Calculating Chances of Landing on Spots in Board Game "Life

In summary, the chances of landing on any specific spot on the game board in Life can be calculated using Pascal's triangle and the likelihood decreases as the number increases.
  • #1
Reyzal
3
0
I was wondering what the given chance of landing on any specific spot on the map on a board game {Life}. In the previous thread someone else had they were using 2 die with a similar question. I on the other hand have a game of Life with numbers 1-10 on it. At first I was probably doing it the hardest way.
Landing on:
1=1/10
2=1/10+1/100
3=1/10+2/100+1/1000
4=1/10+3/100+3/1000+1/10000
5=1/10+4/100+6/1000+4/10000+1/100000
6=1/10+5/100+10/1000+11/10000+5/100000+1/1000000
I actually was finding the ways you could roll them by number crunching :S like so

6 # 5+1 , 1+5 , 2+4 , 4+2 , 3+3 # 1+1+4 , 1+4+1 , 4+1+1 , 1+2+3 , 1+3+2 , 2+1+3 , 2+3+1 , 3+1+2 , 3+2+1 , 2+2+2 # 1+1+1+3 , 1+1+3+1 , 1+3+1+1 , 3+1+1+1 , 1+1+2+2 , 1+2+2+1 , 1+2+1+2 , 2+2+1+1 , 2+1+2+1 , 2+1+1+2 # 1+1+1+1+2 , 1+1+1+2+1 , 1+1+2+1+1 , 1+2+1+1+1 , 2+1+1+1+1 # 1+1+1+1+1+1

I figured since each roll was 1 in 10 if it required 2 rolls it'd be 1 in 100 and N rolls to 10^N
Eventually I noticed a pattern ; pascal's triangle was appearing in my formula so I checked and it seemed to work although I'm not sure Why.{if you can tell me why please do its bugging me}

Anyway after 10 I knew it stopped cause the dial doesn't go to 11+

Does anyone know if I was correct in my statements?

=0.1*B10+0.1*B9+0.1*B8+0.1*B7+0.1*B6+0.1*B5+0.1*B4+0.1*B3+0.1*B2+0.1*B1
{.1*chance of getting the 1 before it+.1*chance of getting 2 numbers before it, ect}
1= 10.00%
2= 11.00%
3= 12.10%
4= 13.31%
5= 14.64%
6= 16.12%
7= 17.72%
8= 19.49%
9= 21.44%
10= 23.68%
11= 15.95%
12= 16.54%
13= 17.10%
14= 17.60%
15= 18.03%
16= 18.36%
17= 18.59%
18= 18.68%
19= 18.60%
20= 18.31%

I thought I was correct but Why would the % chance of getting the 11th spot be so ridiculously low compared to everything near?
 
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  • #2
Yes, you are correct. The chances of landing on any particular spot on the game board is determined by the probability of rolling a certain number, which can be calculated using Pascal's triangle. The reason why the chance of getting the 11th spot is so low compared to the others is because it requires a roll of 10 or 11 to land on it, which is much rarer than other numbers.
 

1. How do you calculate the chances of landing on a specific spot in the board game "Life"?

The chances of landing on a specific spot in the board game "Life" can be calculated by dividing the number of spaces that lead to that spot by the total number of spaces on the board. For example, if there are 8 spaces that lead to a specific spot and 100 total spaces on the board, the chances of landing on that spot would be 8/100 or 8%.

2. Are the chances of landing on specific spots in "Life" affected by previous rolls or moves?

No, the chances of landing on specific spots in "Life" are not affected by previous rolls or moves. Each roll of the dice is independent and the probability of landing on a certain spot remains the same throughout the game.

3. What is the most common spot to land on in the board game "Life"?

The most common spot to land on in "Life" is the start space, as the game begins at this spot and players must always pass through it on each turn.

4. Can you increase your chances of landing on specific spots in "Life"?

Yes, you can increase your chances of landing on specific spots in "Life" by strategically choosing your moves and using any special cards or actions that allow you to move to specific spots on the board.

5. How do you calculate the chances of landing on a certain amount of money in "Life"?

The chances of landing on a certain amount of money in "Life" can be calculated by dividing the number of spaces that lead to that amount by the total number of spaces on the board. For example, if there are 3 spaces that lead to $100,000 and 100 total spaces on the board, the chances of landing on $100,000 would be 3/100 or 3%.

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