How to solve projectile motion problems

In summary, there are two types of motion: vertical and horizontal. They happen simultaneously but are separate. The horizontal motion is at constant velocity, while the vertical motion is undergoing uniform acceleration due to gravity. There are four equations that can be used to find an unknown in the vertical motion and three variables for horizontal motion. Both types of motion share the same variable, time (t), which can be solved for in one column and then used in the other. It is important to consider all values and assumptions given in a problem and use fundamental equations to solve for unknown variables. Understanding the underlying physics and interpreting the physical situation is key in problem solving.
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Chi Meson
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You have two types of motion, vertical and horizontal. Both happen at the same time, but they are separate. In the following equations, the subscript x refers to the horizontal components and y for the vertical components.
The horizontal motion happens at constant velocity, and has one equation takes care of that:
[tex]d _{x} = v_{x} t[/tex]

The vertical motion happens while undergoing uniform acceleration (due to gravity). In all of the following use
[tex]a = -9.807 \frac {m}{s\ ^{2} }\ [/tex]

Depending on what you are given, you will generally use one of the following four equations to find an unknown:
[tex]v_{fy} = v_{oy}+at[/tex]

[tex]v^{2}_{fy} = v^{2}_{oy} +2ad_{y}[/tex]

[tex]d_{y}=v_{oy}t + \frac {1}{2}\ at^{2}[/tex]

[tex]d_{y}=\frac {v_{oy}+v_{fy}}{2}\ t[/tex]

Set up two columns, one for the horizontal information, and one for the vertical. Using angles given (usually the initial angle of velocity) find the horizontal and vertical components of the initial velocity

[tex]v_{x}=v_{o}cos \theta[/tex]
[tex]v_{oy}=v_{o}sin \theta[/tex]
(here, theta is the angle that the initial velocity makes with the horizontal surface)

Examine the problem for as many of the values that go with these equations. remember, there are three variables for horizontal motion (constant velocity), but five variables for vertical motion (uniform acceleration).

Next, determine which unknown variable will answer (or help to answer) the question as stated in the problem.

In your two columns, the one factor that is the same for both is the time, t. When you have solved for t in one column, then you can drag that value to the other column. You will be told (including inferences and assumptions) either two of the three values for the horizontal information, or three of the five variables fore the vertical information.

Often, you need to find the t in one column, drag it to the other column and use that t to solve for the wanted unknown variable.
 
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It might be useful to at least remind folks (but not necessarily derive) where these constant-acceleration equations come from...
...to emphasize the fundamental simplicity and unity of the underlying physics:
say,
[tex] \vec s =\vec s_0 + \vec v_0 t + \frac{1}{2} \vec a_0 t^2[/tex]
(written out in component form, if needed).
If necessary (say, for an algebra-based course), you may wish to include
the velocity equation
[tex] \vec v =\vec v_0 + \vec a_0 t[/tex]

The complications one encounters in problem solving arise from geometry, constraints, in the specification of certain sets of initial conditions, and, of course, interpreting the physical situation and reformulating it as a mathematics problem.
 

1. What is projectile motion?

Projectile motion is the motion of an object through the air, influenced only by the force of gravity. It follows a curved path known as a parabola.

2. How do I solve projectile motion problems?

To solve projectile motion problems, you will need to use the equations of motion and the principles of trigonometry. First, identify the initial velocity, angle of launch, and time of flight. Then, use the equations of motion to calculate the horizontal and vertical components of the object's motion. Finally, use trigonometry to find the resulting displacement and trajectory of the object.

3. What are the key equations for solving projectile motion problems?

The key equations for solving projectile motion problems are:

  • vx = v0 * cos(θ)
  • vy = v0 * sin(θ) - gt
  • x = v0 * cos(θ) * t
  • y = v0 * sin(θ) * t - 0.5 * g * t2

Where vx and vy are the horizontal and vertical components of velocity, v0 is the initial velocity, θ is the angle of launch, t is the time, and g is the acceleration due to gravity.

4. What are some common mistakes to avoid when solving projectile motion problems?

Some common mistakes to avoid when solving projectile motion problems include:

  • Forgetting to convert angles from degrees to radians
  • Using the wrong equations for horizontal and vertical motion
  • Not considering the direction of motion when calculating components of velocity
  • Using the incorrect value for acceleration due to gravity (9.8 m/s2 for Earth)

5. Are there any helpful tips for solving projectile motion problems?

Yes, here are some helpful tips for solving projectile motion problems:

  • Draw a diagram to visualize the problem and label all known values
  • Break down the problem into separate horizontal and vertical components
  • Use the correct units (meters and seconds) for all values
  • Check your final answer by plugging it back into the original equations

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