Finding Volume by Revolving Curves: Troubleshooting the Washer Method

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In summary: I don't know how to do the integral. :sad:Find the volume of the solid that results when the region enclosed by the given curves is revolved about the x-axis.y=sqrt(25-x^2), y=3V=int pi[f(x)]^2 - [g(x)]^2 dxThe book says 256pi/3, which part am I doing wrong?Any help is greatly appreciated.
  • #1
oooride
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I'm having trouble coming up with the correct solution to a number of these questions.. This is one I've been stumped on..

Find the Volume of the solid that results when the region enclosed by the given curves is revolved about the x-axis.

y = sqrt(25-x^2), y = 3


Since I believe it is a washer method, what I did was:

V = int pi[f(x)]^2 - [g(x)]^2 dx

= pi int{-5to5} [25-x^2] - [9] dx

= pi int{-5to5} [25x-x^3/3] - [9x]

= pi [(-125) + (125/3) + (45)] - [(125) - (125/3) - (45)]

= pi (365/3) - (115/3)

= 250pi/3

The book says 256pi/3, which part am I doing wrong?

Any help is greatly appreciated.
Thanks.
 
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  • #2
Y= sqrt(25- x^2) is, of course, the sphere centered at (0,0) with radius 5.

You are really asking for the volume of that sphere with a cylinder of radius 3 removed (I prefer to think of it as an apple with the core removed. Stuff it with cinnamon and brown sugar and bake!).

Yes, a cross section is a "washer" and the area of a washer is the difference of the areas of the two circles: exactly, as you give, pi[f(x)]^2 - [g(x)]^2. The volume is the integral of that, dx.

The only thing you are doing wrong is that the integral is NOT from "- 5 to 5". Drawing a line from the center of the circle to the line where y= 3, you will see a "3-4-5" right triangle. 5 is the length of the hypotenuse. You can't go out to x= 5- that is the edge of the sphere but is beyond the cylinder. You need to take the integral from -4 to 4.
 
  • #3
Oh okay, I think I'm understanding it better now..
Thanks!
 
  • #4
I thought I was getting the hang of these but here's another one I'm having trouble with.. I believe again that I have my limits of integration wrong, but I don't understand why.. I also believe this problem is an "up and down" type problem rather than a "right left", but probably wrong..

Find the volume of the solid that results when the region enclosed by the given curves is revolved about the y-axis.

y=x^3 , x=0 , y=1


V = 2pi int x[f(x) - g(x)] dx

= 2pi int{0to1} x[x^3] - [0]dx

= 2pi int{0to1} [x^4] dx

= 2pi int{0to1} [x^5/5]

= 2pi [1/5] - [0]

= 2pi/5

The answer in the book is 3pi/5.

Any help is greatly appreciated. :smile:
 
  • #5
Your problem is that you are trying to mix two methods, the method of shells and the method of disks.

Here is how to do it by the method of DISKS:

The radius from the y-axis to any point is a function of x, not y.

Therefore, we must solve for x and you get x=y^(1/3)

Now, the area of a disk of thickness dy is pi*r^2*dy

so your total area is the intergral of all your infintessimal pieces...which is

[tex]\pi\int_0^1(y^{(1/3)})^2dy[/tex]

Integrate that and you will get the right answer.


Now the the way to do it by SHELLS is:

first you must know that to do a volume problem with shells, you must make your "cylinders" parrallel to the axis of rotation. So we would want to keep our function in terms of y

However, you have your two functions mixed up! This is not a right to left problem when done as shells (it is when done with disks)...but with shells, since they must be parrallel to the axis or rotation, it is a top to bottom problem.

So...your f(x) is one (the top line) and your g(x) is x^3 (the bottom)

Now, I think you can finish it with that little help, since the rest of it you did right

[tex]2\pi\int_0^1x(1-x^3)dx[/tex]

Notice how the problem is done with dx in shells (since your thickness is an x value) and with dy in the disk method (since your thickness is a y value)

It seems that you were trying to do shells because your whole method was correct except the functions you choose to be f(x) and g(x)
 
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  • #6
Okay, I'm going to work through it again right now. Another part I believe why I'm getting confused is, how do I tell for sure if it's a "top to bottom" or "right to left" type problem? Because I'm having trouble seeing it when just drawing the graphs of f(x) and g(x)?
 
  • #7
You use "top to bottom" if you are doing disks (or washers) about a horizontal line or if you do shells about a vertical line.

You use "right to left" if you are doing disks (or washers) about a vertical line or if you do shells about a horizontal line.
 
  • #8
Okay thanks. I'm understanding it more now! :smile:
 
  • #9
Okay, here's yet another one that I'm having trouble with.. I don't have the correct answer since it's an even number but I don't think it's right..

_____________________

Find the volume of the solid that results when the region enclosed by the given curves is revolved about the x-axis.

x = sqrt(y) x = y/4
_____________________



Okay, I figured since it is rotating along the x-axis I'd rewrite them as: y = x^2 , y = 4x and use the method of washers.

I also figured when (x=2 y=4) and when (x=2 y=8) so, y = 4x is the top and y = x^2 is the bottom function.

I then set them equal to themselves: x^2 = 4x which came out to have the limits as (x=0 and x=4).

So,

V = pi int {0to4} [(4x)]^2 - [(x^2)]^2 dx

= pi int {0to4} 16x^2 - x^4 dx

= pi int {0to4} 16x^3/3 - x^5/5

= pi [(16x^3/3) - (x^5/5)] - [(0)]

= pi [(1024/3) - (1024/5)]

= 2048pi / 15


Any help is greatly appreciated.
Thanks
 
  • #10
Looks okay to me.

cookiemonster
 
  • #11
Okay, thanks! :smile:
 

1. What is the concept of slicing in relation to volume?

Slicing involves dividing a three-dimensional object into smaller sections, known as slices. These slices can then be stacked together to form the original object, allowing for volume calculations to be made.

2. How is slicing used to find volume?

By slicing a three-dimensional object into smaller sections, the volume of each slice can be calculated using basic geometric formulas. These individual volumes can then be added together to find the total volume of the object.

3. Can slicing be used for all types of three-dimensional objects?

Yes, slicing can be used for any type of three-dimensional object, including irregular shapes. However, the accuracy of the volume calculation may depend on the shape and complexity of the object.

4. Are there any limitations to using slicing to find volume?

One limitation of using slicing is that it may not be suitable for objects with curved or irregular surfaces. In these cases, other methods, such as integration, may be more accurate.

5. How can slicing be applied in real-world situations?

Slicing can be useful in various real-world situations, such as calculating the volume of a pyramid-shaped building or determining the amount of water in a swimming pool. It is also commonly used in engineering and manufacturing to ensure accurate measurements for creating objects with specific volumes.

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