- #1
epaik91
- 3
- 0
I'm working on an engine right now, and I'm having trouble calculating the moment of inertia for a polygon. Is there any way to easily do this without decomposing the polygon into triangles?
edit: I've looked at the wikipedia page with examples on the subject (http://en.wikipedia.org/wiki/List_of_moments_of_inertia) and I'm having trouble understanding the last example, which seems to be what I need.
edit: I've looked at the wikipedia page with examples on the subject (http://en.wikipedia.org/wiki/List_of_moments_of_inertia) and I'm having trouble understanding the last example, which seems to be what I need.
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