- #1
FlamingAero
- 2
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I have been reviewing the basic two-dimensional motion equations and I've discovered a conundrum that is causing me much confusion. For example, here is a basic formula with variables:
[itex]v^2 = vi^2 + 2ax[/itex]
[itex]v = ?[/itex]
[itex]vi = 27[/itex]
[itex]a = -7.5[/itex]
[itex]x = 49[/itex]
Therefore:
[itex]v^2 = 27^2 + 2(-7.5)(49)[/itex]
[itex]v^2 = 729 + -735[/itex]
[itex]v = √(-6)[/itex]
When I input the square root of (-6) into my calculator (a TI-83+), I receive a ERR:NONREAL ANS message. Are these values not compatible with this formula?
Here's another similar example, this time with the formula:
[itex]ΔX = vi*t + (1/2)at^2[/itex]
[itex]ΔX = 49[/itex]
[itex]vi = 27[/itex]
[itex]a = -7.5[/itex]
[itex]t = ?[/itex]
I have no idea how to even arrange the equation in terms of [itex]t[/itex]. Is this formula limited to solving displacement?
Thank you for your help and guidance.
[itex]v^2 = vi^2 + 2ax[/itex]
[itex]v = ?[/itex]
[itex]vi = 27[/itex]
[itex]a = -7.5[/itex]
[itex]x = 49[/itex]
Therefore:
[itex]v^2 = 27^2 + 2(-7.5)(49)[/itex]
[itex]v^2 = 729 + -735[/itex]
[itex]v = √(-6)[/itex]
When I input the square root of (-6) into my calculator (a TI-83+), I receive a ERR:NONREAL ANS message. Are these values not compatible with this formula?
Here's another similar example, this time with the formula:
[itex]ΔX = vi*t + (1/2)at^2[/itex]
[itex]ΔX = 49[/itex]
[itex]vi = 27[/itex]
[itex]a = -7.5[/itex]
[itex]t = ?[/itex]
I have no idea how to even arrange the equation in terms of [itex]t[/itex]. Is this formula limited to solving displacement?
Thank you for your help and guidance.