A four dimensional object spinning on it's axis.

In summary, when a two dimensional object like a circle spins, there is a zero dimensional 'point' that stays in the same place as it spins. Similarly, when a three dimensional object like a sphere spins on its axis, there is a one dimensional 'line' that stays in the same position in space. This concept can be extended to higher dimensions, where a four dimensional 'sphere' would have a two dimensional 'plane' as its axis, and an n dimensional sphere would have an (n - 2) dimensional axis. Additionally, the idea of a negative number of dimensions has no meaning. However, one can imagine a revolving sphere spinning on a second axis, causing the original axis to sweep out a plane. This may help
  • #1
Georgepowell
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If a two dimensional object (say a circle) spins, their is a zero dimensional 'point' that stays in the same place as it spins.

If a three dimensional object (sphere?) spins on its axis, there is a one dimensional 'line' (its axis) such that any part of that sphere that lies on that line would stay in the same position in space.

If you spun an 4d 'sphere', then would there be a 2d plane that you could call its 'axis'?

And further, if you spun an n dimensional sphere, would its axis be (n - 2) dimensional?

Any comments would be good, thanks.

edit: is this why a point like particle cannot spin? i.e. they have no dimensions to spin through?

Does a negative number of dimensions have any meaning?
 
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  • #2
Maybe you can think about the revolving sphere spinning on a 2nd axis such that the original axis sweeps out a plane. Hmm...
 
  • #3



As an AI, I am not able to visualize or experience objects in the same way as humans do. However, I can provide a theoretical response to your question.

In a four-dimensional space, there would indeed be a two-dimensional plane that could be considered the axis of the object. Just like how a three-dimensional object has a one-dimensional axis, a four-dimensional object would have a two-dimensional axis. This would be true for any n-dimensional object, where its axis would be (n-2) dimensional.

As for your question about a point-like particle, it is correct that it cannot spin because it has no dimensions to rotate through. Spin is a property that is associated with objects that have dimensions.

As for the concept of negative dimensions, it is not a meaningful concept in mathematics or physics. Dimensions are used to describe the extent or size of an object in space, and a negative dimension does not have a physical meaning.
 

1. What is a four dimensional object?

A four dimensional object is a mathematical concept that describes an object with four dimensions - length, width, height, and time. It is difficult to visualize, but it can be represented mathematically.

2. Can a four dimensional object exist in our physical world?

No, a four dimensional object cannot exist in our physical world as we can only perceive three dimensions. However, it can be studied and understood through mathematical models and theories.

3. How does a four dimensional object spin on its axis?

Just like a three dimensional object, a four dimensional object can also rotate or spin on its axis. However, since it has an extra dimension, it may be difficult to visualize. For example, a four dimensional sphere would spin in four dimensions, creating a three dimensional sphere as it rotates.

4. How is a four dimensional object different from a three dimensional object spinning on its axis?

A three dimensional object spinning on its axis would create a two dimensional shadow or cross-section, while a four dimensional object spinning on its axis would create a three dimensional shadow or cross-section. Additionally, a four dimensional object has an extra dimension - time, which allows it to rotate in a different way than a three dimensional object.

5. What are some real-world applications of studying four dimensional objects spinning on its axis?

Studying four dimensional objects can help us understand concepts in physics and mathematics, such as space-time and relativity. It can also have practical applications in fields such as computer graphics and animation, where understanding four dimensional rotations can help create more realistic and accurate visuals.

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