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I need to find the points of intersection between two cubes, and the algorithm should give the intersection points even though my cubes are rotated in any direction. i need to know, Is there any general algorithm for this and what is the current research(any method) in finding the intersection of two cubes. the application where i am using is unstructured 3d mesh generation. Kindly help me to get a clear idea in this topic.

thanks in advance for your reply..