Max Rage of a Projectile Uphill

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Homework Help Overview

The discussion revolves around optimizing the uphill range of a projectile, specifically addressing a problem from a physics assignment. The subject area includes projectile motion and calculus applications in physics.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning, Problem interpretation

Approaches and Questions Raised

  • Participants discuss various equations related to projectile motion and the conditions for maximizing the range uphill. Some express uncertainty about the validity of their initial equations and seek clarification on how to derive specific relationships, such as tan 2α = -cot θ. Others explore the use of calculus to find maximum values for angles.

Discussion Status

The conversation is ongoing, with participants sharing their attempts and questioning the methods proposed. Some have offered guidance on formulating equations and applying calculus, while others are still seeking clarity on the concepts involved.

Contextual Notes

There is mention of constraints regarding the level of mathematics allowed in the course, specifically that it should not go beyond derivatives and integration. Participants are also navigating the complexities of the problem setup and the implications of the uphill trajectory.

Tom McCurdy
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Help: Max Rage of a Projectile Uphill

I am working on some physics on a site I found and was wondering if I could tap into some of the wisdom that seems embeded in the forums.

The problem I am working on is problem three from
http://www.math.rutgers.edu/~costin/291/w3.pdf

All I am interested in doing is show how to optimize the uphill range.

I have been doing some inital attacking but don't seem to be getting anywhere. I know the answer from that site [tex]tan 2 \alpha = -cot \theta[/tex]

Here is some of the stuff that I have been starting out doing
[tex]y/x=tan\theta[/tex]
[tex]y= x tan \theta[/tex]
[tex]R/x= sec \theta[/tex]
[tex]R = (volt+1/2at^2) sec \theta[/tex]
[tex]\frac {v^2-V_o^2}{{2*9.8}}=x[/tex]

I am not very sure on how many of these are true because I haven't had time fully to reexamine them and I was trying to force things together that probably need to be placed. I will continue to work on this problem as I just started but If anyone can sucessfully show me how to come up with
 
Last edited by a moderator:
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Try to make a formula for the distance uphill, then apply calculus to get the maximiun value for the alpha angle. Consider intersection...

[tex]xtan\theta = tan\alpha x - \frac{g}{2v_{o}^{2}cos^{2}\alpha}x^{2}[/tex]


[tex]0 = (tan\alpha - tan\theta)x - \frac{g}{2v_{o}^{2}cos^{2}\alpha}x^{2}[/tex]


[tex]0 = x((tan\alpha - tan\theta) - \frac{g}{2v_{o}^{2}cos^{2}\alpha}x)[/tex]

so one x=0 and the other, you know...

after finding both X and Y of intersection, a simple apply of the distance formula with 0,0 and X,Y can get you d, after that you could find the max value for alpha using differential calculus.
 
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Still a little lost... I am will look to see if there is any other help when I wake up...;
for example I am just taking my first calc course Calc BC how would us use calc to ge the max value for the alpha angle...



ty for your response Cyclovenom
 
By the way, i edited with some of the work.
 
There must be a way to do it without differential calculus... the physics course I am taking is made to have no math beyond deravatives and integration in calculus. I was wondering if someone could show me how to derrive

[tex]tan 2 \alpha = -cot \theta[/tex]

from the example
 
First, ignore the slope. A projectile (even a "raging" projectile!) fired with initial speed v0 and angle to the horizontal α has trajectory given by
x= v0cosα t and y= -(g/2)t2+ v0sinα t.

If the ground were level, "hitting the ground" would correspond to y= 0

Here, the "ground" is given by y= x tanθ so the projectile will hit the ground when tan&theta(v0cosα t)= -(g/2)t2+ v0sinα t

You could solve that quadratic equation for t in terms of α, which is fixed, and θ and then find the θ that maximizes x. I'n sure HOW you would do that without using the derivative!
 
Method One:
In this method please note that in the picture of the problem
[tex]\alpha is replaced by \beta[/tex]
[tex]\theta is replaced by \alpha[/tex]

Work

[tex]y=xtan\alpha[/tex]
[tex]x=Vocos\beta t[/tex]
[tex]y=Vosin\beta=-1/2gt^2[/tex]
[tex][/tex]
[tex]Vosin\Beta t = 1/2gt^2=xtan\alpha=Vocos/beta t tan \alpha[/tex]
[tex]t^2-\frac2{2}{{g}}(Vosin\beta-Vocos\beta tan\alpha)=0[/tex]
[tex]t = (t-\frac2{2}{{g}}(Vosin\beta-Vocos\beta tan\alpha))=0[/tex]
[tex]t=0 or t= \frac{2Vo}{{g}}(sin\beta-cos\betatan\alpha[/tex]
[tex]sec\alpha=\frac{R}{{x}}[/tex]
[tex]R=xsec\alpha[/tex]
[tex]=Vocos\beta t sec\alpha[/tex]
[tex]= Vocos\beta sec\alpha t[/tex]
[tex]=Vocos\beta sec\alpha (\frac{2vo}{{g}}(sin\beta-cos\beta tan\alpha))[/tex]
[tex]=\frac{2vo^2}{{g}}\frac{sin\beta cos\beta}{{cos\alpha}}-\frac{cos^2\beta}{{cos\alpha}}\frac{sin\alpha}{{cos\alpha}}[/tex]
[tex]\frac{2Vo^2}{{g}} (\frac{sin\beta cos\beta cos\alpha - cos^2\beta sin\alpha}{{cos^2\alpha}}[/tex]
[tex]\frac{2Vo^2}{{g}}(\frac{sin\beta cos\alpha - cos\beta sin \alpha }{{cos^2\alpha}})cos\beta[/tex]
[tex]{2Vo^2}{{g}} \frac{{sin(alpha-\beta)cos\beta}{{cos^2\alpha}}[/tex]
[tex]R= \frac{2Vo^2}{{g}}(\frac{sin(\alpha - \beta)cos\beta}{{cos^2\alpha}})[/tex]
[tex]R= \frac{2Vo^2}{{g}}(\frac{sin(2\beta-\alpha)-sin\alpha}{{cos^2\alpha}}[/tex]
since everything is constant minus [tex]sin(2/beta-/alpha)[/tex] you must maximize it[/tex]

[tex]2\beta = \frac{\pi}{{2}}+\alpha[/tex]
[tex]\beta = \frac{\pi}{{4}}+\frac{\alpha}{{2}}[/tex]
 
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Does this seem alright
 
Tom, will you please fix the Latex? oh and Yes the answer is correct.
 
Last edited:
  • #10
I can't edit the post any more otherwise I would
 

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