Havin' problem in vector direction

In summary, the conversation is about finding the new direction of velocity for object A in order to meet object B, which is currently 5 units away and moving with a velocity of 12i + 16j. The initial velocity of A is 40i + 30j and the speed of A is 50. The conversation also discusses using vector notation and the cosine rule to solve for the new direction of A's velocity.
  • #1
kanki
29
0
What i have now is the initial relative position of A from B, which is 5j
initial velocity of A is 40i + 30j, the direction is changed so that it can overtake B.
Velocity of B is 12i + 16j.
I can find the speed of A, which is 50.
I tried to let the new velocity of A be 50(ai + bj), then here's the problem:
I tried to use
[tex] \\vec{r}_A = \\vec{r}_B [/tex]
r_A=r_B for which r represents the displacement.
but there are 3 unknowns and I'm stuck there...
*I'm having problem with the latex code... hope u can understand
 
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  • #2
so what are you trying tofind
 
  • #3
I'm trying to find the new direction of velocity of A
 
  • #4
so do this

a is at the orgin

then b is at 0,5

if the vel of b is 12i + 16j

where would that put it in the next unit of time
 
  • #5
I'm sorry, the s should be located north of b,
so b is the origin, and a at (0,5).
If vel of b is 12i + 16j, then in next unit of time,
it'll reach the point (12,16).
What can it help me?
I still dun understand.
 
  • #6
ok now what would be the vector be to get a to that point?
 
  • #7
12i + 11j?
u mean for A?
still dun understand.
 
  • #8
if you are going from 5j to 12i + 16j then the vector be 12i + 16j
 
  • #9
What can i get from vector 12i + 11j, what to do next?
Sorry I'm too dumb... i need more explanation if possible...
 
  • #10
helo?
no one can help me?
 
  • #11
What do you want to know? I don't understand this notion of 'to overtake B'. Do they mean to meet B (as in, calculating the angle to fire a bullet to hit a moving target)?
 
  • #12
Well I'm guessing you want to know the new direction of A, such that A will meet B, like a bullet hitting a moving target.

I drew an obtuse triangle with sides {5,2x,5x}, then used the cos-rule (one angle is known) to get an equation in x, which I solved. Knowing x, one knows the lengths and finding the angle is just a small step away.
 
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What is a vector and how is it different from a scalar?

A vector is a mathematical quantity that has both magnitude and direction. It is different from a scalar, which only has magnitude and no direction.

How do I determine the direction of a vector?

The direction of a vector can be determined by using the right-hand rule. Place your right hand with your fingers in the direction of the vector, and your thumb will point in the direction of the vector.

What is the difference between a position vector and a displacement vector?

A position vector represents the location of an object in space, while a displacement vector represents the change in position of an object from its initial position to its final position.

How do I add or subtract vectors?

To add or subtract vectors, you must first resolve them into their horizontal and vertical components. Then, simply add or subtract the corresponding components to get the resulting vector.

What is the importance of understanding vector direction in science?

Understanding vector direction is crucial in many scientific fields, such as physics and engineering. It allows us to accurately describe and predict the motion of objects and the forces acting on them.

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