Which Matrix Represents a Rotation About the Z-axis?

In summary: The second matrix, B, looks like a rotation about an axis that points in a direction that is 1/2 way between the z and x axes. That's not a rotation about any one of the x, y, or z axes.So... I dunno. Maybe you have some reason for thinking that the first matrix is a rotation about the z axis and the second is a rotation about an axis that points 1/2 way between the z and x axes. But you haven't given us any reason to believe that. You haven't even told us what your reasoning is.Hence it is a rotation, followed by a reflection in the x-y plane.A rotation about what? Notice that the 3,3 element
  • #1
unscientific
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Homework Statement



Which matrix represents a rotation?

10zqpgh.png


Homework Equations





The Attempt at a Solution



It seems odd that this matrix has somewhat the form for rotation about z-axis, just that you need to swap the cos θ for the sin θ.
 
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  • #2
A real [itex]3 \times 3[/itex] matrix is a rotation iff it is an SO(3) matrix, i.e., if
[tex]\hat{M} \hat{M}^{\dagger}=1 \quad \text{and} \quad \mathrm{det} \; \hat{M}=1.[/tex]
 
  • #3
unscientific said:
It seems odd that this matrix has somewhat the form for rotation about z-axis, just that you need to swap the cos θ for the sin θ.
You didn't show very much work.

Before I help you further, did you solve the first two parts of the problem?
- Identifying which one of those two matrices represents a rotation, and
- For that matrix, finding the angle and axis of revolution.

If you didn't, do you know how to identify whether a matrix represents a rotation? Do you know how to find the eigenrotation (angle and axis of revolution) for a rotation matrix?
 
  • #4
D H said:
You didn't show very much work.

Before I help you further, did you solve the first two parts of the problem?
- Identifying which one of those two matrices represents a rotation, and
- For that matrix, finding the angle and axis of revolution.

If you didn't, do you know how to identify whether a matrix represents a rotation? Do you know how to find the eigenrotation (angle and axis of revolution) for a rotation matrix?

The first matrix is the rotation matrix. It is a rotation matrix about z-axis.

My problem here is that the diagonals of a rotation matrix should be equal! But here clearly it's not as [1,1] = -1/2 while [2,2] = 1/2
 
  • #5
Are you sure the first matrix is a rotation matrix? Examine it carefully.

An orthogonal matrix must obey the following:
- Each row, when viewed as a vector, must be a unit vector. (The same applies for columns.)
- Two different rows, when viewed as vectors, must be orthogonal to one another. (The same applies for columns.)

In short, MMT=I.

The determinant of an orthogonal matrix is either +1 or -1. An orthogonal matrix whose determinant is +1 represents a rotation matrix. The matrix does not represent a rotation if the determinant is -1. It represents something else. Your text or your class notes should say what.

There is an alternative to using the determinant that works only for 3x3 matrices. Does the cross product of the first two rows equal the third row or its additive inverse? You have a matrix that represents a rotation if the matrix satisfies the conditions for an orthogonal matrix and if this cross product is equal to the third row. If the conditions are met but the cross product is the additive inverse of the third row you have an improper orthogonal matrix. If the conditions are met and this cross product is neither equal to nor the inverse of the third row, that means you've made a mistake.
 
  • #6
unscientific said:
The first matrix is the rotation matrix. It is a rotation matrix about z-axis.
Through what angle? And what is your reasoning?

My problem here is that the diagonals of a rotation matrix should be equal! But here clearly it's not as [1,1] = -1/2 while [2,2] = 1/2
I have no idea what you mean by this. What do you mean by [1, 1] and in what sense is it equal to the number -1/2? Did you look at what the vectors (1, 0, 0) and (0, 1, 0) are mapped to?
 
  • #7
HallsofIvy said:
unscientific said:
My problem here is that the diagonals of a rotation matrix should be equal! But here clearly it's not as [1,1] = -1/2 while [2,2] = 1/2
I have no idea what you mean by this. What do you mean by [1, 1] and in what sense is it equal to the number -1/2?
I think that what he means is that each of the three primitive rotations in 3 dimensional space (rotations about the x, y, and z axes) have a matrix in which one of the diagonal elements is 1 and the other two are equal to one another.

That clearly isn't the case here.

So maybe this isn't a rotation matrix. Perhaps it's that ugly beast to the right that is the rotation matrix.
 
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  • #8
HallsofIvy said:
Through what angle? And what is your reasoning?


I have no idea what you mean by this. What do you mean by [1, 1] and in what sense is it equal to the number -1/2? Did you look at what the vectors (1, 0, 0) and (0, 1, 0) are mapped to?

Sorry, by [1,1] i meant the 1st row, 1st column number.
 
  • #9
D H said:
I think that what he means is that each of the three primitive rotations in 3 dimensional space (rotations about the x, y, and z axes) have a matrix in which one of the diagonal elements is 1 and the other two are equal to one another.

That clearly isn't the case here.

So maybe this isn't a rotation matrix. Perhaps it's that ugly beast to the right that is the rotation matrix.

AT = I.

But |A| = -1

Hence it is a rotation, followed by a reflection in the x-y plane.

Also, BTB = I and |B| = 1

Therefore, B is the rotation matrix.

Last but not least, B is more beautiful than A.
 
Last edited:
  • #10
unscientific said:
Hence it is a rotation, followed by a reflection in the x-y plane.
A rotation about what? Notice that the 3,3 element is 1. There's no reflection in the x-y plane here.

That first matrix looks like a pure reflection to me. Whether it can be composed as a reflection plus a rotation, or as a rotation plus a reflection, that's possible, but it would be pretty ugly.
 

1. What is a rotation matrix about the z-axis?

A rotation matrix about the z-axis is a mathematical tool used to describe the orientation of a three-dimensional object after it has been rotated around the z-axis. It is a 3x3 matrix that represents the rotation in terms of sine and cosine functions.

2. How is a rotation matrix about the z-axis calculated?

A rotation matrix about the z-axis is calculated by taking the cosine and sine of the desired rotation angle, and filling in the appropriate values in the matrix. The remaining values are filled with zeros and ones to maintain the structure of the matrix.

3. What is the purpose of a rotation matrix about the z-axis?

The purpose of a rotation matrix about the z-axis is to describe the orientation of an object after a rotation has been applied. It can be used in computer graphics, robotics, and other fields where rotating objects in three-dimensional space is necessary.

4. Can a rotation matrix about the z-axis be used to rotate around other axes?

Yes, a rotation matrix about the z-axis can be used to rotate around other axes by applying a sequence of rotations. For example, to rotate around the x-axis, the object can first be rotated around the z-axis and then around the y-axis.

5. How is a rotation matrix about the z-axis represented in mathematics?

A rotation matrix about the z-axis is represented as a 3x3 matrix with nine elements. The first column represents the new x-axis, the second column represents the new y-axis, and the third column represents the new z-axis. The elements of each column are the sine and cosine functions of the rotation angle, and the remaining elements are zeros and ones.

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