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Why in Huygens–Fresnel, Point source should be as small as wavelength?

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payam
#1
Mar21-14, 02:17 PM
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In Huygens–Fresnel principle, to configure the diffraction pattern after an aperture, we need to consider each point on aperture as a point source of light.
I need to make a simulation for diffraction. Here I will need to introduce the size of each point source.
my question is why the size of these point sources should be as large as the used wavelength ?
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dauto
#2
Mar21-14, 02:25 PM
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Because if they were any larger they would be extended sources - not point sources - affecting the results, and if they were smaller your simulation would take longer than necessary to run. I would use a size a bit smaller to be on the safe side. A quarter wavelength seems appropriate.
payam
#3
Mar21-14, 02:27 PM
P: 2
Thanks Dauto.
So there is a definition for point source in terms of angular divergence?
what is the definition of a point source?

dauto
#4
Mar21-14, 03:05 PM
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Why in Huygens–Fresnel, Point source should be as small as wavelength?

Quote Quote by payam View Post
Thanks Dauto.
So there is a definition for point source in terms of angular divergence?
what is the definition of a point source?
A point source is a source significantly smaller than the wavelength of the radiation being emitted. Otherwise it is an extended source.
jtbell
#5
Mar21-14, 03:07 PM
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Quote Quote by payam View Post
Here I will need to introduce the size of each point source.
By definition, a point has zero size, doesn't it?
dauto
#6
Mar21-14, 03:16 PM
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Quote Quote by jtbell View Post
By definition, a point has zero size, doesn't it?
Yes, it does, but (s)he is talking about some kind of simulation. It's not exactly clear how the simulation works but it is conceivable that an infinite number of point sources could be replaced with a finite number of extended sources and as long as the sizes are comparable to the wavelength or smaller the simulation might produce viable results. Again, not knowing exactly how the simulation is supposed to work, I'm going out on a limb trying to make sense of it. May be the OP should explain the simulation better?


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