Finding Cartesian Equations for Intersecting Planes and a Line

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Discussion Overview

The discussion revolves around finding Cartesian equations for intersecting planes given the vector equation of a line at their intersection. The scope includes theoretical approaches and mathematical reasoning related to vector and plane equations.

Discussion Character

  • Exploratory
  • Mathematical reasoning
  • Debate/contested

Main Points Raised

  • One participant suggests using the parametric form of the line's equation and a matrix approach to find the Cartesian equations of the planes, noting the infinite solutions and the condition that the normals' components must be non-zero.
  • Another participant proposes choosing two non-parallel vectors and taking their cross product with a vector parallel to the line to obtain plane normals, providing a specific example with calculations for the planes' equations.
  • A participant questions the validity of the chosen vectors as being on the plane, prompting a clarification that the vectors are not on the plane but are parallel to their respective planes.
  • Another participant describes a method involving arbitrary non-parallel vectors and cross products to derive plane equations, emphasizing the perpendicularity of the resulting vectors to the original vector.
  • There is a repeated inquiry about the choice of vectors and their relationship to the planes, highlighting a lack of clarity on their positioning relative to the planes.

Areas of Agreement / Disagreement

Participants express differing views on the choice of vectors and their relevance to the planes, indicating that there is no consensus on the best approach or the validity of certain methods presented.

Contextual Notes

Participants have not established specific conditions or constraints for the choice of vectors beyond the requirement for non-parallelism and non-zero components. There are unresolved questions regarding the positioning of vectors relative to the planes.

Physics is Phun
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How would you go about finding cartesian equations of intersecting planes when you have the vector equation of the line they intersect at. THere in obviously an infinite number of solution. The catch is that all the x,y,z values of the planes normals must not be 0.
So I was thinking you but the lines equation into parametric for then from that you can put it into a matrix, then you can somehow "unsolve" it (at the moment in our geometry class we have learned how to solve systems using the matrix but this seems to be the reverse.) One of my friends did this problem that way and it seems to work but I was wondering if there is something else that I should be doing.

thanks
 
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anyone? I can give you the specific example, but I wanted to keep this general as not to put it in the homework section.
here it is. r= (2,-1,0) + t(4,5,1) remember, all the components of the normals are non-zero values.
 
In the abscense of further requirements... Choose any two non-parallel vectors. Take the cross product of each with a vector that is parallel to the line. The resulting two vectors can be used as plane normals. You can then find the equations of the planes if you know a point on the line.

For the example you gave, you could choose the first vector as (1, 2, 3), giving a plane normal (4,5,1) x (1,2,3) = (13, -11, 3). The equation for a plane with (13,-11,3) as a normal is 13x - 11y + 3z + d = 0, this plane must include the point (2, -1, 0), so we take d = -37.

Take the second vector to be (1, 2, 4), giving the normal (4,5,1) x (1,2,4) = (18, -15, 3). The plane's equation is 18x - 15y + 3z - 51 = 0.
 
but how do you know the vectors (1,2,3) and (1,2,4) are on the plane?
 
Let's say you've got some nonzero vector [tex]<A_1,B_1,C_1>[/tex] then take some non-parralel, non-zero but otherwise arbitrary vector [tex]<A_2,B_2,C_2>[/tex].

Then let
[tex]\vec{v}_1=<A_1,B_1,C_1>\times<A_2,B_2,C_2>[/tex]
and
[tex]\vec{v}_2=<A_1,B_1,C_1>\times \vec{v}_1[/tex]

From the properties of the cross product those two vectors are perpendicular to each other, and perpendicular to your original vector. Then if
[tex]\vec_{v}_1=<x_1,y_1,z_1>[/tex]
the equation
[tex]?=x_1x+y_1y+z_1z[/tex]
represents a plane parralel to the line since it is normal to [tex]\vec{v}_1[/tex](you'll have to solve to get the appropriate "?" and use a similar technique for finding the other plane.
 
but how do you know the vectors (1,2,3) and (1,2,4) are on the plane?

I don't - they're not on the plane, they're just parallel to their respective planes.
 

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