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Geometric optics - why inverted image from thin lens |
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| Jan17-09, 10:31 AM | #18 |
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Geometric optics - why inverted image from thin lens
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| Jan19-09, 02:43 PM | #19 |
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Thank you so much for patience and help, and for the nice pics in the lens article!
![]() But still... I thought I understood what virtual object was first, when mgb_phys and I discussed this earlier in this thread. But now I think (s)he meant one meaning of virtual object, and you other guys are talking about another meaning of virtual object - is that so do you think? Now, to the meaning of virtual object displayed in the pics in the lens article: What is this virtual object really? It seems even more "virtual" than a virtual image, since a virtual image I can at least see (or my mind believes it sees it). But how can I see the virtual object? Or is it just some formal auxiliary object, so that for a figure like the one we're talking about (with the virtual object in - I've enclosed it below), the virtual object satisfies the lens equation [tex]\frac{1}{s} + \frac{1}{s'} = \frac{1}{f}[/tex] making it possible to for instance calculate the lens' focal length - is that the purpose with virtual object?
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| Jan19-09, 03:16 PM | #20 |
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| Jan19-09, 05:58 PM | #21 |
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Mentor
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Hi Mårten,
What I had in mind when I said "virtual object" is that the incoming rays are converging toward some common point located beyond the lens. I think we can all agree that do is negative in this case, even if we don't agree on the "virtual object" terminology. This situation arises in multi-lens systems (eg. cameras), where one lens forms an image that's located beyond the next lens in the system. Calling this object distance negative, and using the focal length, we can be consistent in calculating where the image of that next lens is located. Hmmm, now I'm getting paranoid that I've invented some non-standard jargon. But a google search on "virtual object" lensshows that others do use that term the same way I do: From http://en.allexperts.com/q/Physics-1...ons-Lenses.htm From http://physics.bu.edu/py106/notes/Lenses.html Regards, Mark |
| Jan20-09, 01:49 PM | #22 |
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![]() I think my confusion arised from thinking about the virtual object more as an object than as something virtual. It's not really an object, I'd say now. My way to see it now, is to imagine the real object going further and further until it reaches infinity where the rays get parallel; then the object "goes beyond" infinity to minus infinity and from there on, the rays are not diverging from the real object anymore, but rather converging to the virtual object on the minus side. |
| Jan20-09, 05:06 PM | #23 |
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![]() Reminds me of an ellipse turning into a hyperbola |
| Jan21-09, 06:58 AM | #24 |
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How do you mean? The equation for an ellipse is[tex]\frac{x^2}{a^2} + \frac{y^2}{b^2} = 1[/tex] and for a hyperbola is [tex]\frac{x^2}{a^2} - \frac{y^2}{b^2} = 1.[/tex] To make them same, b^2 must turn negative, which is not possible... unless b is complex! Is that what you mean? Talking about complex numbers. This also reminds me of a thing in complex analysis (a class which I've not taken), where I heard that you imagine infinity and -infinity to reach each other in a sort of infinitely big circle. Is that right?
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| Jan21-09, 07:19 AM | #25 |
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![]() Take an ellipse. Fix one focus, and drag the other focus away (keeping the same directrix). When the prodigal focus reaches infinity, you have a parabola … now let the prodigal focus come back from infinity, on the other side of the directrix … you have a hyperbola. ![]() Now rejoice, and kill the fatted calf!You get the same thing if you produce the figures with a plane cutting a conic … swivel the plane round, keeping the "apex" of the conic in the same place, and you see the ellipse turning into a parabola and then a hyperbola. And you can also do it using caustic curves (of light), but I can't remember how off-hand. ![]() I think this is a an exampe of a general technique (which, once again , I can't remember the details of ).might be something to do with conformal maping or projective geometry …
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| Jan21-09, 08:02 AM | #26 |
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Hi tiny-tim!
![]() Thank's for your reply! I'll have to contemplate over this for a while... |
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| conic, fourier optics, inverted image, lens, virtual object |
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