Blackjack, random number generators

In summary, card counting can be used to improve your chances of winning in blackjack, but it is not guaranteed to work as the count will eventually return to zero from time to time even with an infinite number of decks left in the shoe.
  • #1
billy_boy_999
131
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is there a way to 'beat' a random card generator in blackjack with card counting?

a very simple card counting system works by counting high cards against low ones, if i have a count of +9 (high cards likely) with 3 decks left in the shoe i divide by # of decks left and get a +3 'true count'...

the reason this works is that the count will inevitably fall back to zero at the end of the shoe (the sum of all decks is zero, all cards will hypothetically be played)...

the question is this: with a random card generator it is like an infinite number of decks left in the shoe, so i would have to divide my running count by an infinite number, not good for maintaining a high count...but this is not the entire picture because it implies that the count will take an infinite amount of time to return to zero, this is simply not what happens, it takes a little longer but it still returns to zero from time to time...i want to figure out the average number of cards it takes a random card generator to return to a zero count, figuring out what i have to divide my running count against to get a true probability of high cards being played in the future...is there a way to do that?
 
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  • #2
If I understand "random number generator" which you refer to as "like an infinite number of decks left in the shoe" correctly, then it is also like reshuffling the entire deck after each deal (which typically is not done since it is too time consuming).

Card counting will not work because card counting depends on "that card has already been dealt so it cannot come up again" which is no longer true.
 
  • #3
...card counting depends on "that card has already been dealt so it cannot come up again" which is no longer true.
but that it is simply not the case...keep in mind that card counting does work with multiple decks...i'm not concerned with whether or not the jack of diamonds can no longer be played, I'm simply concerned with how many high cards have been dealt compared with low cards...availability is relevant but it's not a matter of eliminating possibilities, its about probability...

here is how the basic hi-lo system works, fyi: every card in the deck has a value, 2,3,4,5,6 are worth +1...7,8,9 are worth 0...10,J,Q,K,A are worth -1...the sum of a full deck is therefore 0...then we simply keep a running count of the value of the cards left...a high positive count means a lot of low cards have been dealt and there is a high probability of high cards being dealt in the near future - this is a palpable advantage...

again, the fact that a certain card can never come up again is not the concern, the concern is how useful is my positive count...that is, if i have a count of +10 does it mean anything? if the count does not return to 0 it means nothing, the sooner it returns to 0 the more meaningful the count is...

if it were as simple as 'the count will only return to zero at the end of the deck' and thus, 8 decks means a period 8 times longer to return to zero, that would be one thing, but the count returns to zero more often than once per deck...what i am interested in is calculating the average period it will take to return to zero with a random number generator...
 

1. How do random number generators affect the outcome of a game of Blackjack?

Random number generators (RNGs) are used in casinos to shuffle the deck of cards and determine the order of cards dealt in a game of Blackjack. This means that the RNG has a direct impact on the outcome of the game, as it determines which cards are dealt to the player and the dealer.

2. Are RNGs truly random?

While RNGs are designed to generate numbers that appear random, they are actually determined by a set algorithm. This means that while the numbers may seem random, they are actually predetermined and not truly random. However, for most purposes, RNGs are considered sufficiently random.

3. Do different types of RNGs affect the odds of winning in Blackjack?

There are two main types of RNGs used in casinos: pseudo-random number generators and true random number generators. Pseudo-random number generators use a predetermined algorithm to generate numbers, while true random number generators use physical processes to generate numbers. However, both types have been tested and deemed fair for use in casino games.

4. Can RNGs be manipulated to cheat in Blackjack?

In most reputable casinos, RNGs are regularly tested and audited to ensure that they are fair and not being manipulated. It is highly unlikely that an RNG could be manipulated to cheat in Blackjack, as casinos have strict security measures in place to prevent such actions.

5. How do online casinos use RNGs in Blackjack?

Online casinos use virtual RNGs to simulate the shuffling of cards and determine the outcome of each hand in Blackjack. These RNGs are regularly tested and audited to ensure fairness, and are often programmed to have the same odds as a physical deck of cards in a traditional casino setting.

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