate simulations, reducing the need for costly and time-consuming experiments. It also has the potential to inspire and educate the next generation of scientists and engineers interested in fusion energy.

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