Well it actually has a bunch of extra goodies with the game. Plus, that's 20 hours for the single player campaign. Online play can last for years if you are into that. Still a lot of money but, it's not just the game you are buying.$130 for a maybe 20 hour console game. What a waste of money. I can buy 3 pc games (new releases) and play them on my gaming rig that will beat any console into the ground.
I hear a lot of people say that. It's true that sometimes you get tricked but there are plenty of sites that review games and if your a gamer you usually know what types of games you will like anyway. I know what kinds of games I like and I do a lot of research to make sure it doesn't suck.I feel that a great deal of piracy today is related to the pricing.
Because Sometimes you can't really find out if a game is good or not until you buy it...demos don't really cut it...
To be true, sometimes I try cracked games, if they are good enough I buy them...
If they want piracy to go, lower the price, heck if they get games to at least 50% I would buy them at random!
And I bet you that it will increase the revenue.
I don't think most pirating helps out software developers.I'm not in favor of piracy, it's wrong whatever the motive is, I do sound like a hypocrite, but it have it uses, I try the game, if I liked it I actually go buy it, If I didn't then forget the whole thing.
I don't want to go around throwing my money foolishly until I find something worthy to play..
But really, the kind of piracy I'm talking about here is in favor of games, I know that I'm not alone who do this, I can honestly say almost all of my friends do this.
This actually boost (not to a high figure) the sales, Again I repeat no one want to go around throwing money blindly until he found something he really likes..
70 big ones is still way too much for just a game.
That doesnt mater. Every gaming company has to deal with those same issues. Yet there are many other great games that are cheap. I think renigade666 gave a pretty good reason.Before you say it's way too expensive for software, you have to consider how many hours went into designing, programming, testing, as well as the cost of equipment (ie. many thousands of dollars of computer equipment), the hardware required to mass produce the cds, boxes, manuals, etc. I wouldn't be terribly surprised if the profit margin was less than 50% on the first million copies or so.
I doubt it. How many people will not buy the game because of this compared to how many will? If it was really such a boon to the business, then the businesses would release demos like this.Not most pirating, I'm talking of one kind only...
The game is usually stripped down from almost all videos and music, to reduce size, and it's not even the whole game...
contradiction here?They pretty much show you the entire game, minus a few very unimportant things, and then they make it seem like there is so much more to the retail version, when in reality there really isn't. (such as a strategy game that has 4 races that are nearly exactly the same, but you only play with one race in the demo and/or the plotline thins out after the very beginning. I can't stand that.)