Can Graphics be Created in C++ and Used in Source Code?

In summary, graphics can be created in C++ using libraries such as OpenGL or DirectX, which provide functions and tools for rendering graphics. These graphics can then be integrated into source code using various techniques, including creating objects and using functions to manipulate them. However, the level of complexity and difficulty in creating and implementing graphics in C++ depends on the programmer's skill and familiarity with the language and its libraries.
  • #1
JamesU
Gold Member
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Is there a way to create graphics in C++. or in some other language, and I can use the grphic file in the C++ source code?
 
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  • #2
also, how could I put a code with another language in the middle of a C++ document?
 
  • #3
If you're using Windows, you could use the GDI through the Windows API or through the MFC classes, or you could use DirectX or OpenGL for 3D high-speed graphics. You could also use any number of available libraries, SDL for example. In Linux, you're going to have to go through the X libraries (not recommended). Probably you should use some toolkit, like the Qt libraries. For 3d graphics, you can use OpenGL, or OpenGL + SDL (thats what I use).
Also, I don't get what you mean by embedded another language into a C++ document. If you mean whether you can embed code from another language into a C++ source file, then no, unless you translate it to C++, because the compiler only compiles C/C++ and not any other language. However, most compilers do support some form of embedded assembly language. The MSVC compiler uses the "__asm" keyword I believe. In gcc/g++ it would be asm("...")
 
  • #4
you can embed MATLAB too apparently.
 
  • #5
cefarix, your going a little overboard.

If you simply want to create and edit images then use this:

http://www.boutell.com/gd/
 
  • #6
dduardo said:
cefarix, your going a little overboard.

If you simply want to create and edit images then use this:

http://www.boutell.com/gd/

Ah, sorry. I missed the part where he said "or any other language." I thought he wanted to do it via C++ only ...
 
  • #7
You mean she. Also GD is written in C so it works with C++.
 
  • #8
Why not do some really enjoyable stuff with graphics and play some games?
Try allegro
http://www.talula.demon.co.uk/allegro/

Its enjoyable and easy to play around with (well atleast i found it easy to play around it, so i may be generalising a bit too much here). There are lots of demos to help you around.

-- AI
 

1. How do I create basic graphics in C++?

To create basic graphics in C++, you can use a library called "graphics.h". This library provides a set of functions that can be used to draw basic shapes, lines, and colors on a graphics window.

2. Can I create more complex graphics in C++?

Yes, you can create more complex graphics in C++ by using other libraries such as OpenGL or SDL. These libraries allow for 3D graphics, textures, and more advanced features.

3. What is the syntax for creating graphics in C++?

The syntax for creating graphics in C++ depends on the library you are using. However, in general, you will need to initialize a graphics window, use functions to draw shapes and colors, and refresh the window to see the changes.

4. Are there any online resources for learning how to create graphics in C++?

Yes, there are many online tutorials and guides available for learning how to create graphics in C++. Some popular resources include the C++ Graphics Programming tutorials on YouTube and the LearnOpenGL website.

5. Can I use C++ to create graphics for games?

Yes, C++ is a popular language for creating graphics in game development. Many game engines, such as Unreal Engine and Unity, use C++ for their graphics rendering. Learning how to create graphics in C++ can be a valuable skill for game developers.

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