- #1
Pauly Man
- 129
- 0
I am playing around with opengl using C++, and think it is awesome.
But I have a question. I was looking at a tutorial on multitexturing, and when I ran the program it told me that my version of opengl doesn't support it. How do I determine which version of opengl I have, and how do I go about getting a newer version?
But I have a question. I was looking at a tutorial on multitexturing, and when I ran the program it told me that my version of opengl doesn't support it. How do I determine which version of opengl I have, and how do I go about getting a newer version?
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