3D collisions of hard spheres with varying mass and radius with gravity

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    A program created for my 3rd term physics project in the spring of 2006. This program simulates elastic collisions of hard spheres in 3 Dimensions. For more information or source code please contact therealtony13@gmail.com
    Features include:

    * C++ design
    * OpenGL rendering
    * Path Tracing
    * Changable Gravity Constant
    * Customize object attributes: mass, radius, velocity, position, color, texture
    * Random objects
    * Changable grid and zooming
    * Play and Pause animation
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