I know a 2d mass-spring-damper is expressed:(adsbygoogle = window.adsbygoogle || []).push({});

F = m g j − k D (sin θ i + cos θ j) − b (Vx i + Vy j)

m = mass

g = gavity

k = spring constant

D = string length displacement

Vx = Velocity X

Vy = Velocity Y

But how would you extend this to three dimensions?

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# 3d mass-spring-damper

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