Calculate the clown's velocity as he lands in the net

In summary, the circus clown is fired from a cannon into a net that is situated 2.0 m above the cannon at some distance from it. The cannon is elevated at 50 degrees to the horionztal and the clown's speed at lunch if 15 m/s. The clown's horizontal velocity is 9.6 m/s when he is at the peak of his flight and his vertical velocity is 11.5 m/s.
  • #1
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Homework Statement



A circus clown is fired from a cannon into a net that is situated 2.0 m above the cannon at some distance from it. The cannon is elevated at 50 degrees to the horionztal and the clown's speed at lunch if 15 m/s.
(a) Find the horizontal distance from the cannon where the net needs to be placed in order for the clown to land in it.
(b) Calculate the clown's velocity as he lands in the net


Homework Equations



a = v/t
v2 = v1 + at
d = (v1 + v2 / 2) * t
d = v1t + 1/2at^2
d = v2t - 1/2at^2
v2^2 = v1^2 + 2ad

The Attempt at a Solution



(a) To calculate the horizontal velcoity you do 15cos50 = 9.642 m/s
for the vertical velocity you do 15sin50 = 11.491 m/s

dv = vv1t + 1/2gt^2
-2 = 11.491t - 4.9t^2
4.9t^2 - 11.491t - 2 = 0
by using the quadratic formula you get
t = 6.345 s

subing the time into d = vt
d = 9.642(6.345)
d = 61.178 metres

(b) vv2^2 = vv1^2 + 2gdv
vv2^2 = 11.491^2 + 2(-9.8)(2)
vv2 = -9.6

v2^2 = vv1^2 + vv2^2
v2 = 15.3

tan theta = 9.6 / 9.642
theta = 45

the clowns velocity has he hits the net is 15.3 m/s [36 degrees E of S]

I am pretty sure I did part a right but I am not sure about part b.
 
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  • #2
(a) I'm not sure I understand the h = -2 m. The net is 2 m above the ground. I think you might be confusing the negative acceleration due to gravity with direction. :confused: Other than that, your method is correct.
(b) If you look at the symmetry of the trajectory what do you notice about your answer that might indicate it is incorrect? If the clown intercepts the net at a height above the ground, his velocity should be less than what he started out at. Does that make sense? To solve (b), consider the problem from the time he reaches maximum height in his flight, to the net. What can you say about the velocity at the maximum height?
 
  • #3
Yeah, the distance should be 2 m, not -2 m for part a.

I am not sure if I am following you for part b though. I understand how his velocity should be less than when he started. His vertical velcoity at maximum height would be 0 and his horizontal velocity would still be the same, which is 9.6m/s.

Here is my second attempt:

(a) To calculate the horizontal velcoity you do 15cos50 = 9.642 m/s
for the vertical velocity you do 15sin50 = 11.491 m/s

dv = vv1t + 1/2gt^2
2 = 11.491t - 4.9t^2
4.9t^2 - 11.491t + 2 = 0
by using the quadratic formula you get
t = 2.1 or 0.19, We would use the 2.1 since the 0.19 would be the 2m right after take off.

subing the time into d = vt
d = 9.642(2.1)
d = 20.25 metres

(b) vv2^2 = vv1^2 + 2ad
vv2^2 = 11.491^2 + 2(-9.8)(2)
vv2 = +- 9.637

v2^2 = vh^2 + vv2^2
v2 = 13.6

tan theta = 9.642 / 9.637
theta = 45

The second part is still confusing me :S
 
Last edited:
  • #4
What you need is to find the time that the clown falls after reaching max height (when Vy=0) to when he hits the net. You already know how long it takes him to get to the net since you found that in part (a). The difference of these times is how long he fell after reaching max height (when Vy=0), to the net. Once you have this time, you can use it to find his velocity after falling from max height to the net.
How do you think you can find the time to maximum height? Think about the symmetry of parabolic motion again. Also, I wouldn't use the equation "vv2^2 = vv1^2 + 2ad" in your calculations, it isn't really suitable in this case.
See if that helps you out.
 

1. How is the clown's velocity calculated?

The clown's velocity is calculated by dividing the distance between his starting point and the net by the time it takes for him to land in the net.

2. What units are used to measure the clown's velocity?

The clown's velocity can be measured in units of meters per second (m/s) or feet per second (ft/s).

3. What factors affect the clown's velocity?

The factors that affect the clown's velocity include his starting height, the angle at which he jumps, air resistance, and the strength of the net.

4. Can the clown's velocity be negative?

Yes, the clown's velocity can be negative if he jumps downwards towards the net instead of upwards.

5. How accurate is the calculation of the clown's velocity?

The accuracy of the calculation depends on the precision of the measurements and the assumptions made about factors such as air resistance. It is important to use accurate and consistent measurements to obtain a more precise calculation.

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