| Thread Closed |
Feynman checkerboard as a model of discrete space-time |
Share Thread | Thread Tools |
| Nov4-06, 03:37 PM | #1 |
|
|
Feynman checkerboard as a model of discrete space-time
Final paper and computer simulation on arXiv at
http://arxiv.org/abs/cs.CE/0607018 Questions, comments? |
| Nov4-06, 03:37 PM | #2 |
|
|
Dear Ed,
Interesting paper and simulations. The cause of the simulated interference effect is still a bit mysterious to me. In a real slit experiment the interference wavelength should depend on the wavelength of the particle which becomes smaller at higher speeds (in your model higher speed is higher probabitility of movement). However you have also introduced a 'lookback' parameter by which the probability of movement seems to depend on the history of the particle. Have you investigated the effects of the 'speed' and the lookback parameter on the observed interference fringes? Best regards, Peter Ed Hanna schreef: > Final paper and computer simulation on arXiv at > http://arxiv.org/abs/cs.CE/0607018 > > Questions, comments? |
| Nov4-06, 03:37 PM | #3 |
|
|
Dear Peter,
The cause of the simulated interference effect is a mystery to me as well. Logically, the sum of the two single slits *ought* to be the same as the double slit. The only thing I can figure is that since the motion of all 5 million simulated particles are random / probabilistic, there is some sort of "probability map" of where the random motion of the simulated particle is most likely to go. When one slit is closed, the probability map has only the one component. When both slits are open, the probability map has a component from both slits at the same time. Since the simulated random particle could go through either slit, it's as if the probability map itself goes through both slits, even though the simulated particle itself can obviously go through only one slit or the other. The original purpose of the lookback parameter is to allow the experiment / simulation wavelength to be a variable. A *completely* random particle motion would be more jittery like Brownian motion, and there would be no way to change it. A rational for allowing the lookback parameter in the simulation (other than the empirical one of wanting to vary the wavelength) would be if the line representing the simulated particle's path over time (its world line) were an object unto itself, rather than a collection of unrelated particle positions in time. In that case, as you pointed out, "the probability of movement seems to depend on the history of the particle". It may be similar to pushing on a piece of rope (an object unto itself) vs. pushing on a chain (a collection of attached pieces) - the rope would form a random curve, while the chain would form a more jittery pattern of links. I have not yet investigated the effects of the 'speed' or the lookback parameter for two reasons. First, this is being done in my spare time, and I haven't been able to spend as much time on it as I would like (5 million trials takes a while). Second, calculating from the observed interference fringes spacing, the wavelength seems to be about 0.23 units, which makes no sense to me. The reason I set the lookback parameter=10, with a double slit spacing of 10 cells was to try for an average wavelength of about 20. The random simulated particle paths, as seen in figure 13 of the paper, seem to have much more of a wavelength than either 0.23 or even 20. I have been hesitant to make any changes until I understand what is going on. Regards, Ed |
| Thread Closed |
| Thread Tools | |
Similar Threads for: Feynman checkerboard as a model of discrete space-time
|
||||
| Thread | Forum | Replies | ||
| Feynman diagrams and space-time | General Physics | 7 | ||
| [SOLVED] Feynman checkerboard as a model of discrete space-time | General Physics | 2 | ||
| Is Space-Time discrete?... | Quantum Physics | 2 | ||
| Space and Time are Discrete | General Physics | 8 | ||