- #1

- 5

- 0

**I tried using the equation:

x=VoxT + 1/2axT^2 and setting the inital velocity of the X component to zero, but that didn't work. I am so stuck on how to do this problem in the slightest bit! Please help!

- Thread starter lbofin1
- Start date

- #1

- 5

- 0

**I tried using the equation:

x=VoxT + 1/2axT^2 and setting the inital velocity of the X component to zero, but that didn't work. I am so stuck on how to do this problem in the slightest bit! Please help!

- #2

- 2,985

- 15

Use this one, V=v_0 + at

assuming that the kicker hits the ball along 47 degrees during the entire length of contact.

Then you can use sin and cos to break that down into horizontal and verticle components of launch velocity.

- #3

- 5

- 0

- #4

- 107

- 0

If so this is a simple problem.

The ball is initially at rest so it's initial momentum is zero. THe change in momentum is the impulse

F*dt=m*v

cancel the masses to get: a*dt=v

Solve for v and then it's a simple matter of finding the components.

- #5

- 5

- 0

- #6

- 5

- 0

- Last Post

- Replies
- 8

- Views
- 1K

- Last Post

- Replies
- 1

- Views
- 1K

- Last Post

- Replies
- 4

- Views
- 2K

- Replies
- 8

- Views
- 42K

- Last Post

- Replies
- 1

- Views
- 4K

- Replies
- 4

- Views
- 8K

- Last Post

- Replies
- 60

- Views
- 6K

- Replies
- 25

- Views
- 2K

- Replies
- 1

- Views
- 2K

- Replies
- 1

- Views
- 2K