Triple Integral with Multiple Constraints: Solving for the Intersection

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Homework Help Overview

The discussion revolves around evaluating a triple integral defined over a specific region in three-dimensional space, characterized by constraints involving a sphere and a cone. The integral in question is \(\int\int\int_{\Omega} z \, dx \, dy \, dz\), where \(\Omega\) is defined by the inequalities \(x^2 + y^2 + z^2 \leq 1\) and \(0 \leq z \leq \sqrt{x^2 + y^2}\).

Discussion Character

  • Mixed

Approaches and Questions Raised

  • Participants explore converting the integral into spherical coordinates and discuss the implications of the region of integration not being a complete sphere. There are questions about the bounds for integration and the correct interpretation of the constraints.

Discussion Status

Participants are actively engaging with the problem, suggesting different coordinate systems and questioning the assumptions about the region of integration. Some have proposed integrating over \(z\) first and converting to cylindrical coordinates, while others are working through the implications of the constraints on \(r\) and \(z\).

Contextual Notes

There are ongoing discussions about the visualization of the region of integration and the necessity of breaking the integral into parts based on the constraints. Participants express uncertainty about the exact shape of the region and how to properly set up the integral given the multiple constraints.

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How do I solve this triple integral,
[tex]\int\int\int_{\Omega}^{}zdxdydz, \hspace{8} \Omega = \{(x,y,z): x^2 + y^2 + z^2 \leq 1, \hspace{6} 0 \leq z \leq \sqrt{x^2+y^2}\}[/tex]
 
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iNCREDiBLE said:
How do I solve this triple integral,
[tex]\int\int\int_{\Omega}^{}zdxdydz, \hspace{8} \Omega = \{(x,y,z): x^2 + y^2 + z^2 \leq 1, \hspace{6} 0 \leq z \leq \sqrt{x^2+y^2}\}[/tex]

Convert to spherical coordinates. Integrate phi from 0 to pi/2, all around from 0 to 2pi, and let rho go from 0 to 1. Oh yea, then multiply by 2. Can you convert this into a real integral?
 
salty: you notice the region of integration isn't a sphere? :smile: (And if it was, there's an easier way to do it...)

Where do you have problems, iNCREDiBLE?
 
Hurkyl said:
salty: you notice the region of integration isn't a sphere? :smile: (And if it was, there's an easier way to do it...)

Where do you have problems, iNCREDiBLE?

No I didnt' Hurkyl. Looked like a sphere to me. Still does. Suppose I should just work it through. Sorry Incredible if I got it wrong (Hurkly is no doubt right in some kind of way I need to figure out).
:blushing:
 
saltydog said:
Convert to spherical coordinates. Integrate phi from 0 to pi/2, all around from 0 to 2pi, and let rho go from 0 to 1. Oh yea, then multiply by 2. Can you convert this into a real integral?

Are you sure about this?
 
Note the extra condition 0 < z < &radic;(x² + y²). It's the part of the upper half-ball that's outside of a cone.
 
I can't see what the region of integration is. But my gut says i should integrate over z first. Then convert to polar coordinates where [tex]\frac{1}{\sqrt{2}} \leq r \leq 1?[/tex]
 
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Hurkyl said:
Note the extra condition 0 < z < √(x² + y²). It's the part of the upper half-ball that's outside of a cone.

Alright, it's a cone. Thanks Hurkyl. Sorry Incredible. I'll work it through for my own education but will stay out of the thread so as not to make it any worst for Incredible.
:blushing:
 
You have a good gut! I too would integrate over z first, and change it into cylindrical coordinates. Now, you just have to work out the details. :smile:


As usual, it really helps if you can draw a picture of the region of integration, or at least visualize it really well. But, we can always grind it out algebraically.


Your region is the system of equations:

r² + z² < 1
0 < z < r

So, the first question becomes "for which values of r can we solve this equation for the rest of the variables?"

You have suggested 1/√2 < r < 1. Why?
 
  • #10
I understand that the region is
r² + z² < 1
0 < z < r

But after that I'm not following you.. :cry:
 
  • #11
You need to find the bounds: you need to know all possible values of r, then for each value of r, you need to know all possible values of z... right?
 
  • #12
Hurkyl said:
You need to find the bounds: you need to know all possible values of r, then for each value of r, you need to know all possible values of z... right?

1/√2 < r < 1
0 < z < 1/√2 ?


o:)
 
  • #13
Okay, how did you get that?
 
  • #14
Well, Hurkyl, I think I was wrong... :wink:
I've been thinking a lot and here's how I want to do it now.

Spherical coordinates:

[tex]x = rsin\theta cos\phi[/tex]
[tex]y = rsin\theta sin\phi[/tex]
[tex]z = rcos\theta[/tex]

[tex]0 \leq r \leq 1[/tex]
[tex]\frac{\pi}{4} \leq \theta \leq \frac{\pi}{2}[/tex]
[tex]0 \leq \phi \leq 2 \pi[/tex]


[tex]\int\int\int_{\Omega}^{}zdxdydz = \int\int\int rcos\theta r^2 sin\theta drd\theta d\phi = \frac{1}{2} \int\int\int r^3 sin(2\theta) drd\theta d\phi = \pi \int\int r^3 sin(2\theta) drd\theta = \frac{\pi}{4} \int sin(2\theta) d\theta = \frac{\pi}{8}[/tex]
 
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  • #15
You were! Notice that you could still solve for z for any 0 < r < 1... it's just that 1/&radic;2 is the switching point between the two different expressions for z. (So you'd have to break the integral up into two pieces)


So how did you get your bounds this time?
 
  • #16
We had
[tex]x^2 + y^2 + z^2 \leq 1[/tex]
[tex]0 \leq z \leq \sqrt{x^2+y^2}[/tex]

After switching to Spherical Coordinates we have

[tex]r^2 \leq 1[/tex]
[tex]0 \leq rcos\theta \leq \sqrt{(rsin\theta cos\phi)^2+(rsin\theta sin\phi)^2}=|rsin\theta|=rsin\theta[/tex]
<=>
[tex]0 \leq r \leq 1[/tex]
[tex]0 \leq cos\theta \leq sin\theta[/tex]

The last inequality is true for [tex]\frac{\pi}{4} \leq \theta \leq \frac{\pi}{2}[/tex]
 
  • #17
Looks good to me. And more importantly, it looks good to you. :smile:
 
  • #18
Hurkyl said:
Looks good to me. And more importantly, it looks good to you. :smile:

Yeah! I'm preparing for an exam. This is a problem from a previous exam and I really hate the fact that our textbook don't discuss this sort of integrals, just those that are way simpler and not even one of our excercises has been of this sort. :devil:
 
  • #19
IMHO you should work it out in cylindrical coordinates too. It's good exercise. :smile:
 
  • #20
The problem is that I have no clue about how the region of integrations looks like.. So when you say that I would have to break the integral into two pieces I wouldn't know why :redface:
 
  • #21
That's why I think it's a good exercise! It fills in a gap in your ability!

I'll ask my question again:

For what values of r does the system

r² + z² < 1
0 < z < r

can you find a solution to this system?
 
  • #22
Hurkyl said:
That's why I think it's a good exercise! It fills in a gap in your ability!

I'll ask my question again:

For what values of r does the system

r² + z² < 1
0 < z < r

can you find a solution to this system?

0 < r < 1.

Hmm, the solution will be trigonometric.
r = acos(b)
z = asin(b)
a < 1 and 0 < b < Pi/4
 
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  • #23
You could look at it that way... but that's really just using spherical coordinates again.

If you saw that from the algebra (rather than from the fact you've already done it with spherical coordinates), then that's good!

(Be careful, though -- I suspect you're about to visit every point twice, and get pi/4... don't forget that r is nonnegative, by definition of polar coordinate!)


However, I was trying to set up an iterated integral where you integrate with respect to z, then with respect to r. So, now that you've determined that 0 < r < 1, the only remaining question is, for a particular value of r, in what range z can vary?
 
  • #24
z can vary between 0 and r? :rolleyes:
 
  • #25
You do have 0 < z < r... but that's only one of your constraints on z!
 
  • #26
Hurkyl said:
You do have 0 < z < r... but that's only one of your constraints on z!

[tex]z < \sqrt{1-r^2}[/tex]
 
  • #27
Right, so you have two different constraints on z that must both be satisfied:

0 < z < r
z < &radic;(1 - r²)

So what can you do with that?
 
  • #28
Hurkyl said:
Right, so you have two different constraints on z that must both be satisfied:

0 < z < r
z < √(1 - r²)

So what can you do with that?

Find the intersection? Which is r = 1/√2. :-p
 

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