What is the probability that a good design will be rejected

In summary, the probability of a good design being rejected is 7.937%, while the probability of a poor design being accepted is 1.1826%.
  • #1
Cyrus
3,238
16
3) An engineer has designed a modified welding robot. The robot will be considered good enough to manufacture if it misses only 1% of its assigned welds. And it will be judged a poor performer if it misses 5% of its welds. (In-between possibilities are not considered.) The new design will be accepted if the number of missed welds, R, is 2 or less and rejected otherwise. A test is performed using 100 welds.
a. What is the probability that a good design will be rejected
b. What is the probability that a poor design will accepted

Here is what I know,

It is good if [tex] X=x=R \leq 2 [/tex]
n = 100
p=1% is rated Good
p=5% is rated bad

Im guessing I have to use a Binomial distribution here??

[tex] p(x) = P(X=x) = \frac{ n!}{x!(n-x)!} p^x(1-p)^{n-x} [/tex]

So,

[tex] X\sim Bin(100,0.01) [/tex]

The fact that we want 2 or fewer welds means

[tex] P(X \leq 2) = P(X=0-or-X=1-or-X=2) [/tex]

PART A)

The probability that a good deisgn will be rejected will be equal to:

[tex] 1 -p(x) = 1- P(X=x) = 1 -\frac{ n!}{x!(n-x)!} p^x(1-p)^{n-x} [/tex]

[tex] 1 -\frac{ 100!}{x!(100-x)!} (.01)^x(1-.01)^{100-x} [/tex]

for x=0,1,2:

[tex] P(X=x \leq 2) = P(x=0)+P(x=1)+P(x=2) [/tex]

Because of the EXCESSIVE n value, its not going to work on my Ti-83 calculator and I don't feel like busting out matlab. So I am going to use the cumulative table provided by the prof online that I just found by mistake (nice of him to mention needing to use it :grumpy:)

[tex] p(x \leq 2)=0.92063 [/tex]

So the probability that a good design gets rejected is

[tex] 1 - p(x \leq 2) = 0.07937 [/tex]

which is equivalent to, 7.937% good parts accidentially rejected.

PART B)

The same thing as Part a, however the table now refers to values for

[tex] X\sim Bin(100,0.05) [/tex]

[tex] p(x) = P(X=x) = \frac{ n!}{x!(n-x)!} p^x(1-p)^{n-x} [/tex]

[tex] \frac{ 100!}{x!(100-x)!} (.05)^x(1-.05)^{100-x} [/tex]

for x=0,1,2:

[tex] P(X=x \leq 2) = P(x=0)+P(x=1)+P(x=2) [/tex]

[tex] p(x \leq 2)=0.011826 [/tex]

so

1.1826% are accepted from the bad batch.
 
Last edited:

1. What does "good design" mean and who determines it?

Good design can be subjective and can vary depending on the context and purpose of the design. Generally, a good design is one that meets the desired criteria and effectively solves the problem it was intended for. The determination of what constitutes a good design can come from various sources, such as industry standards, user feedback, or the judgement of experts in the field.

2. How is the probability of a good design being rejected calculated?

The probability of a good design being rejected can be calculated using statistical methods and data analysis. This involves assessing the factors that contribute to a design's success or failure, such as user preferences, technical feasibility, and market demand. By analyzing these factors, a probability can be assigned to the likelihood of a good design being rejected.

3. What are the common reasons for a good design to be rejected?

There can be various reasons for a good design to be rejected, such as not meeting the desired criteria, being too costly or technically complex, not aligning with user preferences or market demand, or not being feasible to implement within a given timeline. It is important to thoroughly evaluate and address any potential issues before submitting a design to minimize the chances of rejection.

4. Can a rejected design still be considered a good design?

Yes, a rejected design can still be considered a good design. The rejection of a design does not necessarily mean that it is not well-designed or effective. It could be due to factors such as budget constraints, timing, or other external factors that are beyond the control of the design itself. However, it is important to gather feedback from the rejection and use it to improve and refine the design for future opportunities.

5. How can the probability of a good design being rejected be reduced?

To reduce the probability of a good design being rejected, it is essential to thoroughly research and understand the problem that the design is intended to solve, gather feedback from users and stakeholders, and continuously iterate and improve the design based on that feedback. It is also important to consider all relevant factors, such as feasibility, cost, and market demand, to ensure that the design is not only good but also practical and viable.

Similar threads

  • Calculus and Beyond Homework Help
Replies
1
Views
252
Replies
23
Views
1K
  • Calculus and Beyond Homework Help
Replies
3
Views
992
  • Calculus and Beyond Homework Help
Replies
2
Views
740
  • Calculus and Beyond Homework Help
Replies
4
Views
1K
  • Calculus and Beyond Homework Help
Replies
6
Views
1K
  • Calculus and Beyond Homework Help
Replies
7
Views
1K
Replies
0
Views
348
  • Calculus and Beyond Homework Help
Replies
1
Views
908
  • Calculus and Beyond Homework Help
Replies
14
Views
2K
Back
Top