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JMarino
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I have a question I am looking for an asnwer: Using the impulse momentum theorum, describe how it is possible to drop an egg from a 2 story high building and not have the egg break.
JMarino said:So I have one more problem to solve. Can you help?
A 0.15 kg baseball moving at +26 m/s is slowed to a stop by a catcher who exerts a constant force of 390 N. How long does it take this force to stop the ball? How far does the ball travel before stopping?
- P=mV = 0.15Kg x 26M/s = 3.9Kgm/s. Then what equation?
The Impulse Momentum Theorem is a fundamental principle in physics that describes the relationship between the change in momentum of an object and the impulse applied to that object. It states that the impulse acting on an object is equal to the change in momentum of the object.
The Impulse Momentum Theorem is calculated by multiplying the force applied to an object by the time it is applied. This can be represented by the equation, Impulse = Force x Time, or J = F x t.
The Impulse Momentum Theorem is significant because it helps us understand the relationship between force, time, and momentum. It is also useful in predicting the behavior of objects in collisions and other dynamic situations.
The Impulse Momentum Theorem is applied in various real-life scenarios, such as car crashes, sports, and rocket launches. In car crashes, the impulse applied by the impact of the car and the time it takes for the impact can determine the severity of the collision. In sports, athletes use the principle to enhance their performance, such as in long jump and shot put events. In rocket launches, the impulse generated by the burning of fuel and the time it takes to burn determines the momentum of the rocket.
Impulse is the product of force and time, while momentum is the product of mass and velocity. While impulse is a measure of the change in momentum, momentum is a measure of an object's quantity of motion. In simpler terms, impulse is how much force an object experiences over a certain period, while momentum is how fast and how much the object is moving.