Spoon Optics-Virtual Inverted image with a concave mirror

In summary, the conversation discusses the nature of the image formed by a spoon. It is determined that the image is real and in front of the spoon, not behind it as a virtual image would be. This is confirmed by the use of a pencil and the no-parallax method. The small radius of curvature of the spoon makes it difficult to see the real image, but it is suggested to use a concave reflector with a less curved surface to better understand the concept.
  • #1
ilzmaster
2
0
When you look at a spoon, like at a mirror, the image of yourself appears to be on the other side of the mirror/spoon, where light does not go! So the image must be virtual!

So tell me, since a concave mirror must produce a real inverted image when you are far from the focal point http://en.wikipedia.org/wiki/Real_image how does a spoon produce a virtual inverted image?
OR is it that it only appears to be virtual and is really real? Which is problematic since you definitely see yourself on the other side of the spoon, just like with a plane mirror.

p.s. conceptual answers are preferred. I have been able to find values with the thin lens/mirror equation which work (f=-3, s=-4, s'=-12) but cannot ray trace anything like it or comprehend it. Criticisms on my f,s, and s' numbers are welcome too (and yes i know a negative s is weird but still, it works).

Thanks to anyone who dares answer!
 
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  • #2
ilzmaster said:
When you look at a spoon, like at a mirror, the image of yourself appears to be on the other side of the mirror/spoon, where light does not go! So the image must be virtual!
Why do you think the image appears to be on the other side of the spoon? The surface is curved, so how can you tell?

I'm looking into a spoon right now. Looks like the usual inverted real image to me, on this side of the spoon (in the bowl, not behind it).

Try pointing a pencil at the spoon and look at its image.

For a ray diagram, look here: http://hyperphysics.phy-astr.gsu.edu/Hbase/geoopt/mirray.html#c3"
 
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  • #3
I am at a college campus so I haven't used metal spoons for months.
I just got ahold of one. It is amazing. You're right, the image is real and not behind the spoon. The pencil tip helped too.

Thank you Doc Al!
 
  • #4
I will say, that image is actually formed on this side of the spoon -- means image is real, it is only we see on the background of spoon.
This can be confirmed by moving our eyes slightly, and the position of image changes drastically on tha background of spoon, proving that image is actually closer to eyes than spoon.
In case of virtual image formed by convex side of spoon, if we move our eyes little, the image position doesn't change to that extent prooving that image is farther from eyes compared to spoon.
 
  • #5
Doc Al said:
Why do you think the image appears to be on the other side of the spoon? The surface is curved, so how can you tell?

I'm looking into a spoon right now. Looks like the usual inverted real image to me, on this side of the spoon (in the bowl, not behind it).

Try pointing a pencil at the spoon and look at its image.

For a ray diagram, look here: Concave Mirror Image

I also have the same question and i still didn't understand the reason of a virtual inverted image.
Since we see the image in the spoon so it will be forming behind the mirror and the image will be virtual.
So why can't we say that the image is virtual?
 
  • #6
Harshit Goel said:
I also have the same question and i still didn't understand the reason of a virtual inverted image.
Since we see the image in the spoon so it will be forming behind the mirror and the image will be virtual.
So why can't we say that the image is virtual?
The image is in front of the spoon, not behind it (as a virtual image would be).
 
  • #7
You can get both a real and a virtual image with a concave reflector (same as with a convex lens). 'Shaving mirrors' are concave and produce a virtual (erect) magnified image (behind the wall, of course), when you are fairly close to them. If you move your head away, the image will suddenly 'burst' and then become a real, inverted image. This effect is much easier to see when the radius is large then in a spoon with a radius of only a few cm.
 
  • #8
Doc Al said:
The image is in front of the spoon, not behind it (as a virtual image would be).
If the image is in front of the spoon (or real) , then it should only appear on a screen in front of the spoon.But ,to our eyes, the light rays appear to come from behind the spoon.So, how can the image be real?
(I more thing sir. I have posted on my blog "the dispersion of sunlight by our eyelashes" , but i don't know the reason of it.Can you please help me in that?)
 
  • #9
Harshit Goel said:
If the image is in front of the spoon (or real) , then it should only appear on a screen in front of the spoon.But ,to our eyes, the light rays appear to come from behind the spoon.So, how can the image be real?
(I more thing sir. I have posted on my blog "the dispersion of sunlight by our eyelashes" , but i don't know the reason of it.Can you please help me in that?)

You may be confused because the spoon has such a small radius of curvature. The {inverted) image you see is real and in front of the reflecting surface. You can verify this by holding a pencil point just in front of the spoon and, getting the right position, you can use the no-parallax method to put it where it moves with your head (image) as you move from side to side.
The parallax method is described (though not very well)http://www.lhup.edu/~dsimanek/scenario/labman3/thinlens.htm.

If you can find a concave reflector with a less curved surface, you will find it a lot easier to see what's going on.
Taks some time to reflect on the problem, :biggrin:
 
  • #10
Harshit Goel said:
If the image is in front of the spoon (or real) , then it should only appear on a screen in front of the spoon.
The light is reflected off the spoon and is headed for your eyes. So you don't need a screen to see it.

But ,to our eyes, the light rays appear to come from behind the spoon.So, how can the image be real?
If you look closely, the image appears to be in front of the spoon, just within the bowl. (We are talking about the image formed at the concave side of the spoon.)

I recommend that you get a shaving mirror, as suggested by sophiecentaur, and play around with it. The larger radius of curvature allows you to move in and out of the focal length.
 
  • #11
Doc Al said:
The light is reflected off the spoon and is headed for your eyes. So you don't need a screen to see it.

Yes. There are several optical instruments which produce a real image that's not on a screen, although there is often an eyepiece to take that real image and put it, as a virtual image, somewhere more easy for the eye to focus on.
 
  • #12
Here's an example of a real image that's viewable without a screen (or an eyepiece), the classic "mirage" toy:

https://www.youtube.com/watch?v=hBzjKHEJCaY
 
  • #13
The piggy illusion illustrated in the video above makes the piggy appear at a distance away from the surface of the concave mirror and not on it. The point raised in the beginning is why does appear that we see an image on the spoon or a concave surface.

Apart from a real image, a virtual image is also formed with a concave surface. Think of the concave mirror as made up of a large number of small pieces of plain mirrors, each such plain mirror will form a virtual image of its own, however since all the reflected rays converge , a real image is formed as well.
 
  • #14
prasads7 said:
The piggy illusion illustrated in the video above makes the piggy appear at a distance away from the surface of the concave mirror and not on it. The point raised in the beginning is why does appear that we see an image on the spoon or a concave surface.

Apart from a real image, a virtual image is also formed with a concave surface. Think of the concave mirror as made up of a large number of small pieces of plain mirrors, each such plain mirror will form a virtual image of its own, however since all the reflected rays converge , a real image is formed as well.

Not at the same time though. Real or virtual will depend upon were the object is placed. This is basic book work stuff and there is hardly any question about it.
 
  • #15
prasads7 said:
The piggy illusion illustrated in the video above makes the piggy appear at a distance away from the surface of the concave mirror and not on it. The point raised in the beginning is why does appear that we see an image on the spoon or a concave surface.
You might want to reread the first few posts again. The image in question is a real image that appears in front of the spoon--within the bowl, but in front of the surface of the spoon, not behind it.

The piggy illusion was just given as an example of a real image.
 
  • #16
But why it is said ,to view a real image a screen is needed ,when we can see real image with our eyes in this spoon case in air?I thought that we can only see virtual images directly by our eyes.
 
  • #17
This means that if we directly look in projector that forms real image we can watch movie?
Also it would be great help if one can answer how

Our retina can form real image of both virtual and real objects.
 
  • #18
Raghav Gupta said:
But why it is said ,to view a real image a screen is needed ,when we can see real image with our eyes in this spoon case in air?I thought that we can only see virtual images directly by our eyes.
That is not "said", by people who 'know' the subject. What is said is that you can project a real image on a screen. Inside many optical devices you will find real images with no screen. At the other end, you may or may not find a projected real image to look at.
This is yet another example where the way things are classified is regarded as more important than understanding of the Physics.
 
  • #19
Thanks sophiecentaur for clearing my doubt.This real images sometimes confused me.I would be pleased if you can solve my other doubt that is above your reply.
 
  • #20
Raghav Gupta said:
This means that if we directly look in projector that forms real image we can watch movie?
Also it would be great help if one can answer how

Our retina can form real image of both virtual and real objects.

If you stand in the right place, in front of a projector you can, in fact, see a real image. It is hard to identify what you are seeing but if you focus the projector to as short a distance as possible and stand well beyond the focal plane, you can actually see parts of the film slide. But it is not easy or pleasant to watch as the image moves about and looks distorted. Why are you trying to find exceptions to a 'rule' that you have found? Just consider that the rule might be an oversimplification of real life. (Like so many other things that teachers have to tell you in School.)
Look on this link and you will see the ray diagrams for various lens arrangements. The bottom three diagrams show what I mean. Note: you need to have your eye in the right place for the light in the narrow cone to enter it, if you look from the side the light will just go straight past you.
 
  • #21
Well one more time thanks for explaining in detail by giving heed to my reply.By the way I like applying things in practical life and like sometimes being critic.
 
  • #22
Raghav Gupta said:
Well one more time thanks for explaining in detail by giving heed to my reply.By the way I like applying things in practical life and like sometimes being critic.
It can be great fun to try to apply the Physics of the Schoolroom to real life. It's surprising how accurate it can be.
 
  • #23
Can I ask you one more question that have came in my mind.For me it looks interesting and I think it's answer would also require skill and some deep knowledge.It's related to this virtual and real images only and I think you may be able to answer this question.Well I could have posted this in new thread as the spoon topic is receding but the way you are replying gives me satisfaction in topic and when I am posting you also may get alert, which will not in new thread(as we don't know each other really).If you are ready for the question just reply by yes or no as you may think it is going one on one interaction.
I would be grateful also to help you in some query if required.
 
  • #24
Why don't you just ask your question?
 
  • #25
The question is , there are real objects around.Our eyes have a convex lens.So it forms a real inverted image on retina and our brain interprets by changing it to erect image.But when there is a real image around our brain interprets it as inverted but not erect,why that is so?Why the brain is doing opposite?Also there are cases of virtual object and virtual image in front of our eyes.How that you can explain?
 
  • #26
Raghav Gupta said:
The question is , there are real objects around.Our eyes have a convex lens.So it forms a real inverted image on retina and our brain interprets by changing it to erect image.But when there is a real image around our brain interprets it as inverted but not erect,why that is so?Why the brain is doing opposite?Also there are cases of virtual object and virtual image in front of our eyes.How that you can explain?
Your eyes do exactly the same with all images you see (how could they do otherwise, in fact?). Light enters the eye from a 'virtual image' as if it had come from a real image in the location that you see it. Your eye can only judge what it sees on the basis of the rays entering it. You 'see' an image of yourself in a mirror and that's all your brain can interpret it as. It cannot possibly know about the path the light took, from your face, via the mirror.

As for the inverted image on the retina thing. We are born (and evolved) with the lenses in our eyes producing inverted images. That's what the brain is working with when it constructs the world in our brains that we are 'seeing'. I believe some experiments were done in which people were given inverting glasses to wear for days on end. After a very short time, they learned to 'see' things the right way up. There is a lot more to vision than a 'camera-like' image on a retina; that's only the start of the vision process.
 
  • #27
Well okay but when wearing specs (diverging for myopic eye), The lens for real objects form a virtual image but then that virtual image acts as a virtual object for our eye convex lens and I know in most cases convex lens form real Image except when the object is very near then it forms enlarged virtual image.But how does one account for this case virtual object for the eye's convex lens?
 
  • #28
Raghav Gupta said:
Well okay but when wearing specs (diverging for myopic eye), The lens for real objects form a virtual image but then that virtual image acts as a virtual object for our eye convex lens and I know in most cases convex lens form real Image except when the object is very near then it forms enlarged virtual image.But how does one account for this case virtual object for the eye's convex lens?
You seem to still be assigning more significance than is appropriate to the words "virtual" and 'Real'. The fact is that, when we manage to 'see' something, there is a (real) image, formed on our retina. The path of the light through whatever optical system that presents the image that we 'see' doesn't need to be described in terms of intermediate images on the way.
In the simple treatments of microscopes and telescopes, it is common to point out that there is a real image, formed between the objective and eyepiece lenses. In that case, it is useful to do so. However, in a telephoto camera lens, there may be five or six lenses, each of those lenses will bend the light a bit - some of the lenses have convex surfaces and some have concave surfaces. To calculate where the resulting image is formed, it would be totally futile to insist on discussing the real or virtual nature of the intermediate images.
If you find that simple classification system that you are using is letting you down then you need to go further into the subject, rather than throwing a wobbler about that simple rule. If you want confirmation of that, browse round some papers on advanced optics and see just how little (if at all) the terms real and virtual are used.
 
  • #29
I think that advance optics stuff would require much time and now should look for other topics for a while as I am in my school level.Thanks .
 
  • #30
Raghav Gupta said:
I think that advance optics stuff would require much time and now should look for other topics for a while as I am in my school level.Thanks .
Yes. That is sensible of you. So you just need to take my word for it and do remember that you will only need to know whether it's a real of virtual image in some very straightforward exam questions. The acid test is whether light rays actually pass through the image or just appear to come from it.
Good luck with your studies and keep asking the questions on PF. :)
 

1. What is a virtual inverted image?

A virtual inverted image is an image that appears to be behind a mirror or lens, but is not actually present. It is created by the reflection or refraction of light rays, and is inverted compared to the object's actual orientation.

2. How is a virtual inverted image created with a concave mirror?

A virtual inverted image is created with a concave mirror when light rays from an object reflect off the mirror's surface and converge at a point behind the mirror. This creates an image that appears to be behind the mirror, but is actually formed by the reflection of light rays.

3. What is the difference between a concave and convex mirror?

A concave mirror curves inward and can create both real and virtual images, while a convex mirror curves outward and can only create virtual images. Concave mirrors are commonly used in telescopes and microscopes, while convex mirrors are often used in rearview mirrors.

4. How is spoon optics related to virtual inverted images with a concave mirror?

Spoon optics is a term used to describe the use of a concave mirror to create a virtual inverted image. The curved shape of a spoon resembles that of a concave mirror, making it a useful tool for demonstrating the principles of reflection and image formation.

5. What are some real-world applications of virtual inverted images with a concave mirror?

Virtual inverted images created with concave mirrors have a variety of real-world applications. They are commonly used in telescopes and microscopes to magnify objects and in makeup mirrors to create a larger, inverted image. They are also used in security cameras and traffic mirrors to provide a wider field of view.

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