Physics Questions About Vector

In summary, Vector A is 3.00 units in length and points along the positive x-axis. Vector B is 4.00 units in length and points along the negative y-axis. Vector C is the vector that Vector B is added to to create X.
  • #1
soul814
35
0
Vector A is 3.00 units in length and points along the positive x-axis. Vector B is 4.00 units in length and points along the negative y-axis. Use graphical methods to find the magnitude and direction of the vectors.
Find
A) A+B
B) A-B

I don't get it.
 
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  • #2
Welcome to PF!
Post in some more detail why you don't get it.
 
  • #3
Well I'm taking ap physics right now and I don't get it my teacher just puts two problems on the board every day and then goes on solving them. He doesn't teach, so far I don't get any thing in physics.

Thats a question from my textbook. Is A) 3+-4? That seems wrong. Since R = Vector of (A) + Vector of (B)

but isn't the vector of A = 3?
since 3cos90 = 3

How would you solve this problem?
 
  • #4
Use the paralelogram addition of vectors.
 
  • #5
I have no clue what to do? I read the chapter three times and I just don't get it. I know what hte parallelogram addition of vectors is.

Its when you make a diagonal line between the two constants.

Can someone solve it with an explanation for me? Since even if you say all these rules I still won't get it. I have this textbook

http://www.brookscole.com/cgi-wadsw...uct_isbn_issn=003023798X&discipline_number=13
 
  • #6
All right, let's take it easy!
1. Suppose you draw an arrow on a piece of paper.
That arrow has two features:
a) It has some length
b) It has a direction
You get that?
 
  • #7
yep, the coordinates of X would be (0,0) to (0,3)
the coordinates of Y would be (0,0) to (0,-4)
 
  • #8
Good!
So the arrowhead of X lies at (0,3) and the arrowhead of Y at (0,-4)
Do you agree with this?
 
  • #9
yes i got that much
 
  • #10
A useful property of vectors is that they remain the same vector if you move them as long as you don't change their magnitude or direction. So, you can move vector B out along the positive x-axis until its "foot" is at the "head" of vector A, and it's still the same vector. Now, what would the vector be that you could draw from the origin to the tip of vector B in it's new position?
 
  • #11
(3,0) to (3,-4) so it would look like

--->
...|
...|
...|
...|
...\/
 
  • #12
Allright!
At this position, both X and Y has the "foot" at the origin.
You are asked to ADD Y to X.
That means:
"Slide" the foot of Y along X (without rotating Y!), such that when the foot of Y coincides with the arrowhead of X, you've got a line segment parallell to Y attached to the arrowhead of X (that line segment (the "translated Y") is of equal length as Y).
Draw this.

We say that the SUM of X and Y is the vector which has its foot in the origin, and its arrowhead coincident with the arrowhead of "translated Y"

Get that?
 
  • #13
Looks like I was a day late and a dollar short here! Sorry for jumping in the middle of this!
 
  • #14
soul814 said:
(3,0) to (3,-4) so it would look like

--->
...|
...|
...|
...|
...\/

like that right? and then you draw a line? and use the pythagorean theorem

--->
\...|
.\..|
..\.|
...\|
...\/
 
  • #15
Precisely!
This is the graphical way in summing two vectors together; how can you do this arithmetically if you're given the vector's components?
 
  • #16
a squared + b squared = c squared?
3*3 + (-4)*(-4) = 25

square root of 25 = 5?
 
  • #17
The Sum of (3,0) and (0,-4) is given by:
(3,0)+(0,-4)=(3+0,0-4)=(3,-4)
(It seems you did this somewhere..)
The magnitude (length) is, as you said, 5.
What is the vector's direction (given, for example, as the angle the vector makes with the x-axis)
 
  • #18
45 degrees, going southeast, Oh when they ask what is A + B they are asking for the point at which it ends
 
  • #19
45 degrees are incorrect; think again.
 
  • #20
negative 45?
 
  • #21
No, why did you think it was 45 in the first place?
 
  • #22
3-4-5 triangle?
 
  • #23
That's definitely correct, but there's no 45 degrees angle in that triangle.
Lets look at the tangent value in a 3-4-5 angle:
You have:
[tex]tan(\theta)=\frac{oppositeside}{adjacentside}[/tex]
In your case (let's just look at "4" rather than "-4") you have:
[tex]tan(\theta)=\frac{4}{3}[/tex]
Agreed?
now, what angle [tex]\theta[/tex] satisfies that equation?
(You'll need to use your calculator)
 
  • #24
ummm about 53 degrees
 
  • #25
That's right, so you'll agree the angle the vector (X+Y) is about -53 degrees respective to the x-axis?

Now, for your second problem, how would you approach this one?
 
  • #26
A - B

Umm my guess is
A (0,0) to (3,0)
B (0,0) to (0,4) Since its Negative

^
|.\
|..\
|...\
|--->

Same magnitude, and this time its positive 53?
 
  • #27
Your drawing is incorrect:
Let C=X-Y.
Hence, we have:
Y+C=X
(that is C is the vector added to Y so that the result is X)
Draw this.
(By the way, the coordinates of the arrowhead of C when its foot is at the origin is (3,4))
 
  • #28
.../\
../.|
./..|
/...|
--->

is it correct now?
 
  • #29
You've certainly plotted the vector (3,4) correctly, however:
1. Plot Y, that is, the line segment from the origin down to (0,-4)
2. Plot X, that is, the line segment from the origin to (3,0)
3. Draw the line segment from the arrowhead of Y to the arrowhead of X.
4. Verify that that line segment is parallell to, and of equal length to the vector going from the origin to (3,4)
 
  • #30
so its similar to my first graph for part A except you don't move it over?

--->
|.../
|../
|./
\/
 
  • #31
Note that when you draw (X+Y) and (X-Y) in this manner, you draw up the diagonals of the parallellogram (in this case, a rectangle!) given by X and Y.
 
  • #32
So, just to finish this:
The drawn line segment is the "translated (3,4)", where by (3,4) I mean the vector with its foot in the origin, and its arrowhead in (3,4).
(You've translated it by dragging it down along Y)
 
  • #33
I'm confused by what you said. The resultant (R) of Vector A and Vector B is a straight line from the starting point to the ending point. If its two points its usually a diagonal.
 
  • #34
Ohh a negative would flip the direction of the Y axis right and since vectors are allowed to move anywhere as long as its direction and magnitude is the same I can move it upward to (0,0) and (0,4) then shift it over to (3,0) and (3,4)

therefore the vector will be starting at (0,0) to (3,4)

right? the magnitude would still be 5 and the angle would still be 53 but it would be positive this time
 
  • #35
Now look:
1. If you add Y and (X-Y) together, then your resultant is X, the diagonal in a parallellogram determined by Y and (X-Y).
(This is what I asked you to draw)
(X-Y) itself is the vector stretching from the origin up to (3,4)
(The leg adjoining Y in the origin in the parallellogram determined by them.)
2. You could also look at X-Y as X+(-Y).
Adding the vector (-Y) to X is what you did in your next to previous post; your resulting diagonal (in the parallellogram determined by X and (-Y)) is then (X-Y).
 
Last edited:
<h2>What is a vector?</h2><p>A vector is a mathematical quantity that has both magnitude (size) and direction. It is usually represented by an arrow pointing in the direction of the vector with its length representing the magnitude.</p><h2>How is a vector different from a scalar?</h2><p>A scalar is a mathematical quantity that only has magnitude and no direction, while a vector has both magnitude and direction. Examples of scalars include temperature, mass, and time, while examples of vectors include velocity, force, and displacement.</p><h2>What is the difference between a position vector and a displacement vector?</h2><p>A position vector is a vector that describes the location of a point in space relative to an origin, while a displacement vector describes the change in position of an object from its initial position to its final position.</p><h2>How are vectors added and subtracted?</h2><p>Vectors can be added and subtracted using the head-to-tail method, where the tail of one vector is placed at the head of the other vector. The resulting vector is the one that connects the tail of the first vector to the head of the second vector.</p><h2>What is the dot product of two vectors?</h2><p>The dot product of two vectors is a mathematical operation that results in a scalar quantity. It is calculated by multiplying the magnitudes of the two vectors and the cosine of the angle between them. It is used to determine the component of one vector in the direction of another vector.</p>

What is a vector?

A vector is a mathematical quantity that has both magnitude (size) and direction. It is usually represented by an arrow pointing in the direction of the vector with its length representing the magnitude.

How is a vector different from a scalar?

A scalar is a mathematical quantity that only has magnitude and no direction, while a vector has both magnitude and direction. Examples of scalars include temperature, mass, and time, while examples of vectors include velocity, force, and displacement.

What is the difference between a position vector and a displacement vector?

A position vector is a vector that describes the location of a point in space relative to an origin, while a displacement vector describes the change in position of an object from its initial position to its final position.

How are vectors added and subtracted?

Vectors can be added and subtracted using the head-to-tail method, where the tail of one vector is placed at the head of the other vector. The resulting vector is the one that connects the tail of the first vector to the head of the second vector.

What is the dot product of two vectors?

The dot product of two vectors is a mathematical operation that results in a scalar quantity. It is calculated by multiplying the magnitudes of the two vectors and the cosine of the angle between them. It is used to determine the component of one vector in the direction of another vector.

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