Help needed on a Mechanics problem

  • Thread starter dilberg
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In summary, a circular platform with a radial groove is rotating with a constant speed. A sphere is rolling without slipping in the groove and experiences friction at the bottom. The problem is to calculate the time it takes for the sphere to reach the edge. The solution involves using Newton's laws and torque to find the position of the sphere as a function of time. Additionally, the problem of superimposing two inertia tensors in the same coordinate system is discussed.
  • #1
dilberg
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A circular platform of radius b has a radial groove and is rotating with a speed w about central axis. A sphere of radius R and mass M rolls in the groove without slip. There is friction at the bottom. I need to calculate the time required for the ball to reach the edge. Any ideas on how to do this problem?
Thanks.
 
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  • #2
You need to show your work.
What have you done till now?
 
  • #3
This is "Introductory Physics?" What am I missing?
 
  • #4
Tide said:
This is "Introductory Physics?" What am I missing?

I thought so, but I might have misunderstood the question. A radial groove is simply a groove which runs straight(ie along the radius) from the center to the edge of the disc, right? What's the difficulty then?
 
  • #5
Sidd,

My first thoughts on the problem were that you have to work out the dynamics of an object rolling without slipping to which a "force" is applied. This involves relating a torque to the position dependent angular acceleration of the sphere about a horizontal axis, i.e. a virtual rotation about an axis passing through the point of contact between the sphere and the surface of the groove). It seems somewhat advanced for "introductory physics" unless I am missing something. :)
 
  • #6
Tide,
The torque acting on the sphere will be due to friction. Will it not be easier to consider the angular acceleration about the center of the sphere?

Since the sphere is rolling without slipping, it is easy to obtain the relation between the radial acceleration of the COM of the sphere and the angular acceleration of the sphere about it's center.

Using that, one can represent the frictional force in terms of the acceleration and then using the second law, calculate the displacement from the center as a function of time.

I don't know if it belongs in introductory physics, but unless I am making a mistake, it does not seem too advanced to me.
 
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  • #7
Sidd,

Nevermind! I just went ahead and solved it and it turns out to be not much of a challenge.
 
  • #8
My analysis is as follows,

For a reference frame attached to the center of the sphere, a cenrtifulgal force mrw^2 acts radially outwards. Newton's law implies,

mrw^2-mg*mu=ma

Take torque about the center of the sphere,

mumg*R=I*alpha

alpha=a/R

eliminating mumg, I get

mrw^2=a(m+I/R^2)

a=mrw^2/(m+I/R^2)=d^2r/dt^2

I need to get r as a function of t from this equation. Am I correct so far?

Thanks
 
  • #9
dilberg said:
My analysis is as follows,
For a reference frame attached to the center of the sphere, a cenrtifulgal force mrw^2 acts radially outwards. Newton's law implies,
mrw^2-mg*mu=ma
Take torque about the center of the sphere,
mumg*R=I*alpha
alpha=a/R
eliminating mumg, I get
mrw^2=a(m+I/R^2)
a=mrw^2/(m+I/R^2)=d^2r/dt^2
I need to get r as a function of t from this equation. Am I correct so far?
Thanks

Looks right to me, except that I wouldn't call the frictional force as [itex] \mu m g [/itex] but as [itex] f [/itex].Since static friction acts on the sphere, only the maximum static friction will be mumg(ie [itex] f_{max}= \mu mg [/itex]).
Tide, is this what you got as well?
 
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  • #10
I get the same thing:

[tex]\frac {d^2 r}{dt^2} = \frac {\omega^2r }{1 + \frac {I}{mR^2}}[/tex]

although I derived it without invoking the centrifugal force (the equivalent term comes out of handling the coordinates properly).

Now, dilberg has to decide whether the sphere is hollow or solid and then decide what he will use for initial conditions. :)
 
  • #11
The radius of the platform is b. The sphere is released at r=ro at t=0. The problem says it rolls without slipping, but say if it were to slip after some time t then alpha=a/R is no longer valid. Any thoughts on how to approach this condition?

I have a question about inertia tensor. How to superimpose two inertia tensors in the same co-ordiante system? I have to calculate the inertia tensor of a composite body made by welding a thin rod of mass m and length l to the center of a square plate of mass m and length s. The rod makes a angle beta with the plane of the plate.

My Analysis
The moment of inertia about the principal axis of the plate is 1/12m(a^2+b^2)
in the plane of the plate. i.e Ixx=Iyy=1/12m(a^2+b^2). Izz=Ixx+Iyy for the plate. The procut inertia is zero. ie Ixy etc is zero about the principal axis. Similarly I can derive for the rod about its centre, Now how do I superimpose these two tensors? please see fig attached.
 

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  • #12
You will use the parallel axis theorem to find the moment of inertia of a composite body.

But I am waiting to see what you find for the original problem if the sphere starts at r = 0. :)
 

What is a mechanics problem?

A mechanics problem is a type of physics problem that involves the application of principles and laws of motion to solve for unknown quantities such as position, velocity, acceleration, and forces.

Why do I need help on a mechanics problem?

Mechanics problems can be complex and require a deep understanding of physics concepts and equations. It is common for students to need assistance in solving these problems to ensure they are applying the correct principles and getting the right answers.

How can I effectively solve a mechanics problem?

To effectively solve a mechanics problem, it is important to first understand the given information and identify what is being asked for. Then, apply the appropriate principles and equations to set up the problem and solve for the unknown quantity.

What are some common mistakes when solving mechanics problems?

Some common mistakes when solving mechanics problems include not properly setting up the problem, using incorrect equations or values, and not considering all forces and components involved. It is important to carefully analyze the problem and double check all calculations and assumptions.

Where can I find additional help on mechanics problems?

There are many resources available for additional help on mechanics problems, including textbooks, online tutorials, and tutoring services. It can also be helpful to work through practice problems and seek guidance from a teacher or professor.

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