Your choice of least facepalm-able space travel mechanism

In summary, the conversation revolves around the concept of "facepalm-able" space travel mechanisms in science fiction and fantasy. The participants discuss various examples and their personal opinions on the subject, including the use of FTL travel and the portrayal of space battles in movies and TV shows. They also touch on the idea of a subjective scale for measuring the "facepalm index" and how it may vary depending on the intended "hardness" of the sci-fi. Overall, the conversation highlights the importance of scientific accuracy and consistency in creating a believable and enjoyable sci-fi experience.
  • #1
Korok
Your choice of least "facepalm-able" space travel mechanism

If I may use the "facepalm" meter of Sci-Fi hardness.

Examples

The film Gravity, in which only the astronauts in your audience would complain loudly about technical details such as how quickly Sandra took off her space suit, has an incredibly low facepalm index.

Whereas, in 2012 a boffin runs into the room proclaiming that the neutrinos have mutated and they're gathering in the Earth's core. At which point more than half the audience facepalm, giving this film a high facepalm index.

And just for the sake of completeness let's use a highly subjective scale in which;
An fp (φπ) index of 0 means no-one in your entire audience in the whole world would facepalm at a particular notion.
An φπ index of 1 means every single audience member will collectively slap their foreheads in disappointment at a particular notion.

So, I'm looking for various space travel mechanisms used in science-fiction and fantasy (in any medium) and your φπ index.

Remember, just because a story features FTL travel doesn't automatically give it an φπ of 1. Personally, however, I'd give FTL by Spice a higher value than FTL by Alcubierre drive.
 
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  • #2
Korok said:
Personally, however, I'd give FTL by Spice a higher value than FTL by Alcubierre drive.

The spice didn't cause FTL travel by magic, the spice gave the navigators superhuman thinking ability, which was needed to control the ships without the use of computers, which were forbidden.
 
  • #3
Good point. In order to illustrate the point better I'll replace it with something else that'll have a high φπ. Any suggestions?
 
  • #4
The fact that, in Gravity, they jumped from one space station to another while both stations were in different orbits, is quite a large facepalm, if you ask me...It takes a whole lot of energy to get the delta v necessary to complete a proper transfer orbit without smashing into the target at thousands of miles per hour.

Clooney pulling at the cords as if he were dangling from a cliff was perhaps another one (maybe there are arguments as to why that was occurring, but not many stand up to scrutiny).

And how dare you facepalm at Dune! haha But in all seriousness, something like this would have to be weighted based on the the intended "hardness" of the sci-fi, no?

One for me was the viper piloting in the new Battlestar Galactica. I personally enjoyed the show a great deal, but I had to strain to suspend my disbelief whenever they had a space battle scene...banking, and rolling, and spinning...ayayay. Pretty similar to star wars in that respect; but then, this is a mistake that pretty much every sci-fi movie makes when they have fast attack ships.
 
  • #5
For a maybe non cliche idea, i liked the hypertunnels of Cowboy Bebop, although they didnt really explained, how they deal with different orbits of planets... but stars move less compared to each other as far as i know.
 
  • #6
:redface: I had the feeling I'd get a bit of flak for the Dune comment haha, which I admit was completely misused. As soon as a janky FTL idea comes into my head I'll replace the example.

You're right though, Clooney pulling on the cords as if he was under some unseen (and unmotivated) force was a bit distracting. Mostly because it was such an apparent plot device to get rid of him it felt more of a facepunch than palm.

The BSG Vipers held fast to Newtonian principles didn't they? At least at the beginning of the show I remember they could reorient themselves with thrusters around their centre of mass whilst continuing to move along their original vector. Lower φπ than Star Wars space travel at least.

With regards to a works intended "hardness" I suppose there's no harm in letting φπ be completely subjective and down to the individual. Taking the average would take into account the spread of people's tastes.

Cowboy Bebop was apparently
That wasn't hyperspace in Cowboy Bebop, it was a mistranslation. It's actually called a "phase-space gate," which makes use of something called the "blinking universe theory." In it, our universe blits in and out at a set rate, and the universe that exists during the "blinks" is 1/48th the size of ours. The phase-space gates tunnel into that universe, so ships in the gate system only have to cover 1/48th the distance, hence the shorter travel time.
according to someone on another site.
 
  • #7
Korok said:
The BSG Vipers held fast to Newtonian principles didn't they? At least at the beginning of the show I remember they could reorient themselves with thrusters around their centre of mass whilst continuing to move along their original vector. Lower φπ than Star Wars space travel at least.
yea, they tend to keep moving in the same direction, but then they just hit the thrusters and head back the other way. They fight in asteroid fields too and it's basically a bob-and-weave through them. Starbuck fights that Scar ship and has the dogfight where she "pulls up" at the last second then banks around to recover.

With regards to a works intended "hardness" I suppose there's no harm in letting φπ be completely subjective and down to the individual. Taking the average would take into account the spread of people's tastes.
Sure, but my point was that if this is with regards to "facepalming", then one would imagine that in a movie where science is treated seriously and all other aspects of the plot adhere strictly to science, something being blatantly off would really irk you. Whereas if you are watching Farscape, a little blip here and there would hardly warrant a sneer, let alone a facepalm.
 
  • #8
Travis_King said:
in a movie where science is treated seriously and all other aspects of the plot adhere strictly to science, something being blatantly off would really irk you. Whereas if you are watching Farscape, a little blip here and there would hardly warrant a sneer, let alone a facepalm.

I see what your saying. I'll roll with that. Earth-centric wormholes that continually popped up right in front of Crichton's nose irked me. Nothing comes to mind about Farscape's space travel though. Did they ever try to explain Starbursts or the fuel Moya needed?

Ooh, suddenly remembered just after posting; Crichton's strange new air braking actually accelerating you to incredible speeds conceit of the shows core inciting incident. There you go, with respect for the intended softness, that was still a bit of a suspension of disbelief problem, for me at least. Not that it took anything away from the rest of the show, but just as a breakdown of very particular notions used within sci-fi.
 
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  • #9
Has anyone read "The Makeshift Rocket" by Poul Anderson? A spaceship powered by beer. Although the milieu is pretty high on the facepalm index (and national stereotypes abound to the point of racism, begorrah), the beer powered ship isn't too much of a stretch. Although I wouldn't want to drink anything capable of producing noticeable delta-v from it's CO2 content alone...

On the high end of the scale, E.E. "Doc" Smith's Lensman series had the inertialess drive. You activate your Bergenholm generator and nullify your inertia. Then you fire your rockets and instantly accelerate to the speed at which the drag from the interstellar medium counters your thrust. The more you think about that the less sense it makes. Particularly as intergalactic travel is thereby possible in a matter of weeks - Einstein? Didn't he make Battleship Potemkin?
 
  • #10
Ibix said:
Einstein? Didn't he make Battleship Potemkin?

:biggrin: You got good cinema brain there.

Great examples too! Bergenholm even sounds like the http://tvtropes.org/pmwiki/pmwiki.php/Main/MohsScaleOfScienceFictionHardness from the Mohs Scale of SF Hardness.
 
  • #11
Bergenholm was the inventor of the generator. If memory serves, he was an all round genius, handy in a fight, long-time friend of heroic protagonist and Mr Scott style genius mechanic. I think that's on TV Tropes too...
 
  • #12
Korok said:
The film Gravity, in which only the astronauts in your audience would complain loudly about technical details such as how quickly Sandra took off her space suit, has an incredibly low facepalm index.

While visually very well made, I had many facepalm moments with Gravity.

Among the biggest was the complete lack of acceleration of free floating objects inside the various spacecraft s while said crafts clearly are rotating (like the broken space shuttle) or accelerating (like during reentry). Most of the implied orbits and orbital mechanics for the involved debris and stations also didn't seem right to me. The stations were too close to each other and the debris shouldn't strike twice since it came from "another orbit" (and with a speed that, if retrograde, would have made its perigee well into the atmosphere anyway). And then there is the silly moment, as others have mentioned, where George is "pulled away" from Sandra ... huh, couldn't they loose him in a more realistic way? Even assuming they were "hanging" towards Earth the gravity gradient shouldn't have required the tether to carry more than a few tens of grams. And then there is Sandra getting raised CO2 levels when she is running out of oxygen. Somehow it doesn't seem very plausible to design a spacesuit to stop scrub CO2 when it runs out of oxygen. I guess that perhaps the storyboard had her just run out of of oxygen and then someone late in the production made them aware that you can't really feel lack oxygen and they then tried to fix that by introducing raised CO2 levels.

Oh well.

My price for least facepalm moments in a space movie goes to "Apollo 13", closely followed by "2001 : A Space Odyssey" (which, however well-made at the time, did had a few such moments).
 
  • #13
The infinite improbability drive from Hitchhiker's Guide to the Galaxy gets an unambiguous φπ of i from me.
 
  • #14
Cthugha said:
The infinite improbability drive from Hitchhiker's Guide to the Galaxy gets an unambiguous φπ of i from me.

:approve: love it! As the ex-engineer I'd give it a φπ of j^2. Where you're not entirely sure who's doing all that facepalming, or whether they even have faces. Way to go Doug.

The Bad News drive was pretty convincing though.
 
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  • #15
Filip Larsen said:
...closely followed by "2001 : A Space Odyssey" (which, however well-made at the time, did had a few such moments).

What were those moments for you?
 
  • #16
Korok said:
What were those moments for you?

The scenes on the moon mostly. In general people moves around like in Earth gravity when indoors, but not when suited up outside (a common fallacy in sci-fi movies I guess). Also, when the small shuttle is in free fall on the trip to the excavation site people inside moved around like in Earth gravity instead of being in free fall as expected. This is in contrast to the many other scenes in the movie where free fall is explicitly depicted. I never got around to finish reading "The Making of 2001" from Modern Library so I don't know if there is a good reason why the moon scenes "lack" so in this department.
 
  • #17
"Pretty similar to star wars in that respect; but then, this is a mistake that pretty much every sci-fi movie makes when they have fast attack ships. "

I read that are no sharp turns in Babylon 5, i haven't checked it.

In Space Battleship Yamato, movement at least was also more realistic.
 
  • #18
I like the system in Al Reynolds Poseidon's Children trilogy (third not yet out). Essentially new theories beyond the standard model are developed that allow for novel ways to extract energy from matter allowing generation ships to get up to small but significant percentages of the speed of light. What I like about it is it doesn't rely on too much technobabble, in fact these new models aren't really explained at all aside from what they allow and their limitations. It's my interpretation that a mechanism is revealed to cause the annihilation of matter without needing large quantities of antimatter in a controlled way.

Bottom line though it's nice because it's simple, not overly-explained and comes with rigorous capabilities AND limitations.
 
  • #19
Limitations and drama go hand in hand. Often actually selecting for certain limitations (that suit the story and even themes of the story you're trying to tell) makes for a more satisfying literary playground whilst limiting conceits.
 

1. How does your chosen space travel mechanism work?

The space travel mechanism I have chosen is a solar sail. It works by harnessing the energy from sunlight to propel a spacecraft forward. The sail is made of a reflective material that reflects the sunlight and creates a small amount of thrust. This thrust, combined with the gravitational pull of planets, can propel the spacecraft through space.

2. What are the advantages of using a solar sail for space travel?

There are several advantages to using a solar sail for space travel. It is a clean and renewable source of energy, as it relies on sunlight rather than fossil fuels. It also allows for continuous acceleration, meaning the spacecraft can travel farther and faster than traditional propulsion methods. Additionally, solar sails are lightweight and can be folded up for easy storage during launch.

3. Are there any limitations or drawbacks to using a solar sail?

One limitation of using a solar sail is that it can only be used in areas with a strong source of sunlight, such as near the sun or in the inner solar system. It also requires a large sail area to generate enough thrust, which can be challenging to deploy and maneuver in space. Additionally, solar sails are relatively slow compared to other propulsion methods, so it may not be suitable for time-sensitive missions.

4. How does a solar sail compare to other space travel mechanisms?

Solar sails are a relatively new technology compared to other space travel mechanisms. They are not as powerful as traditional rockets, but they have the advantage of being reusable and environmentally friendly. Solar sails also have the potential to reach much higher speeds than traditional propulsion methods, making them a promising choice for long-distance space travel.

5. Are there any current missions or plans to use a solar sail for space travel?

Yes, there have been several successful solar sail missions, including NASA's NanoSail-D and Japan's IKAROS. There are also plans for future missions, such as the LightSail 2 mission by The Planetary Society. Additionally, there are ongoing research and development efforts to improve the technology and make solar sails a more viable option for space travel in the future.

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