Where does the second collision occur between two gliders on an air track?

In summary, the book is called "The Zen of Physics, 3000 Problems", and it is a good investment because it has a lot of problems to check your methods.
  • #1
r16
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Homework Statement


A target glider, whose mass [itex]m_2[/itex] is 350g is at rest on an air track, a distance [itex] d =53cm [/itex] from the end of the track. A projectile glider whose mass [itex] m_1 [/itex] is 590g approaches the target flider with velocity [itex] v_{1i} = -75 cm/s [/itex] and collides elastically with it. The target glider rebounds elastically from a short spring at the end of the track and meets the projectile glider for a second time. How far from the end of the track does this second collision occur?

Homework Equations



Elastic collision [itex] KE_{i} = KE_{f} [/itex]
[tex]v_{1f} = \frac {m_1 - m_2}{m_1 + m_2} v_{1i}[/tex]
[tex]v_{2f} = \frac {2 m_2}{m_1 + m_2} v_{1i}[/tex]

The Attempt at a Solution



I broke it down into 2 separate stages, a [itex] t_1 [/itex] from when [itex]m_2[/itex] goes from its starting point to the wall (a distance of [itex]d[/itex]) and a [itex]t_2[/itex] from when [itex]m_2[/itex] rebounds from the wall and collides with [itex]m_1[/itex] again.

[tex]v_{1f} = \frac {m_1 - m_2}{m_1 + m_2} v_{1i} = \frac {.590kg - .350 kg}{.590kg + .350kg} \times -.75m/s = -.19 m/s [/tex]

[tex] v_{2f} = v_{2f} = \frac {2 m_2}{m_1 + m_2} v_{1i} = \frac { 2x.350kg}{.590kg + .350kg} \times -.75m/s = -.55 m/s [/tex]

[tex] t_1 = \frac {x}{v_{02}} = \frac {.53m}{.55m/s} = .96s [/tex]

[tex] x_1 = v_{01}t = (.19)(.96) = .18m [/tex]

So in time interval [itex] t_1 [/itex] the collision occurs and accelerates [itex]m_2[/itex] from rest to .55 m/s and [itex]m_1[/itex] is still moving at .19 m/s. It takes .96 seconds for [itex]m_2[/itex] to go [itex]d[/itex] and reach the end of the track and in this time [itex]m_1[/itex] moves .18m. Then [itex]m_2[/itex] has an elastic collision with the short spring and now has a velocity of [itex] v_{2f} [/itex].

Now:

[tex] x_2 = v_{02} t [/tex]
[tex] x_1 = v_{01}t + x_{01} [/tex]

Setting these equal when they collide and solving for [itex] t [/itex]:

[tex] t_2 = \frac {x_{01}}{v_{02} - (-v_{01})} = \frac{.53m - .18m}{.55m/s + .19 m/s} = .47s [/tex]

[tex] x_2 = v_{02}t = (.55)(.47) = .26m [/tex]

I feel confident this is the correct answer; however, the book says they collide the second time at .35m. [itex]m_1[/itex] was at .35m when [itex]m_2[/itex] collided with the wall at the end of the track. I think the book may have gotten those answers confused. Or I did something incorrectly, but then I don't know what it is. Is this the correct answer?
 
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  • #2
heres how i did: assuming your numbers are right and both moving towards end;

equate times for two sliders at which collision occurs, (I omitted units cm and cm/s)

53/55+(53-Y)/55=y/19 where y is the distance traveled by slower block after collision

solving above, gives approx 27cm, and the distance to end= 53-27=26
 
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  • #3
Agreed that the book is wrong again? I'm using halladay resnick walker fundamentals of physics. Does anybody know of more errors in the book? I'm not in an actual physics class, I'm just freelancing doing problems in my spare time so the answers in the back are the only way to know I'm understanding the material.
 
  • #4
Assuming your velocities are right, and that's my recollection of the elastic case w/o looking it up, yea an error. That text has been around since I went to undergrad school, I should think it would be nearly error free, course they muct update their problems periodically.

You may want to pick up the Zen Of Physics, 3000... for like 15.00 Not a stand alone text, but if you want a lot of problems to check your methods, good investment IMO.
 
  • #5
What is the title called exactly? I am interested...:tongue2:
 
  • #6
Fundamentals of physics
Fifth edition

Halliday resnick walker
 
  • #7
The question was for Denverdoc, what is the exact title of the book and where can I purchase it?
 

1. What is an elastic collision?

An elastic collision is a type of collision in which the total kinetic energy of the system is conserved. This means that the total energy before and after the collision remains the same.

2. What is a glider?

A glider is a type of aircraft that is designed to fly without an engine. It is propelled by either gravity or air currents.

3. How does a glider experience an elastic collision?

A glider experiences an elastic collision when it collides with another object, such as a wall or another glider, and both objects bounce off each other without any loss of kinetic energy.

4. What factors affect the elastic collision of a glider?

The mass and velocity of the glider, as well as the angle and surface of the collision, can all affect the elastic collision of a glider.

5. Why is the concept of elastic collision important in scientific research?

The concept of elastic collision is important in scientific research because it helps us understand the laws of conservation of energy and momentum. It also has practical applications in fields such as engineering and physics, where the behavior of objects in collisions is crucial to understanding and designing systems.

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