Angle Between Accel & Velocity: Solving Circular Motion Problems

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In summary, the problem involves a skater gliding on ice with an initial velocity of 2.4 m/s and undergoing an acceleration of magnitude 1.1m/s^2 for 3.0s, resulting in a final velocity of 5.7 m/s. The question is asking for the angle between the acceleration vector and the initial velocity vector. It is important to note that the motion is not circular. To solve the problem, the components of the acceleration vector in Cartesian coordinates should be determined, subject to the constraint that the overall acceleration vector has a magnitude of 1.1m/s^2. The initial motion can be taken as being in the x direction, with unknowns representing the acceleration components in the
  • #36
Chestermiller said:
Your intuition was correct. 2.4 + 3.3 = 5.7
The angle is zero.

check post#34, something could be wrong
 
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  • #37
negation said:
check post#34, something could be wrong
No way. It's definitely zero.

(2.4 + 3.3 cosθ)2+(3.3sinθ)2=5.72

(5.76+ 10.89cos2θ+15.84cosθ)+10.89sin2θ)=32.49

5.76+10.89(cos2θ+sin2θ)+15.84cosθ=32.49

5.76+10.89 +15.84 cosθ = 32.49

15.84 cosθ = 15.84

cosθ = 1

θ = 0
 
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  • #38
Chestermiller said:
No way. It's definitely zero.

(2.4 + 3.3 cosθ)2+(3.3sinθ)2=5.72

(5.76+ 10.89cos2θ+15.84cosθ)+10.89sin2θ)=32.49

5.76+10.89(cos2θ+sin2θ)+15.84cosθ=32.49

5.76+10.89 +15.84 cosθ = 32.49

15.84 cosθ = 15.84

cosθ = 1

θ = 0

I had an arithmetic error.
Θ = 0 is correct.
Thanks and I shall now review the question again and try to sketch a mental model so as to better cement my understanding.
 
  • #39
Chestermiller said:
No way. It's definitely zero.

(2.4 + 3.3 cosθ)2+(3.3sinθ)2=5.72

(5.76+ 10.89cos2θ+15.84cosθ)+10.89sin2θ)=32.49

5.76+10.89(cos2θ+sin2θ)+15.84cosθ=32.49

5.76+10.89 +15.84 cosθ = 32.49

15.84 cosθ = 15.84

cosθ = 1

θ = 0


Would I be right in sketching
On the x-axis Vx=3.3cos(theta) +2.4
And
On the y-axis Vy=3.3sin(theta)
With the hypothenus being 5.7?
 
  • #40
negation said:
Would I be right in sketching
On the x-axis Vx=3.3cos(theta) +2.4
And
On the y-axis Vy=3.3sin(theta)
With the hypothenus being 5.7?
Yes, as long as it's considered schematic. But, in the actual case with θ=0, the triangle is going to be degenerate.
 
  • #41
Chestermiller said:
The above is not done correctly. Sorry. θ is not a function of t, so sinθ and cosθ factor out of the integral.

If you integrate those equations, it goes like this:
[tex]v_x(3)-v_x(0)=\int_0^3{1.1\cosθdt}=1.1\cosθ\int_0^3{dt}=3.3\cosθ[/tex]
or
[tex]v_x(3)=2.4+3.3\cosθ[/tex]
Similarly,
[tex]v_y(3)=3.3\sinθ[/tex]


Strange.
If one integrates 1.1cos(x) shouldn't one obtain 1.1sin(x)? The antiderivative of cos is sin.
 
  • #42
negation said:
Strange.
If one integrates 1.1cos(x) shouldn't one obtain 1.1sin(x)?
Only if you integrate with respect to x. If you integrate with respect to something unrelated to x, x staying constant, then cos(x) is a constant. Why should it change to sin(x)?
 
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