How to make maths and physics animations

In summary, the conversation discusses recommendations for software or a programming language specialized in creating animations and simulations in math and physics. Suggestions include SciLab, FreeMat, and Euler, with the latter being the most suitable option. VPython is also mentioned for visualizing mathematical and physical concepts. The conversation also mentions Mathematica for rendering 3D surfaces, but it may be a costly option.
  • #1
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Does anyone have any recommendations for software, or perhaps a programming language that specialises in creating animations/simulations in maths and physics?
For example,
"Turning a sphere inside out"

"Mobius transformations revealed"

"Klein bottle"
 
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  • #2
HHHmmm...in my kid's Linux machine with Ubuntu in it, I think that if one goes into the Software Center applications, one can find catergories like Scientific, Mathematics, Physics and get popular software like SciLab and more obscure like FreeMat and Euler; out these three, I am thinking the last one may be more along the line of what you want.

While the graphics may not be as pretty, there is VPython (Visual Python) that is use for visualization mathematical/physical stuff.

I like free software, just in case you did not noticed.

If you have the money, I think Mathematica can render the kind of 3D surfaces like in the linked video.
 

1. How do I choose which software to use for creating maths and physics animations?

The most popular software for creating maths and physics animations is Adobe After Effects, which offers a wide range of tools and features specifically designed for animation. Other popular options include Blender, Maya, and Cinema 4D.

2. Do I need to have advanced knowledge of maths and physics to create animations?

While having a basic understanding of maths and physics concepts can be helpful, it is not a requirement for creating animations. Many software programs have built-in tools and presets that make it easy to create complex mathematical and physical simulations without much prior knowledge.

3. Can I use animations to explain complex concepts in maths and physics?

Yes, animations are an excellent way to explain complex concepts in maths and physics. By visualizing abstract ideas, animations can make them more accessible and engaging to a wider audience.

4. Are there any specific techniques or tips for creating effective maths and physics animations?

One important tip is to break down the concept into smaller, more manageable parts and animate each part separately. This allows for more control and precision in the animation. Additionally, using visually appealing graphics and incorporating real-life examples can make the animations more engaging.

5. Is it possible to use animations for interactive learning in maths and physics?

Yes, animations can be used for interactive learning by incorporating user interaction through quizzes or simulations. This can make the learning experience more immersive and engaging for students.

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