1. Not finding help here? Sign up for a free 30min tutor trial with Chegg Tutors
    Dismiss Notice
Dismiss Notice
Join Physics Forums Today!
The friendliest, high quality science and math community on the planet! Everyone who loves science is here!

Find the point of intersection of the plane and line. Determine if line lies in plane

  1. Sep 20, 2009 #1
    1. The problem statement, all variables and given/known data
    Find the point(s) of intersection (if any) of the plane and the line. Also determine whether the line lies in the plane.

    [tex]2x-2y+z=12, x-\frac{1}{2}=-y-\frac{3}{2}=\frac{x+1}{2}[/tex]


    2. Relevant equations
    [tex]2x-2y+z=12[/tex]

    [tex]x-\frac{1}{2}=-y-\frac{3}{2}=\frac{x+1}{2}[/tex]


    3. The attempt at a solution

    I can seem to find the point of intersection just fine. What I'm having difficulty figuring out is how to determine whether the line lies in the plane or not.

    I solved all the x, y, and z equations to t:

    [tex]x=t+\frac{1}{2}[/tex]
    [tex]y=-t-\frac{3}{2}[/tex]
    [tex]z=2t-1[/tex]

    I put the x, y, and z into the equation for the plane and solved for t:

    [tex]2(t+\frac{1}{2})-2(-t-\frac{3}{2})+2t-1=12[/tex]

    [tex]t=\frac{3}{2}[/tex]

    Plug t=3/2 back into the equations for x, y, and z and I end up with the point of intersection at (2, -3, 2)

    Now here is where I get stuck.

    Shoot, while typing this I may have just came up with the solution but I'll ask and see if anyone can confirm.

    Do I calculate the vector of the line and do a dot product to the normal of the plane. If the result is 0 then that means that the line lies on the plane?

    Therefore
    [tex]\vec{l}\bullet\vec{n}= <2,-2,1>\bullet<1,-1,2> = 2(1) + (-2)(-1) + 1(2) = 6[/tex]

    So the line does not lie in the plane.

    Is this assumption and my math correct? If not, where did I go wrong?
     
    Last edited: Sep 20, 2009
  2. jcsd
  3. Sep 20, 2009 #2

    lanedance

    User Avatar
    Homework Helper

    Re: Find the point of intersection of the plane and line. Determine if line lies in p

    if the dot product of the normal to the plane & line is zero, you know the line is parallel to the plane, but you must also show it contains a point of the plane, to be contained by the plane

    if the dot product is non-zero it cannot be contained in the plane
     
  4. Jun 19, 2011 #3
    Re: Find the point of intersection of the plane and line. Determine if line lies in p

    i have the same problem but i dont understand how to tell if the line lies in the plane?
    where does the <1,-1,2> come from?
     
  5. Jun 19, 2011 #4

    lanedance

    User Avatar
    Homework Helper

    Re: Find the point of intersection of the plane and line. Determine if line lies in p

    hey jcreed this post is 2 yrs old so you should probably open a new thread, you'll definitely get more answers that way as well

    to show a line is contained is a plane you need to show
    - there is a point on the line contained in the plane
    - the line is parallel to the plane
    This shows all points in the line are contained in the plane
     
  6. Mar 15, 2012 #5
    Re: Find the point of intersection of the plane and line. Determine if line lies in p

    Algorithmic Geometry approach. This problem is straightforward if you know how to form generalized coordinate rotations (3D matrix rotators). The trick is to coordinate-rotate the entire problem so that the Line L stands perfectly vertical (Z-Axis-Aligned) in rotated space.

    Inputs:
    Line: defined by 3D points p1, p2
    Plane: PL defined by equation: p • o == L, where: p is any point on the plane
    o is the plane's orientation (normalized "normal")
    L is the signed distance of plane from origin along direction o

    Result: i is the intersection point


    Steps to solve algorithmically:
    0) bail if Line is parallel to plane
    1) compute the run direction d of Line L = (p2 - p1)norm (normalized vector diff)
    2) construct a Rotator with [ newXaxis, newYaxis, d ] where the software chooses the newXaxis, newYaxis dirVec pair arbitrarily
    3) compute the invariantX'Y' coords of the rotated line L' by coordRotating p1 --> p1'
    3) rotate the entire problem by the ZAlignRotator in 2)
    a) computationally coordRotate PL by ZAlignRotator --> PL'
    4) Use the plane equation of PL' : i' • PL'.o == PL'.L to solve for the z' coord of i'
    5) coordUnrotate i' --> i

    To determine if a Line lies within a Plane, simply generate 2 points on the line, and then test both to see if they lie in the plane (if they both satisfy the plane equation p • o == L )
     
  7. Mar 16, 2012 #6

    lanedance

    User Avatar
    Homework Helper

    Re: Find the point of intersection of the plane and line. Determine if line lies in p

    Hey pierre, welcome to PF

    This is a pretty old post, so probably no need to re-open it.
     
Know someone interested in this topic? Share this thread via Reddit, Google+, Twitter, or Facebook




Similar Discussions: Find the point of intersection of the plane and line. Determine if line lies in plane
Loading...