Atan2 function inverse kinematics

The resulting plot will show a continuously decreasing line without any discontinuities. In summary, the problem of achieving inverse kinematics for a spherical manipulator with three revolutes in orthogonal axes can be solved by using a modulo operation to keep the angle within the range of -180° to 180°. This will result in a continuously decreasing plot without any discontinuities.
  • #1
fmsrat
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Homework Statement



Hello, i am trying to achieve inverse kinematics of a spherical manipulator (three revolutes in orthogonal axes) and the first angle (from geometry) is determined by something like this θ1=atan2(x,y) (i use maple so the function is something like θ1=arctan(y,x)); when i plot the function of θ with respect of time it seems to cut at some point(i think -180°) then a discontinuity appears and start again at 180°; the link related to \theta_{1} make several turns so the angle is always decreasing. I hope you can help me to figure out a solution to plot this angle so it follows a straight decreasing line.

Homework Equations





The Attempt at a Solution


 
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  • #2
It is possible to solve this problem by using a modulo or remainder operator. A modulo operation will take the value of a variable, divide it by a given number and return the remainder. In this case, the variable is θ1 and the given number is 360°. This means that whenever the value of θ1 exceeds 360°, it will be divided by 360° and the remainder will be used as the new angle. This way, the angle will always remain within the range of -180° to 180°.
 

FAQ: Atan2 function inverse kinematics

What is the purpose of the Atan2 function in inverse kinematics?

The Atan2 function is a mathematical function used in inverse kinematics to calculate the angles and positions of joints in a robotic arm or other multi-jointed system. It takes in the x and y coordinates of a point and outputs the angle between that point and the origin, which can be used to determine the necessary joint movements to reach that point.

How is the Atan2 function different from other trigonometric functions?

The Atan2 function differs from other trigonometric functions, such as sine and cosine, in that it is able to handle all four quadrants of a Cartesian plane. This makes it particularly useful in robotics, where it is necessary to determine joint angles and positions in all directions.

What are the advantages of using the Atan2 function in inverse kinematics?

The Atan2 function has several advantages in inverse kinematics. It is able to handle all quadrants, making it more versatile than other trigonometric functions. It also avoids the problem of division by zero, which can occur when using the traditional arctangent function. Additionally, the Atan2 function is faster and more accurate when calculating angles, making it a more efficient choice for robotic applications.

Are there any limitations to using the Atan2 function in inverse kinematics?

While the Atan2 function is a powerful tool in inverse kinematics, it does have some limitations. One limitation is that it can only calculate angles up to 180 degrees, which means it may not be suitable for systems with joints that can rotate more than 180 degrees. Additionally, the Atan2 function may not be as accurate for points that are too close to the origin, as the angle becomes more sensitive to small changes in coordinates.

How is the Atan2 function used in real-world applications?

The Atan2 function is used in a variety of real-world applications, particularly in robotics. It is commonly used in manufacturing, where it helps robots accurately position and manipulate objects on an assembly line. It is also used in motion planning for autonomous vehicles and in 3D animation for video games and movies. Additionally, the Atan2 function has applications in fields such as medical robotics, aerospace engineering, and virtual reality.

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