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Orbital Puzzler |
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| Nov11-05, 01:00 PM | #1 |
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Orbital Puzzler
Unless you have orbital geometry down cold this might take a little thinking.
SET UP A large independent planet with a thick atmosphere included is 100 Mega-meters in diameter. Beyond that diameter we can consider that we have a real vacuum outside that diameter. “Independent” only means we will be ignoring any affect from a sun. It has a non-wobbling spin so we can always locate “the spot” 100 Mega-meters above the North Pole. An object is propelled straight up from the North Pole so that it will just reach “the spot” before gravity will return to the North Pole starting point on the surface. When the object momentarily stops at “the spot” we can give it a velocity of X or less on any heading we choose. We will consider headings as viewed from the side measured as 00 continuing straight away from the planet (north); around to 1800 for straight back down to the north pole surface; and around to 3600 for the same direction as 00 straight away. The max speed of X is exactly the escape velocity for a heading of 900. 1. At what other headings can escape be achieved? 2. At what headings does X need to be reduced so the object just reaches the infinity escape without any extra speed? 3. By how much do we need to reduce X, in order to establish the maximum possible orbits that allow a free return to “the spot”. 4. And what headings can we use to achieve those free returns to “the spot”? (note: ignore "progresion") For the orbital pros that know they know, use white for the first few days. If you're guessing, no need for white. RB |
| Nov25-05, 01:08 PM | #2 |
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Really this is not that hard a brain teaser; the orbital math is simple even for beginners. But I guess there is no reason for using “White out”
Any way let’s set a deferent perspective by solving from #3 Assume you can establish a circular obit at “the spot” by giving it a speed of VO at 900. What is the minimum escape speed X at that same heading in terms of VO? Then at what angle could you apply that same speed and still attain escape? Where can it be reduced and still escape? |
| Nov25-05, 01:57 PM | #3 |
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[QUOTE=RandallB]Unless you have orbital geometry down cold this might take a little thinking.
SET UP A large independent planet with a thick atmosphere included is 100 Mega-meters in diameter. Beyond that diameter we can consider that we have a real vacuum outside that diameter. “Independent” only means we will be ignoring any affect from a sun. It has a non-wobbling spin so we can always locate “the spot” 100 Mega-meters above the North Pole. An object is propelled straight up from the North Pole so that it will just reach “the spot” before gravity will return to the North Pole starting point on the surface. When the object momentarily stops at “the spot” we can give it a velocity of X or less on any heading we choose. We will consider headings as viewed from the side measured as 00 continuing straight away from the planet (north); around to 1800 for straight back down to the north pole surface; and around to 3600 for the same direction as 00 straight away. The max speed of X is exactly the escape velocity for a heading of 900. 1. At what other headings can escape be achieved? [quote] From your desciption, your object just starts above the limits of the atmosphere, so any path that takes it any closer to the planet will induce atmospheric drag, so the answer is any heading between 90° and 0° or 270° and 360° There is no minimum amount you need to reduce X. Notice however, as pointed out in the answer to the next question, there are limits set on the heading when you make such reductions. |
| Nov25-05, 02:08 PM | #4 |
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Orbital Puzzler |
| Nov25-05, 03:50 PM | #5 |
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Except remembering this is a brain teaser why would I need any different speed for a lower angle say 1100 or 2500? Is 900 really as low as I can go? Similar issue with #4. |
| Nov25-05, 05:15 PM | #6 |
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On the other hand, if "the Spot" where your object starts is some distance above the limits of the atmosphere, then you could use lower angles, as long as the periapis of the trajectory does not take it into the atmosphere. In these cases the escape velocity would be the same as for any other angle. With the return orbit scenerio, drag from dipping into the atmosphere will alter the orbit such that it will not return to "the Spot". Again, if " the Spot" was some distance above the limit of the atmosphere, you could use lower angles and still produce a return orbit. You could even use lower velocities than [itex] \sqrt{\frac{GM}{r}}[/itex] as long as the periapis doesn't drop into the atmosphere. |
| Nov26-05, 09:19 AM | #7 |
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BUT, I do not except using the diameter of the planet as its radius. #3 is at what fixed speed in terms of X can you create the maximum number of unique orbits that successfully return to “the spot”. #4 remains. But heading can be given as approximate. And as a hint to three and four with respect to your comment about, producing return orbits using lower velocities, to make an easy one; #5 what different speeds can be used at what fixed heading to produce the maximum number of return orbits. |
| Nov27-05, 11:03 PM | #8 |
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So starting over: assuming diameter of the planet is 100,000,000m. and the spot is 100,000,000m from the center of the planet. This eliminates any trajectories that enter the atmosphere. At the extremes the velocity will have to equal almost X. At 90° and 270° the velocity can go as low as 58° of X. |
| Nov28-05, 11:19 AM | #9 |
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But rather than varying speeds for #3 and #4 – isn’t there just one speed at the headings you recommend that will create successful return orbits to the spot? Kind of the inverse of the #5 question, I added as a clue. |
| Nov28-05, 06:17 PM | #10 |
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At say, headings of 60°, 120°, 300° and 240° you get successful return orbits at [itex]X > v \geq .707X[/itex] (.707X is equal to Vo) The closest you can come to a single valid v for a given heading is when your headings approach the limits of 45° 135° 225° and 315°. As you approach these limits, the minimum required V to maintain an orbit approaches X. So, at near 45°, 135°, 315° and 225° you get the smallest range of possible velocities for valid return orbits and at 90° and 270° you get the largest range of valid velocites. |
| Nov28-05, 07:56 PM | #11 |
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Anyway as identified the circular orbit speed of V 0 (X / sqrt 2) used at 900 or its inverse establishes a round orbit. And for #5 any speed will give a return orbit establishing the spot as apapis or perapis as long as the heading is 900 or its inverse. As to #3 & #4 you say for heading 600 & 1200 and the inverse the speed V0 is again needed for a return orbit. At least implying V0 for heading between 60-90-1200 must all use V0. In fact all headings should use the same V0 to set a stable return orbit including those higher angles. “All or any” limited of course to speeds and angles that don’t hit or escape the planet. Any speed at 900 any heading using V0. |
| Nov28-05, 11:56 PM | #12 |
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If you are looking for the one speed that produces a stable return orbit through the greatest range of headings, then that would be a speed just a tad under X. |
| Nov29-05, 10:00 AM | #13 |
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Didn’t have that – I’ll try it. Thanks |
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