Will Virtual Reality Fully Immerse Our Senses by 2009?

The conversation discusses the book "The Age of Spiritual Machines" and its predictions about the future of computers based on Moore's Law. The author suggests that by 2009, virtual reality will be advanced enough for various purposes like history lessons, online dating, and role-playing games. The conversation also mentions the idea of uploading one's mind into a computer. The question is raised whether computers will have the processing power to achieve this level of virtual reality by 2009.
  • #1
Ulnarian
27
0
Ok, so I'm reading this book "The Age of Spiritual Machines", which is basically a book making predictions about the future of computers assuming the operation of Moore's law. Anyways, at one point, the author states something like "Around the year 2009, humans will be able to fully emerge their visual senses in a real-time virtual world". Basically implying that virtual reality will be suitable for almost any purposes we may need it for, real-time history lessons, online dating, real-time role playing games, etc., etc.. "

Of course the author proceeds to say a lot more crazy stuff (the chapter about uploading your mind into your home pc is uhh..interesting). But anyways. what do you guys think, will computers have the processing power to render fully functional real-time virtual reality by 2009?
 
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  • #2
Ulnarian said:
"Around the year 2009, humans will be able to fully emerge
Immerse.



Ulnarian said:
what do you guys think, will computers have the processing power to render fully functional real-time virtual reality by 2009?
Tony Havelka might be the person to ask.
http://www.google.com/search?q="tony+havelka"+virtual+reality
 
  • #3


The concept of virtual reality has been around for decades, but it's only been in recent years that technology has advanced enough to make it a possibility. The timeline proposed by the author in "The Age of Spiritual Machines" is certainly an ambitious one, but it's not entirely impossible. We've already seen significant advancements in virtual reality technology, with high-quality headsets and immersive experiences becoming more and more accessible. So it's not entirely far-fetched to think that by 2009, we could have the processing power and capabilities to fully immerse our senses in a virtual world.

However, whether or not virtual reality will be suitable for all purposes is another question entirely. While it's certainly a powerful tool with endless potential, there are still limitations and challenges that need to be addressed before it can be used for everything from history lessons to online dating. And as with any new technology, there will also be ethical considerations and potential consequences to consider.

That being said, it's exciting to think about the possibilities of virtual reality and how it could potentially shape our future. It's important to continue pushing the boundaries and exploring its potential, while also being mindful of the potential risks and challenges that come with it. Only time will tell if the predictions in "The Age of Spiritual Machines" will come true, but one thing is for sure – virtual reality is a rapidly evolving technology that will continue to impact our lives in the years to come.
 

1. What is virtual reality timeline?

Virtual reality timeline refers to the chronological sequence of events and developments in the field of virtual reality technology.

2. When was virtual reality first invented?

The first virtual reality experience was created in the late 1960s by Ivan Sutherland, an American computer scientist.

3. How has virtual reality technology evolved over the years?

Virtual reality technology has undergone significant advancements since its inception, with major milestones such as the introduction of the first head-mounted display in the 1980s and the development of affordable VR headsets in the 2010s.

4. What are some current and potential applications of virtual reality?

Virtual reality has a wide range of applications, including gaming, training and education, healthcare, military and defense, and entertainment. It also has the potential to be used in areas such as architecture, engineering, and marketing.

5. What does the future hold for virtual reality?

The future of virtual reality is exciting, with ongoing advancements and innovations in the technology. It is expected to become more immersive, realistic, and accessible to a wider audience in the coming years, with potential applications in various industries and fields.

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