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Physics
Classical Physics
Optics
Exploring Particle/Wave Duality in Photons
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[QUOTE="sophiecentaur, post: 6869086, member: 199289"] You are still insisting on looking at this as a 'corpuscular' phenomenon. You are bothered about the idea of "Overoading". Air, glass, plastic and water are all linear media. Until you get so much power flowing through them that the material starts to melt / spark / burn then you can say pretty confidently that all these media can handle as much light as you want to chuck through them. So - NO overloading can take place. Overload is a meaningless descriptor. Light can travel through (dust-free) air in all directions with no interaction between the waves. You only see a torch beam because of dust and water droplets which scatter. Because we are dealing with a wave phenomenon, we can say that [B]everything[/B] that lets light pass through it will cause some diffraction and the resulting pattern of light that gets through it will be modified. But, for large objects and big holes (apertures) the diffraction will only be seen as very subtle fringes around any small image. A ray diagram will work to predict what happens in most systems until you are trying to resolve very fine detail (e.g. two stars or two thin tree branches, very close together and at a great distance) "non-radiating portions of an image" are treated no differently from radiating light sources by optical systems. A lens / mirror / pinhole knows no difference. But, from what you have been writing here, it looks as though you have insisted that your personal model has to be the correct one. [/QUOTE]
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Physics
Classical Physics
Optics
Exploring Particle/Wave Duality in Photons
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