Gravity in Water: Effects on Dropped Objects

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Discussion Overview

The discussion centers on the effects of gravity on objects dropped underwater, exploring the dynamics involved, including buoyancy and drag forces. Participants examine the differences in behavior of falling objects in water compared to air, and the mathematical modeling of these effects.

Discussion Character

  • Exploratory
  • Technical explanation
  • Mathematical reasoning

Main Points Raised

  • Some participants assert that gravity's pull remains constant underwater, but drag forces significantly slow the descent of objects.
  • Questions arise regarding the equations that govern free fall acceleration for objects submerged in water.
  • One participant emphasizes the importance of considering buoyant force, which reduces the effective weight of an object underwater, alongside drag in modeling dynamics.
  • A mathematical model is presented that includes terms for buoyancy and drag, with caution advised regarding the definitions of drag coefficients used in calculations.
  • Another participant notes that while the dynamics underwater are similar to those in air, buoyancy is typically negligible in air due to the density differences, except in specific cases like helium balloons.

Areas of Agreement / Disagreement

Participants generally agree that buoyancy and drag are critical factors in the dynamics of objects submerged in water, but there are differing views on the extent to which these forces affect the motion compared to objects falling in air. The discussion remains unresolved regarding the specific equations and modeling approaches to use.

Contextual Notes

Limitations include the dependence on definitions of drag coefficients and the assumptions made about the conditions of the fluid and object properties. The discussion also highlights the complexity of modeling scenarios involving varying heights and partially submerged objects.

jared30
what are the effects on gravity if the object is dropped underwater?
 
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gravity's pull is the same, you just have a lot more drag underwater so it falls more slowly
 
so are there any equations for the free fall acceleration of an object underwater?
 
There is also a buoyant force acting on a body underwater, this acts to reduce the "weight" of a body.

To model dynamics underwater you would need to take bouyancy and drag into account. There are different ways of modeling drag, usually it is a lossy term in the inital differential equations which is depentend on velocity.
 
m(d2x/dt2) = (rhoB-rhoA)(g*V) - 0.5(Cd)(rhoA)(A)(dx/dt)^2

Where m = body's mass, rhoA = fluid's density, rhoB = body's density, g = gravity (may be assumed to vary with height -> which is where the "effects of gravity" come in), x = displacement, t = time, Cd = drag coefficient, V = body volume, A = body area.

If the height changes are vast, you would also probably want to make rho, V and A a function of x as well.

Be a bit careful with the drag term in the equation - some quoted values of Cd use, for example, wetted area while others use cross-sectional area. Check the definitions before using it.

You can analytically solve that, write up your own program to solve it numerically or buy a math program which is capable of solving differential equations - MathCad comes to mind. Option 1 will help you only in the most ideal circumstances, while option 3 is a bit more general. Option 2 is the most general but most difficult to learn, and will solve even your nasty partial integro-differential equations with the most unusual boundary conditions, etc.


Edit: Note that the equation here is for a fully submerged body. For a partially submerged one, break the first RHS term to the body weight and a buoyant force, the latter as per Archimedes' principle.
 
Last edited:
It's no different than an object dropped in air. Normally, though, one neglects the buoyancy in air, since what we drop is so much more dense than air. But an example where it cannot be neglected is a helium balloon.
 

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