How Long Does It Take to Complete a Loop on a Rollercoaster with Friction?

In summary, the time t to complete a loop of a rollercoaster of radius R by a car with initial velocity Vo and friction u can be calculated by finding the velocity V and integrating the acceleration a. The final equation for t is t= \sqrt{Vo² + \int a.ds} /(k.S.du/R).
  • #1
jaumzaum
434
33
Calculate the time t to complete a loop of a rollercoaster of radius R by a car that has initial velocity Vo, with friction u.

We can calculate the velcity V if we have alpha, the angle that the car is in the rollercoaster

acceleration in alpha = g.sen alpha - acceleration by atrictFc=N+g.cos alpha[itex]A(\alpha ) = g.sen\alpha - (v²/R + g.cos \alpha)u [/itex]and
[itex]V = \sqrt{Vo² + \int a.ds} [/itex]
The problem is now, I don't know how to solve the equation. I've tried to to this, but I don't know if it's right.
[itex]A(\alpha ) = g. (sen\alpha +cos \alpha u) -(v²/R) U [/itex]

[itex]A(\alpha ) = g. (sen\alpha +cos \alpha u) -(v²/R) u [/itex]
[itex] v² = g. (sen\alpha +cos \alpha u) - A (\alpha) .u/R [/itex]
[itex] Vo² + \int a.ds =( g. (sen\alpha +cos \alpha u) - A (\alpha)) .u/R [/itex][itex] a.ds = d(Vo²)- d(g. (sen\alpha +cos \alpha u)) .u/R - d(A (\alpha) .u/R [/itex]
[itex] a.ds = d(Vo²)- d(g. (sen\alpha +cos \alpha u)) .u/R - d(A (\alpha) .u/R) [/itex]Now we have a equation with da and ds, alpha = S/R so alpha depends on dS and da depends on a, ok, how do we integrate this?
 
Physics news on Phys.org
  • #2
Let's assume that a = k.u, then da = k .du so a.ds = k .du .dS/R = k .dS .du/R Integrating Vo² + \int a.ds = Vo² + k .\int dS .du/R = Vo² + k .S .du/R V = \sqrt{Vo² + k .S .du/R } Now we add the two equations and solve for t V = \sqrt{Vo² + \int a.ds} t= \sqrt{Vo² + \int a.ds} /(k.S.du/R) So the time t to complete one loop of a rollercoaster of radius R by a car that has initial velocity Vo and friction u is:t= \sqrt{Vo² + \int a.ds} /(k.S.du/R)
 

FAQ: How Long Does It Take to Complete a Loop on a Rollercoaster with Friction?

What does "time to complete a loop" refer to?

"Time to complete a loop" refers to the amount of time it takes for a system or cycle to return to its starting point after completing a full loop or cycle.

How is "time to complete a loop" measured?

The time to complete a loop is typically measured in seconds, minutes, or hours, depending on the length of the loop and the precision needed for the measurement.

What factors can affect the "time to complete a loop"?

The "time to complete a loop" can be affected by various factors such as the speed of the system, the length of the loop, and any external forces or influences that may impact the system.

Can "time to complete a loop" be calculated or predicted?

Yes, the "time to complete a loop" can be calculated or predicted using mathematical equations and models based on the known factors and variables of the system.

Why is "time to complete a loop" important in scientific research?

The "time to complete a loop" is important in scientific research as it can provide valuable insights into the behavior and performance of a system, and can help researchers make predictions and develop solutions for complex systems and processes.

Back
Top