Can I Create a Fair Match Schedule for a Competition with Less Than 60 Teams?

  • Thread starter JoeOfTexas
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In summary, the person is organizing a competition with up to 60 teams and is considering breaking them into 10 groups of 6 teams each for a Round Robin tournament. However, they are unsure of how to handle the situation if less than 60 teams show up. They are exploring the idea of pairing X opponents to each team from the entire pool of N teams without repeating any pairings. This is possible and can be done with a round-robin schedule generator or using the Swiss system. Both options ensure fairness in the tournament.
  • #1
JoeOfTexas
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Hello,

I am having a competition with up to 60 teams. My idea was to break the 60 teams into 10 groups of 6 teams each and run a Round Robin tournament for each individual group. Simple.

Here is my problem:

What if less than 60 teams show up to the competition (i.e. 58 teams)?

An idea I am exploring for fairness is to pair up X opponents to each team from the entire pool of N teams, without pairing the same teams twice.

Is this possible and if so, is there an algorithm that can do this?

Thanks,
 
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  • #2
I think some teams with 6 and some with 5 (selected randomly) are not significantly less fair than 10 teams with 6 (again, selected randomly - you can get harder and easier groups there anyway). If you want to keep the number of matches for each team the same, let the teams in the smaller groups make matches against (random?) teams in other groups.
 
  • #3
An idea I am exploring for fairness is to pair up X opponents to each team from the entire pool of N teams, without pairing the same teams twice.

Is this possible and if so, is there an algorithm that can do this?
Yes, it's possible. Just take your favorite round-robin schedule generator (these are available online). Have it generate a complete round-robin schedule for all 58 teams. Don't worry, you won't use the whole thing.

Now, randomly select 5 of the 57 rounds from the schedule. Play only those rounds. Voila! You have a tournament where each team plays exactly 5 others and no two teams play each other twice.

Alternatively, you could use the Swiss system, which has the property that most teams will be paired against other teams with similar records. Whether that is desirable or undesirable depends on the nature of your tournament, I suppose.
 

1. What is the Round Robin Algorithm?

The Round Robin Algorithm is a scheduling algorithm commonly used in operating systems to allocate CPU time to processes. It works by giving each process a fixed time slice to execute, and then moving on to the next process in a circular manner.

2. How does the Round Robin Algorithm ensure fairness?

The Round Robin Algorithm ensures fairness by giving each process an equal amount of time to execute. This prevents any one process from monopolizing the CPU, and allows all processes to have a chance to run.

3. Can the time slice in Round Robin Algorithm be changed?

Yes, the time slice in Round Robin Algorithm can be changed. It is typically set to a small value, such as 10-100 milliseconds, but can be adjusted based on the needs of the system.

4. What are the advantages of using Round Robin Algorithm?

One advantage of using Round Robin Algorithm is that it is simple and easy to implement. It also ensures fairness among processes and can handle a large number of processes efficiently. Additionally, it does not prioritize any particular type of process, making it suitable for a variety of systems.

5. Are there any drawbacks to using Round Robin Algorithm?

While Round Robin Algorithm is often a good choice for scheduling processes, it may not be the most optimal solution in all scenarios. For example, if there are many processes with varying execution times, some processes may have to wait longer than others for their turn, leading to potential inefficiency. Additionally, if the time slice is too short, there may be significant overhead in context switching between processes.

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