Transforming Coordinates: Exploring Non-Perpendicular Unit Vectors

In summary, the x-y coordinates are being transformed into the u-v coordinates. Based on the diagram, u lies along x while v makes an angle α with x. The Attempt at a Solution claims that u and v are defined when a perpendicular line is dropped onto the axes. If the coordinate unit vectors are not perpendicular, then you get something that looks like the picture.
  • #1
unscientific
1,734
13

Homework Statement



The x-y coordinates are being transformed into the u-v coordinates.

Based on the diagram, u lies along x while v makes an angle α with x.

The Attempt at a Solution



The answer defined u and v weirdly..

Shouldn't

x = u

and

y = v sin α

??
 

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  • #2
unscientific said:
Shouldn't

x = u

and

y = v sin α

??

No. Consider the position vector [itex]\mathbf{r}= x\mathbf{e}_x + y\mathbf{e}_y = u\mathbf{e}_u + v\mathbf{e}_v[/itex]:

You have [itex]\mathbf{e}_u = \mathbf{e}_x[/itex] since the two axes are parallel, but [itex]\mathbf{e}_v[/itex] has both a vertical and a horizontal component and is given by [itex]\mathbf{e}_v = \cos\alpha \mathbf{e}_x + \sin\alpha \mathbf{e}_y[/itex]. Plugging this into the position vector definition gives [itex]x\mathbf{e}_x + y\mathbf{e}_y= u \mathbf{e}_x + v( \cos\alpha \mathbf{e}_x + \sin\alpha \mathbf{e}_y)[/itex], which gives you the relations in your image.
 
  • #3
Also, does the region of integration R change if we change the variables from (x,y) to (u,v)?


According to the answer, the region R → R', where R' is only σ/2∏ of the original R..
 

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  • #4
unscientific said:
According to the answer, the region R → R', where R' is only σ/2∏ of the original R..

No, that's not what they are saying. Read it again more carefully, what they are actually claiming is that [itex]\int_{0}^{\infty} \int_{0}^{\infty} e^{-r^2} \left| \frac{\partial(x,y)}{\partial(u,v)} \right|dudv = \frac{\alpha}{2\pi} \int_{-\infty}^{\infty} \int_{-\infty}^{\infty} e^{-r^2}dxdy[/itex]

The integral on the left is only over positive [itex]u[/itex] & [itex]y[/itex], while the integral on the right is over all (R2) space.
 
  • #5
gabbagabbahey said:
No, that's not what they are saying. Read it again more carefully, what they are actually claiming is that [itex]\int_{0}^{\infty} \int_{0}^{\infty} e^{-r^2} \left| \frac{\partial(x,y)}{\partial(u,v)} \right|dudv = \frac{\alpha}{2\pi} \int_{-\infty}^{\infty} \int_{-\infty}^{\infty} e^{-r^2}dxdy[/itex]

The integral on the left is only over positive [itex]u[/itex] & [itex]y[/itex], while the integral on the right is over all (R2) space.

Yup, if you only consider x,y,u,v > 0,

it would be α/(∏/2) for ∫ 0 to infinity..
 
  • #6
gabbagabbahey said:
No. Consider the position vector [itex]\mathbf{r}= x\mathbf{e}_x + y\mathbf{e}_y = u\mathbf{e}_u + v\mathbf{e}_v[/itex]:

You have [itex]\mathbf{e}_u = \mathbf{e}_x[/itex] since the two axes are parallel, but [itex]\mathbf{e}_v[/itex] has both a vertical and a horizontal component and is given by [itex]\mathbf{e}_v = \cos\alpha \mathbf{e}_x + \sin\alpha \mathbf{e}_y[/itex]. Plugging this into the position vector definition gives [itex]x\mathbf{e}_x + y\mathbf{e}_y= u \mathbf{e}_x + v( \cos\alpha \mathbf{e}_x + \sin\alpha \mathbf{e}_y)[/itex], which gives you the relations in your image.

I don't really understand what you mean...

My main problem here is why do they define u and v as such in the picture?

I thought u and v are defined when you drop a perpendicular line onto the axis?

And it's pretty clear that the lengths u, v they define are shorter than the ones in my picture..
 
  • #7
unscientific said:
I thought u and v are defined when you drop a perpendicular line onto the axis?

That's the case when your coordinate lines are perpendicular. When they are not, you get what you see in this picture.
 
  • #8
voko said:
That's the case when your coordinate lines are perpendicular. When they are not, you get what you see in this picture.

Are they defined this way?
 
  • #9
A coordinate system (on an plane) is defined by its origin and unit vectors [itex]\vec{a}[/itex] and [itex]\vec{b}[/itex]. Any point [itex]\vec{p} = u\vec{a} + v\vec{b}[/itex]. [itex]u[/itex] and [itex]v[/itex] are coordinates. Now if the coordinate unit vectors are not perpendicular, what do you get? Try it on a piece of paper.
 
  • #10
voko said:
A coordinate system (on an plane) is defined by its origin and unit vectors [itex]\vec{a}[/itex] and [itex]\vec{b}[/itex]. Any point [itex]\vec{p} = u\vec{a} + v\vec{b}[/itex]. [itex]u[/itex] and [itex]v[/itex] are coordinates. Now if the coordinate unit vectors are not perpendicular, what do you get? Try it on a piece of paper.

Ah, using vectors everything seems much simpler now! Thank you! :smile:
 

1. What is a coordinate transformation?

A coordinate transformation is a mathematical process used to convert coordinates from one coordinate system to another. This is often necessary when working with different types of maps or data that use different coordinate systems.

2. Why is coordinate transformation important in science?

Coordinate transformation is important in science because it allows for the integration of data from various sources that may use different coordinate systems. This allows scientists to analyze and compare data more easily.

3. What are the most common coordinate systems used in coordinate transformation?

The most common coordinate systems used in coordinate transformation are latitude and longitude, Universal Transverse Mercator (UTM), and State Plane Coordinate System (SPCS). These systems are commonly used in mapping, navigation, and surveying.

4. How is coordinate transformation performed?

Coordinate transformation is performed using mathematical formulas and algorithms that take into account the differences between the two coordinate systems. This can involve converting between different units of measurement, adjusting for differences in the Earth's curvature, and accounting for any specific parameters of the coordinate systems.

5. What are some tools or software used for coordinate transformation?

Some common tools and software used for coordinate transformation include geographic information systems (GIS) software, such as ArcGIS and QGIS, as well as online coordinate converters and calculators. There are also specialized software and programming languages, such as PROJ and Python, that are specifically designed for performing coordinate transformations.

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