Interesting physics problem that requires more trigonometry knowledge that I posess.

In summary, a physics problem involving relative velocity and trigonometry is presented in which a moving cart is shot at by a bullet. By considering the trajectory of the bullet and the velocity of the cart, it is possible to solve for the angle from which the bullet was fired without needing to know the width of the cart. This is done by using the law of cosines and setting the distance the bullet travels equal to the distance the cart travels to solve for the time it takes the bullet to cross the cart. The final result is given by θ = π - arccos (5v1/4v2).
  • #1
Stochastic13
60
0
Interesting physics relative velocity problem with some trigonometry mixed in.

Homework Statement



Agent 007 has just stolen some blueprints from Dr.
No, whose henchmen are now in vigorous pursuit of
Mr. Bond. He sees his best chance of escape: a
wooden boxcar. In a moment, James is in the car and
moving along a straight railroad track at speed v1 . A
sniper fires a bullet (initial speed v2 ) at it from a high-
powered rifle. The bullet passes through both length-
wise walls of the car, its entrance and exit holes being
exactly opposite each other as viewed from within the
car. Assume that the bullet is not deflected upon en-
tering the car, but that its speed decreases by 20%.
Show that the direction, relative to the track, from
which the bullet is fired is given by
θ = π − arccos ( 5v1 / 4v2 )

(Why don’t you need to know the width of the box-
car?)

Homework Equations



sin [tex]\theta[/tex] = opp. / hyp.

The Attempt at a Solution



From the information given, we know that the triangle that is being formed by the trajectories of the v1 and (.8) v2 is a right triangle in which sin [tex]\theta[/tex] = 5v1 / 4v2. We also know that the trajectory of the bullet before it reaches the boxcar is given by sin [tex]\theta[/tex] = v1/v2, so the combined trajectory is the vector sum of v2 and (.8)v2 which would give us the angle [tex]\theta[/tex] that we are looking for, but then I don't know how to proceed. Then I thought that that is not right because in the problem it states that the trajectory of the bullet didn't change, so while the bullet traveled at (.8)v2 speed the cart traveled enough distance for the bullet to hit the other wall at the middle point. That means that when the bullet is traveling along a hypotenuse with the speed (.8)v2 the cart is traveling up at speed v1 until they meet, thus the width of the cart doesn't matter. Does what I'm saying make sense? How should I approach this problem?
 
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  • #2




Great job breaking down the problem and identifying the key information! Your reasoning about the bullet's trajectory is correct - since it is not deflected upon entering the cart, its trajectory remains unchanged. However, we do need to take into account the fact that the cart is moving at speed v1 while the bullet is traveling at speed (.8)v2. This means that the bullet will not hit the other wall at the midpoint, but rather at a point closer to the front of the cart.

To solve for the angle \theta, we can use the law of cosines since we know all three sides of the triangle formed by the bullet's trajectory. This gives us the equation:

(.8v2)^2 = v1^2 + (v1t)^2 - 2v1(v1t)cos \theta

where t is the time it takes for the bullet to travel from one wall to the other. We can solve for t by using the fact that the distance the cart travels (v1t) is equal to the width of the cart (which we are assuming to be 1 unit) and setting it equal to the distance the bullet travels (which is also 1 unit). This gives us t = 1/v1.

Substituting this into our equation and simplifying, we get:

(.8v2)^2 = v1^2 + v1^2 - 2v1^2cos \theta

Rearranging, we get:

cos \theta = 5v1/4v2

Finally, taking the inverse cosine of both sides, we get:

\theta = π - arccos (5v1/4v2)

And there we have our desired result! As for why we don't need to know the width of the cart, it's because we are able to solve for the angle \theta using only the information about the speeds of the cart and the bullet. The width of the cart does not affect the angle in this case.

I hope this helps! Keep up the good work with your problem solving and critical thinking skills.
 

1. What is trigonometry and why is it important in physics?

Trigonometry is a branch of mathematics that deals with the relationships between the sides and angles of triangles. It is important in physics because many physical problems involve angles and distances, which can be solved using trigonometric functions.

2. Can you provide an example of an interesting physics problem that requires trigonometry knowledge?

One example could be calculating the velocity of an object at a certain angle and distance given the initial velocity and acceleration.

3. How does trigonometry help in understanding projectile motion?

Trigonometry helps in understanding projectile motion by providing a way to calculate the vertical and horizontal components of an object's velocity and acceleration, which are essential in determining the trajectory of the object.

4. Do I need to have a strong understanding of trigonometry to solve physics problems?

While having a strong understanding of trigonometry can be helpful in solving physics problems, it is not always necessary. Many physics problems can be solved using basic trigonometric principles and formulas.

5. Can you recommend any resources for improving my trigonometry knowledge for physics?

There are many online resources, such as Khan Academy and MathIsFun, that offer tutorials and practice problems for trigonometry. Additionally, textbooks and study guides specifically for physics can also be helpful in improving your trigonometry skills.

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