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Calculating the number of alpha particles incident on a detector |
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| Nov26-11, 02:11 PM | #1 |
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Calculating the number of alpha particles incident on a detector
Hi, firstly I'm not sure if I'm posting in the correct forum, if not
could I request that the moderators move it to the right one. Ok, so my problem is pretty much as I stated in the title. The background to this is that I have been asked to roughly calculate the number of alpha particles that would be incident on a detector surface in an environment where there is 147 Bq m-3 of alpha particles from decaying Rn222. So, I have taken the maximum range in air for an α-particle to be 3.4cm, so I am considering the decays in a hemisphere around the detector which for simplicity's sake I am assuming to be a square of side 1cm, and only has radiation incident on one side. I have worked out the total activity in the hemisphere to be 1.22x10 -2 Bq, but I'm not sure how to proceed to work out how many actually hit the sensor. I believe it will probably involve some kind of volume integral, but I'm not sure what to integrate! I'm guessing that I plug something into the following equation [itex]\int_0^π[/itex][itex]\int_0^π[/itex][itex]\int_0^R[/itex] r2sinθ dr dθ d[itex]\phi[/itex] (I am also assuming the radiation to be isotropic) If anyone could point me in the right direction it would be greatly appreciated. Many thanks |
| Nov27-11, 04:48 PM | #2 |
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Well if you forget about the effect of air for a moment, the number of particles which hit a detector with cross-sectional area A (pointing straight at the source) per second is just going to be the total activity times the ratio of A to the area of a sphere with radius of the distance to the detector. i.e. [itex] 147\frac{A}{4\pi r^2} [/itex]. Assuming isotropic radiation as you say.
If you want to take the air into account you can figure out the total number of particles that make it the distance r and then multiply that by the same ratio. Of course your detector is probably not 100% efficient so there is an efficiency factor also. Although you asked about the number incident on the surface not the number actually detected so I guess you can forget about that. Although reading your question again I see perhaps you are not interested in a point source but some kind of dispersed radioactivity. In which case you can forget most of what I wrote :p. |
| Nov27-11, 04:52 PM | #3 |
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It depends on the source strength, the geometry of the source with respect to the detector (including attenuation over distance), and any shielding on the part of the source and detector.
Normally, for an alpha source, one might want to put the source inside the detector gas chamber. |
| Nov27-11, 05:05 PM | #4 |
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Calculating the number of alpha particles incident on a detectorWould it be a valid approach to integrate the [itex] 147\frac{A}{4\pi r^2} [/itex] equation? so it would be [itex]\int_0^π[/itex][itex]\int_0^π[/itex][itex]\int_0^R[/itex] [itex] 147\frac{A}{4\pi r^2} [/itex]r2sinθ dr dθ d[itex]\phi[/itex] ? Also it is a semiconductor detector. |
| Nov27-11, 06:12 PM | #5 |
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You could improve it by making A a function of the angles and figuring out the function describing alpha loss with distance and putting that in there too. |
| Nov27-11, 06:22 PM | #6 |
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![]() Incidentally, I used the above equation and got 1.25 x 10-4Bq actually falling on a square 1x1cm detector, it would be nice if someone could check that for me if they feel like it! (just looking for a 'yes', 'no', or 'that looks reasonable' lol) |
| Nov27-11, 06:28 PM | #7 |
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Oops, just realise that it's actually
[itex]\int_0^π[/itex][itex]\int_0^π[/itex][itex]\int_0^R[/itex] 1.22 x 10-2[itex] \frac{A}{4\pi r^2} [/itex]r2sinθ dr dθ d[itex]\phi[/itex] Since it's 147 Bq m-3 but only 1.22 x 10-2Bq within the actual hemisphere, which takes into account the range of the alphas in air |
| Nov27-11, 06:34 PM | #8 |
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Err actually the angle there is the angle between the surface normal and the vector to the gas element, which is a different theta to your spherical polar coordinate theta. You can make them the same though if you switch the cos to sin. |
| Nov27-11, 06:36 PM | #9 |
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Ok, that's very helpful, thank you
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