Ask in Experiment Resolution of Vectors

In summary, the conversation discusses the comparison between the graphical and analytical methods for adding vectors, the possible sources of error for both methods, and the importance of using both methods. It also touches on the sources of error in the experimental method and the effect of the weight of the ring on the results. Finally, it mentions the dependence of the theoretical values of m3 and @3 on the acceleration due to gravity.
  • #1
happyful
2
0
can you help me in my

Experiment


Addition and Resolution of Vectors



Questions

1-
Compare the graphical and analytical (addition of components) methods for adding vectors.
Which is more accurate? Give possible sources of error for both methods. Why is it useful to use both methods?


What are the possible sources of error in the experimental method? (Why is it necessary to allow the strings to slip loosely about the ring**


**
If the weights of all the mass hangers were the same, could their weights have been neglected? Explain.***






What is the effect of the weight of the ring? What difference would it make if the ring were considerably more massive****


*****
do the thoritcal value of m3 and @3= angle 3 depend upon accelaration due to gravity g



thank you very mush

sara

 
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  • #2
Welcome to PF!

Hi sara! Welcome to PF! :wink:

Show us what you've tried, and where you're stuck, and then we'll know how to help! :smile:
 
  • #3
thank you tiny yes i am stuk :(


i nee for you help


how i can answer thi question
 

1. What is the purpose of resolving vectors in an experiment?

The purpose of resolving vectors in an experiment is to break down a single vector into its components in order to better analyze and understand its effects on the experiment. This allows for a more accurate and detailed analysis of the data collected.

2. How do you resolve a vector in an experiment?

To resolve a vector in an experiment, you must use trigonometry to determine the magnitude and direction of its components. This involves using the sine, cosine, and tangent functions to find the vertical and horizontal components of the vector.

3. What is the difference between resolving a vector and adding vectors in an experiment?

Resolving a vector involves breaking it down into its components, while adding vectors involves combining two or more vectors together to determine the resultant vector. Resolving a vector is useful for analyzing the effects of a single vector, while adding vectors is useful for determining the overall effect of multiple vectors on an experiment.

4. Can you resolve a vector in any direction?

Yes, a vector can be resolved in any direction as long as the components are calculated accurately. However, it is usually more convenient to resolve a vector in the horizontal and vertical directions.

5. What are some common errors to watch out for when resolving vectors in an experiment?

Some common errors to watch out for when resolving vectors in an experiment include using the incorrect trigonometric functions, miscalculating the angles or magnitudes, and not accounting for negative values. It is important to double check all calculations and use the correct formulas to ensure accurate results.

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